Player Matchup

Mercury
Mercury
Crruunk
Mercury
Level 30
God Stats
7W - 10L
1,435 SR
Queue Stats
105W - 102L
1,501 Elo+
Party 1
Neith
Neith
Darth-_-Ice
Neith
Level 26
God Stats
5W - 4L
1,530 SR
Queue Stats
136W - 133L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Slayerxofxgodz
Gilgamesh
Level 24
God Stats
2W - 1L
1,795 SR
Queue Stats
43W - 40L
1,447 Elo+
Party 1
Khepri
Khepri
sepiroth1488
Khepri
Level 29
God Stats
10W - 8L
1,481 SR
Queue Stats
142W - 161L
1,496 Elo+
Solo
Kukulkan
Kukulkan
xR33P3Rx
Kukulkan
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,571 Elo+
Solo
Team Averages
Level 24
1,548 SR
1,503 Elo+

VS

Team Averages
Level 23
1,387 SR
1,448 Elo+
Ratatoskr
Ratatoskr
Cakefarts6906
Ratatoskr
Level 14
God Stats
31W - 25L
1,218 SR
Queue Stats
80W - 73L
1,464 Elo+
Solo
Neith
Neith
CelisWine
Neith
Level 5
God Stats
2W - 5L
1,112 SR
Queue Stats
3W - 7L
1,128 Elo+
Solo
Cerberus
Cerberus
CujoREAP
Cerberus
Level 68
God Stats
6W - 2L
1,787 SR
Queue Stats
159W - 176L
1,466 Elo+
Party 2
Scylla
Scylla
PiranhaAlpaca
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,660 Elo+
Party 2
Gilgamesh
Gilgamesh
ejbrink1
Gilgamesh
Level 23
God Stats
2W - 3L
1,319 SR
Queue Stats
47W - 47L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crruunk
Mercury
17
3 / 3 / 3
10,710
487
9,391
12,311
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 7 / 1
11,379
517
14,301
15,203
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Slayerxofxgodz
Gilgamesh
15
0 / 5 / 2
9,363
426
5,153
13,231
9,040
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
9
1 / 7 / 5
8,022
365
2,034
9,575
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
xR33P3Rx
Kukulkan
14
0 / 10 / 2
9,162
416
3,558
12,720
3,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cakefarts6906
Ratatoskr
18
8 / 1 / 7
12,401
564
8,372
13,728
10,471
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
CelisWine
Neith
13
4 / 2 / 4
9,914
451
4,632
8,030
2,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
CujoREAP
Cerberus
15
5 / 7 / 13
10,277
467
10,699
21,110
14,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 1 / 8
13,039
593
17,243
10,223
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ejbrink1
Gilgamesh
16
2 / 2 / 10
10,654
484
8,481
13,728
13,393
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
13
Kills
32
32
Deaths
13
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Cakefarts6906
Ratatoskr
8
1
7
11.5
W
Neith
CelisWine
Neith
4
2
4
3
L
Mercury
Crruunk
Mercury
3
3
3
1.5
W
Cerberus
CujoREAP
Cerberus
5
7
13
1.64
L
9
7
1
1.36
W
13
1
8
17
L
Gilgamesh
Slayerxofxgodz
Gilgamesh
0
5
2
0.2
W
Gilgamesh
ejbrink1
Gilgamesh
2
2
10
3.5
L
Khepri
1
7
5
0.5
L
Kukulkan
xR33P3Rx
Kukulkan
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
49,427
63,040
Taken
66,819
26,979
Mitigated
44,683
7,123
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Cakefarts6906
Ratatoskr
8,372
2,244
0
1,814
13,728
10,471
3,392
1,725
12,003
0
68,121
W
Neith
CelisWine
Neith
4,632
2,139
0
1,628
8,030
2,726
814
1,337
6,693
0
35,950
L
Mercury
Crruunk
Mercury
9,391
4,365
0
964
12,311
5,122
0
2,758
9,513
0
87,869
W
Cerberus
CujoREAP
Cerberus
10,699
380
0
5,303
21,110
14,272
154
2,752
18,358
39,561
0
L
14,301
9,076
414
4,034
15,203
5,030
2,775
6,304
8,587
0
69,686
W
17,243
1,496
0
2,216
10,223
3,821
246
1,741
8,482
100,824
0
L
Gilgamesh
Slayerxofxgodz
Gilgamesh
5,153
823
0
524
13,231
9,040
0
4,727
8,338
0
47,339
W
Gilgamesh
ejbrink1
Gilgamesh
8,481
1,992
0
2,484
13,728
13,393
952
2,601
11,127
0
48,743
L
Khepri
2,034
456
198
819
9,575
4,503
347
4,538
4,818
11,980
0
L
Kukulkan
xR33P3Rx
Kukulkan
3,558
536
0
170
12,720
3,284
636
8,682
3,842
43,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,636
Gold Earned
56,285
486
Minions Killed
492
0
Camps Cleared
0
1,626,326
Distance Traveled
2,027,593
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,401
564
109
5
0
506,479
3
W
Neith
9,914
451
72
3
0
280,478
0
L
Mercury
10,710
487
136
6
0
463,630
1
W
Cerberus
10,277
467
81
4
0
400,702
3
L
Neith
11,379
517
132
6
0
328,525
1
W
Scylla
13,039
593
148
7
0
418,200
2
L
Gilgamesh
9,363
426
102
5
0
347,999
1
W
Gilgamesh
10,654
484
82
4
0
421,734
3
L
Khepri
8,022
365
14
1
0
226,075
4
L
Kukulkan
9,162
416
102
5
0
260,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role