Player Matchup

Yemoja
Yemoja
CrewSaddr
Yemoja
Level 55
God Stats
5W - 6L
1,364 SR
Queue Stats
346W - 368L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
ELIinyoBIZNES
Gilgamesh
Level 159
God Stats
24W - 20L
1,533 SR
Queue Stats
385W - 408L
1,503 Elo+
Solo
Pele
Pele
LeKsY
Pele
Level 132
God Stats
23W - 27L
1,437 SR
Queue Stats
268W - 268L
1,463 Elo+
Solo
Cupid
Cupid
SHACAHRC
Cupid
Level 68
God Stats
9W - 6L
1,658 SR
Queue Stats
635W - 669L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Unfazabl3Chris
Kukulkan
Level 104
God Stats
15W - 9L
1,812 SR
Queue Stats
657W - 631L
1,483 Elo+
Solo
Team Averages
Level 104
1,561 SR
1,480 Elo+

VS

Team Averages
Level 76
1,546 SR
1,443 Elo+
Tiamat
Tiamat
CrazieGuy73
Tiamat
Level 48
God Stats
2W - 1L
1,703 SR
Queue Stats
4W - 8L
1,337 Elo+
Solo
Nemesis
Nemesis
Noaa7
Nemesis
Level 68
God Stats
1W - 1L
1,736 SR
Queue Stats
157W - 165L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Nopriva2
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
manonfire
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
tidehunter199
Ra
Level 41
God Stats
0W - 2L
1,290 SR
Queue Stats
37W - 48L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CrewSaddr
Yemoja
14
5 / 1 / 7
9,266
488
3,355
9,769
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ELIinyoBIZNES
Gilgamesh
17
11 / 6 / 2
10,602
558
15,457
16,565
9,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
LeKsY
Pele
16
5 / 4 / 8
10,185
536
6,820
15,272
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
SHACAHRC
Cupid
17
7 / 3 / 4
9,853
519
11,396
13,185
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
17
4 / 1 / 4
10,190
536
7,023
8,530
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 6 / 1
8,174
430
4,069
10,649
4,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Noaa7
Nemesis
16
7 / 4 / 3
10,055
529
9,618
12,573
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Nopriva2
Gilgamesh
16
5 / 7 / 4
10,004
527
10,882
17,074
9,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
manonfire
Anhur
15
2 / 5 / 3
9,596
505
6,178
12,993
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 11 / 1
7,005
369
2,446
12,424
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
32
Kills
15
15
Deaths
33
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
1
0.08
W
Yemoja
CrewSaddr
Yemoja
5
1
7
8.5
W
Gilgamesh
ELIinyoBIZNES
Gilgamesh
11
6
2
2
W
Pele
LeKsY
Pele
5
4
8
2.25
L
Nemesis
Noaa7
Nemesis
7
4
3
2.13
L
Gilgamesh
Nopriva2
Gilgamesh
5
7
4
1
W
Cupid
SHACAHRC
Cupid
7
3
4
3
W
Kukulkan
4
1
4
6
L
Anhur
manonfire
Anhur
2
5
3
0.7
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
33,193
63,321
Taken
65,713
31,156
Mitigated
29,680
22,088
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,069
497
0
2,234
10,649
4,815
0
2,728
7,800
43,560
0
W
Yemoja
CrewSaddr
Yemoja
3,355
1,034
4,490
4,448
9,769
6,310
258
1,070
8,537
25,644
0
W
Gilgamesh
ELIinyoBIZNES
Gilgamesh
15,457
4,701
0
1,628
16,565
9,432
811
495
16,012
0
67,025
W
Pele
LeKsY
Pele
6,820
1,893
0
6,142
15,272
6,202
0
824
14,376
0
57,869
L
Nemesis
Noaa7
Nemesis
9,618
3,563
0
2,083
12,573
7,355
65
2,695
9,810
0
68,539
L
Gilgamesh
Nopriva2
Gilgamesh
10,882
2,314
0
3,106
17,074
9,758
549
1,194
15,880
0
53,217
W
Cupid
SHACAHRC
Cupid
11,396
5,868
85
3,777
13,185
5,895
2,747
1,665
11,212
0
66,982
W
Kukulkan
7,023
1,395
0
1,518
8,530
3,317
0
1,707
6,669
69,323
0
L
Anhur
manonfire
Anhur
6,178
3,380
0
2,993
12,993
4,332
78
1,495
11,458
0
49,569
L
2,446
279
592
2,160
12,424
3,420
0
1,997
10,387
32,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,096
Gold Earned
44,834
499
Minions Killed
454
0
Camps Cleared
0
1,727,011
Distance Traveled
1,630,408
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,174
430
104
5
0
307,171
8
W
Yemoja
9,266
488
44
2
0
344,407
14
W
Gilgamesh
10,602
558
106
6
0
302,315
2
W
Pele
10,185
536
93
5
0
392,087
6
L
Nemesis
10,055
529
107
6
0
362,949
5
L
Gilgamesh
10,004
527
90
5
0
331,477
4
W
Cupid
9,853
519
96
5
0
325,793
0
W
Kukulkan
10,190
536
160
8
0
362,409
6
L
Anhur
9,596
505
103
5
0
314,114
2
L
Ra
7,005
369
50
3
0
314,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role