Player Matchup

King Arthur
King Arthur
JustNob0dy
King Arthur
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 120L
1,807 Elo+
Party 2
Bacchus
Bacchus
OldSchool4321
Bacchus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,703 Elo+
Party 2
Rama
Rama
TacticalNewt
Rama
Level 126
God Stats
9W - 4L
1,772 SR
Queue Stats
206W - 101L
1,797 Elo+
Party 2
Thoth
Thoth
guntrout
Thoth
Level 108
God Stats
5W - 3L
1,670 SR
Queue Stats
233W - 184L
1,637 Elo+
Party 1
Ratatoskr
Ratatoskr
robuji
Ratatoskr
Level 44
God Stats
83W - 81L
1,631 SR
Queue Stats
91W - 93L
1,520 Elo+
Party 1
Team Averages
Level 85
1,615 SR
1,693 Elo+

VS

Team Averages
Level 61
1,521 SR
1,534 Elo+
Bacchus
Bacchus
DaCola
Bacchus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,531 Elo+
Party 4
King Arthur
King Arthur
Daculo45
King Arthur
Level 28
God Stats
12W - 8L
1,638 SR
Queue Stats
112W - 98L
1,571 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Kennedy450
Tsukuyomi
Level 41
God Stats
23W - 32L
1,470 SR
Queue Stats
272W - 311L
1,513 Elo+
Party 3
Chernobog
Chernobog
Tiamato
Chernobog
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 127L
1,555 Elo+
Party 3
Chang'e
Chang'e
alkapon9999
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JustNob0dy
King Arthur
13
5 / 0 / 0
6,862
686
7,134
7,839
3,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
7
3 / 0 / 2
5,166
517
1,720
3,243
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 6
5,210
521
2,957
5,510
1,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
guntrout
Thoth
10
7 / 2 / 5
6,561
656
6,577
4,239
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
robuji
Ratatoskr
9
2 / 5 / 8
5,671
567
2,653
7,318
2,263
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaCola
Bacchus
8
1 / 3 / 1
4,634
463
3,168
4,992
3,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Daculo45
King Arthur
9
0 / 4 / 0
4,988
499
3,686
7,968
3,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Kennedy450
Tsukuyomi
9
2 / 4 / 3
5,492
549
3,045
6,638
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Tiamato
Chernobog
8
0 / 3 / 3
5,134
513
2,856
4,586
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
alkapon9999
Chang'e
10
5 / 4 / 2
6,276
628
3,694
6,180
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
8
8
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaCola
Bacchus
1
3
1
0.5
L
King Arthur
Daculo45
King Arthur
0
4
0
0
W
King Arthur
JustNob0dy
King Arthur
5
0
0
5
L
Tsukuyomi
Kennedy450
Tsukuyomi
2
4
3
0.88
W
Bacchus
3
0
2
4
W
1
1
6
4
L
Chernobog
Tiamato
Chernobog
0
3
3
0.5
L
Chang'e
alkapon9999
Chang'e
5
4
2
1.5
W
Thoth
guntrout
Thoth
7
2
5
4.75
W
Ratatoskr
robuji
Ratatoskr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
16,449
28,149
Taken
30,364
10,676
Mitigated
11,657
9,476
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaCola
Bacchus
3,168
583
0
836
4,992
3,006
140
1,428
3,482
11,451
0
L
King Arthur
Daculo45
King Arthur
3,686
494
0
1,295
7,968
3,794
0
0
7,968
0
26,101
W
King Arthur
JustNob0dy
King Arthur
7,134
610
0
3,339
7,839
3,991
0
533
7,306
0
40,385
L
Tsukuyomi
Kennedy450
Tsukuyomi
3,045
987
0
2,018
6,638
1,949
0
1,561
4,933
0
20,659
W
Bacchus
1,720
186
0
976
3,243
1,812
0
416
2,827
4,720
0
W
2,957
2,731
0
2,652
5,510
1,465
0
1,244
4,264
0
27,762
L
Chernobog
Tiamato
Chernobog
2,856
2,065
0
831
4,586
1,222
418
1,569
2,937
0
21,285
L
Chang'e
alkapon9999
Chang'e
3,694
322
172
1,394
6,180
1,686
612
3,083
2,747
23,856
0
W
Thoth
guntrout
Thoth
6,577
225
0
450
4,239
1,145
22
1,972
2,056
23,521
0
W
Ratatoskr
robuji
Ratatoskr
2,653
687
0
2,059
7,318
2,263
0
2,422
4,834
0
21,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
26,524
261
Minions Killed
210
0
Camps Cleared
0
941,788
Distance Traveled
951,908
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,634
463
18
2
0
204,569
2
L
King Arthur
4,988
499
51
5
0
177,050
1
W
King Arthur
6,862
686
75
8
0
183,533
2
L
Tsukuyomi
5,492
549
49
5
0
196,516
2
W
Bacchus
5,166
517
10
1
0
201,367
1
W
Rama
5,210
521
70
7
0
183,027
3
L
Chernobog
5,134
513
51
5
0
176,910
4
L
Chang'e
6,276
628
41
4
0
196,863
2
W
Thoth
6,561
656
50
5
0
197,882
3
W
Ratatoskr
5,671
567
56
6
0
175,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role