Player Matchup

Sun Wukong
Sun Wukong
Avarice393
Sun Wukong
Level 117
God Stats
1W - 1L
1,453 SR
Queue Stats
11W - 7L
1,753 Elo+
Party 2
Izanami
Izanami
BASTIANKZ
Izanami
Level 55
God Stats
9W - 11L
1,701 SR
Queue Stats
229W - 227L
1,454 Elo+
Party 3
Ymir
Ymir
Revillusion
Ymir
Level 84
God Stats
2W - 2L
1,754 SR
Queue Stats
2W - 3L
1,801 Elo+
Party 2
Fenrir
Fenrir
Skyfat
Fenrir
Level 122
God Stats
15W - 18L
1,445 SR
Queue Stats
329W - 305L
1,471 Elo+
Party 3
Hera
Hera
XxMonomaiderxX
Hera
Level 140
God Stats
0W - 2L
1,457 SR
Queue Stats
301W - 273L
1,490 Elo+
Party 3
Team Averages
Level 104
1,562 SR
1,594 Elo+

VS

Team Averages
Level 117
1,627 SR
1,549 Elo+
Hel
Hel
DisturbedOver
Hel
Level 146
God Stats
2W - 0L
1,746 SR
Queue Stats
389W - 366L
1,516 Elo+
Solo
Guan Yu
Guan Yu
IGh0stmane
Guan Yu
Level 64
God Stats
2W - 2L
1,491 SR
Queue Stats
43W - 41L
1,623 Elo+
Solo
Chronos
Chronos
Ratfever4
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
TEINLM2000
Mercury
Level 126
God Stats
7W - 3L
1,781 SR
Queue Stats
364W - 377L
1,566 Elo+
Solo
Hercules
Hercules
verminator99
Hercules
Level 107
God Stats
23W - 22L
1,617 SR
Queue Stats
326W - 271L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avarice393
Sun Wukong
20
6 / 6 / 10
14,974
468
29,190
38,292
38,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
BASTIANKZ
Izanami
16
0 / 18 / 9
11,625
363
8,198
33,561
13,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 6 / 12
13,362
418
14,201
34,737
43,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Skyfat
Fenrir
20
13 / 9 / 9
16,488
515
37,438
34,153
16,967
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 9 / 10
14,662
458
32,228
22,864
11,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 16
16,819
526
15,540
26,084
13,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Guan Yu
IGh0stmane
Guan Yu
20
5 / 6 / 25
16,634
520
30,216
47,123
68,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
Ratfever4
Chronos
20
15 / 4 / 19
17,476
546
36,916
34,778
17,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
TEINLM2000
Mercury
20
9 / 6 / 11
19,344
605
16,117
25,892
14,297
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
verminator99
Hercules
20
11 / 3 / 31
17,976
562
31,509
48,754
83,711
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
148
27
Kills
46
48
Deaths
27
50
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Avarice393
Sun Wukong
6
6
10
1.83
L
Izanami
BASTIANKZ
Izanami
0
18
9
0.25
W
6
8
16
1.75
W
Guan Yu
IGh0stmane
Guan Yu
5
6
25
2.92
W
Chronos
Ratfever4
Chronos
15
4
19
6.13
L
2
6
12
1.33
L
Fenrir
Skyfat
Fenrir
13
9
9
1.94
W
Mercury
TEINLM2000
Mercury
9
6
11
2.42
L
6
9
10
1.22
W
Hercules
verminator99
Hercules
11
3
31
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,255
Damage
130,298
163,607
Taken
182,631
124,006
Mitigated
197,103
33,457
Healing
88,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Avarice393
Sun Wukong
29,190
5,412
0
11,710
38,292
38,250
80
10,484
27,648
703
87,999
L
Izanami
BASTIANKZ
Izanami
8,198
4,369
0
3,577
33,561
13,667
0
12,912
20,649
0
75,830
W
15,540
1,641
11,624
9,726
26,084
13,390
660
8,934
17,150
123,432
0
W
Guan Yu
IGh0stmane
Guan Yu
30,216
4,312
8,064
17,869
47,123
68,441
1,556
8,489
38,388
0
109,573
W
Chronos
Ratfever4
Chronos
36,916
11,529
0
10,620
34,778
17,264
5,345
10,328
24,370
150,460
0
L
14,201
2,234
0
4,317
34,737
43,262
114
15,569
19,088
47,892
0
L
Fenrir
Skyfat
Fenrir
37,438
6,964
0
7,813
34,153
16,967
231
9,174
24,979
0
122,470
W
Mercury
TEINLM2000
Mercury
16,117
6,036
0
7,482
25,892
14,297
624
3,401
22,491
0
192,251
L
32,228
12,749
0
6,040
22,864
11,860
165
9,703
13,081
96,859
0
W
Hercules
verminator99
Hercules
31,509
13,232
0
23,070
48,754
83,711
636
16,635
31,799
0
56,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,111
Gold Earned
88,249
622
Minions Killed
795
0
Camps Cleared
0
2,719,887
Distance Traveled
2,998,111
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,974
468
142
4
0
592,064
7
L
Izanami
11,625
363
121
4
0
439,819
4
W
Hel
16,819
526
191
6
0
570,527
12
W
Guan Yu
16,634
520
148
5
0
617,681
2
W
Chronos
17,476
546
148
5
0
513,911
1
L
Ymir
13,362
418
60
2
0
607,612
0
L
Fenrir
16,488
515
166
5
0
578,472
13
W
Mercury
19,344
605
269
8
0
675,490
1
L
Hera
14,662
458
133
4
0
501,920
7
W
Hercules
17,976
562
39
1
0
620,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role