Player Matchup

Pele
Pele
Adhey13
Pele
Level 77
God Stats
2W - 3L
1,650 SR
Queue Stats
43W - 40L
1,485 Elo+
Solo
Tiamat
Tiamat
Drac7112
Tiamat
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,286 Elo+
Party 1
Hercules
Hercules
jamieclke
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 1
Team Averages
Level 91
1,550 SR
1,352 Elo+

VS

Team Averages
Level 54
1,458 SR
1,348 Elo+
Sol
Sol
Chazanator93
Sol
Level 88
God Stats
176W - 168L
1,391 SR
Queue Stats
336W - 323L
1,401 Elo+
Solo
Neith
Neith
Infinity_Hungro
Neith
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 11L
1,214 Elo+
Solo
King Arthur
King Arthur
Umbra5470
King Arthur
Level 69
God Stats
83W - 105L
1,485 SR
Queue Stats
559W - 666L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Adhey13
Pele
19
6 / 8 / 5
16,513
635
16,362
29,720
16,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Drac7112
Tiamat
20
4 / 5 / 8
16,134
621
24,172
24,060
16,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
jamieclke
Hercules
20
5 / 6 / 7
16,536
636
19,959
34,396
35,974
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
16,763
645
31,161
18,512
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 9
16,650
640
21,160
21,392
9,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Umbra5470
King Arthur
19
5 / 6 / 11
16,002
615
22,543
31,991
42,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
15
Kills
19
19
Deaths
15
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Pele
Adhey13
Pele
6
8
5
1.06
L
7
3
11
4.17
W
Tiamat
Drac7112
Tiamat
4
5
8
1.6
L
7
6
9
1.92
L
King Arthur
Umbra5470
King Arthur
5
6
11
1.75
W
Hercules
jamieclke
Hercules
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,493
Damage
74,864
88,176
Taken
71,895
69,361
Mitigated
58,267
29,086
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Adhey13
Pele
16,362
4,115
1,223
9,819
29,720
16,444
2,395
9,171
20,032
0
86,144
L
31,161
5,748
0
7,649
18,512
6,722
1,241
5,599
12,788
113,710
0
W
Tiamat
Drac7112
Tiamat
24,172
1,905
890
9,050
24,060
16,943
234
6,584
17,031
103,815
0
L
21,160
12,641
0
4,848
21,392
9,515
1,978
8,183
13,009
0
86,446
L
King Arthur
Umbra5470
King Arthur
22,543
3,686
0
5,717
31,991
42,030
513
11,247
20,385
0
106,711
W
Hercules
jamieclke
Hercules
19,959
4,455
0
8,104
34,396
35,974
388
13,651
19,842
813
52,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,183
Gold Earned
49,415
274
Minions Killed
338
0
Camps Cleared
0
1,404,228
Distance Traveled
1,384,868
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,513
635
81
3
0
473,533
2
L
Sol
16,763
645
127
5
0
476,276
2
W
Tiamat
16,134
621
121
5
0
449,981
5
L
Neith
16,650
640
115
4
0
409,698
1
L
King Arthur
16,002
615
96
4
0
498,894
3
W
Hercules
16,536
636
72
3
0
480,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role