Player Matchup

Fenrir
Fenrir
Destruidorpb
Fenrir
Level 28
God Stats
9W - 3L
1,754 SR
Queue Stats
122W - 124L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
F4_Sonek4
Baron Samedi
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 90L
1,380 Elo+
Solo
Hachiman
Hachiman
SAMURAIyyy
Hachiman
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,359 Elo+
Solo
Neith
Neith
cristini29
Neith
Level 29
God Stats
7W - 7L
1,524 SR
Queue Stats
106W - 95L
1,478 Elo+
Solo
Anubis
Anubis
manaosdeuvagil
Anubis
Level 12
God Stats
17W - 7L
1,483 SR
Queue Stats
29W - 18L
1,348 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,414 Elo+

VS

Team Averages
Level 24
1,621 SR
1,537 Elo+
Artio
Artio
LettoHigh
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Naydl
He Bo
Level 28
God Stats
2W - 0L
1,741 SR
Queue Stats
136W - 70L
1,682 Elo+
Party 1
Bellona
Bellona
PedalaRobinho
Bellona
Level 21
God Stats
2W - 0L
1,741 SR
Queue Stats
33W - 27L
1,563 Elo+
Party 1
Medusa
Medusa
WMartinez
Medusa
Level 16
God Stats
3W - 1L
1,657 SR
Queue Stats
15W - 13L
1,515 Elo+
Party 1
Thanatos
Thanatos
costura16
Thanatos
Level 28
God Stats
25W - 37L
1,469 SR
Queue Stats
257W - 314L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 3 / 3
6,560
505
3,341
9,065
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
F4_Sonek4
Baron Samedi
12
2 / 4 / 2
6,634
510
4,387
8,234
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
SAMURAIyyy
Hachiman
3
0 / 2 / 0
4,244
326
651
1,322
202
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Neith
11
2 / 4 / 0
6,680
514
4,947
8,122
2,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 5 / 2
8,100
623
9,856
9,053
4,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LettoHigh
Artio
10
1 / 3 / 9
6,265
482
2,082
9,286
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Naydl
He Bo
13
2 / 3 / 6
7,613
586
6,518
6,473
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
4 / 2 / 2
7,580
583
3,096
7,267
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
WMartinez
Medusa
13
9 / 2 / 2
8,103
623
8,711
7,761
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
costura16
Thanatos
10
2 / 2 / 2
6,642
511
3,730
6,855
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
12
Kills
18
18
Deaths
12
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
3
0.83
L
Baron Samedi
F4_Sonek4
Baron Samedi
2
4
2
0.75
W
Artio
LettoHigh
Artio
1
3
9
1.83
W
He Bo
Naydl
He Bo
2
3
6
1.67
W
Bellona
4
2
2
2.5
L
Hachiman
SAMURAIyyy
Hachiman
0
2
0
0
W
Medusa
WMartinez
Medusa
9
2
2
5
W
Thanatos
costura16
Thanatos
2
2
2
1.5
L
Neith
2
4
0
0.5
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
24,137
35,796
Taken
37,642
13,320
Mitigated
14,873
12,110
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,341
1,363
0
4,024
9,065
3,198
722
1,221
7,784
0
28,147
L
Baron Samedi
F4_Sonek4
Baron Samedi
4,387
351
0
2,472
8,234
3,466
0
4,857
3,024
31,122
0
W
Artio
LettoHigh
Artio
2,082
563
294
2,617
9,286
4,042
0
3,964
5,322
9,994
0
W
He Bo
Naydl
He Bo
6,518
447
0
1,778
6,473
2,138
0
3,833
2,640
45,339
0
W
Bellona
3,096
513
0
1,190
7,267
4,379
200
3,444
3,823
0
32,983
L
Hachiman
SAMURAIyyy
Hachiman
651
439
0
0
1,322
202
0
286
1,036
0
3,636
W
Medusa
WMartinez
Medusa
8,711
4,600
0
1,560
7,761
2,082
874
2,074
5,687
0
37,947
W
Thanatos
costura16
Thanatos
3,730
1,043
0
5,649
6,855
2,232
0
928
5,927
0
28,341
L
Neith
4,947
2,297
0
2,284
8,122
2,432
1,130
535
7,587
0
36,238
L
9,856
1,005
0
3,330
9,053
4,022
0
1,268
7,765
44,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
36,203
286
Minions Killed
328
0
Camps Cleared
0
903,109
Distance Traveled
1,200,393
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,560
505
62
5
0
229,446
2
L
Baron Samedi
6,634
510
52
4
0
207,334
4
W
Artio
6,265
482
18
1
0
268,403
2
W
He Bo
7,613
586
98
8
0
237,955
3
W
Bellona
7,580
583
87
7
0
255,685
5
L
Hachiman
4,244
326
9
1
0
47,250
0
W
Medusa
8,103
623
62
5
0
232,548
0
W
Thanatos
6,642
511
63
5
0
205,802
1
L
Neith
6,680
514
74
6
0
216,134
0
L
Anubis
8,100
623
89
7
0
202,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role