Player Matchup

Freya
Freya
I3eej
Freya
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Monstrous Lion
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Solo
Susano
Susano
SkyHarbinger
Susano
Level 83
God Stats
8W - 16L
1,435 SR
Queue Stats
317W - 325L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Tribaltret
Gilgamesh
Level 76
God Stats
34W - 22L
1,573 SR
Queue Stats
301W - 312L
1,534 Elo+
Party 3
Ra
Ra
VvsHandled
Ra
Level 69
God Stats
6W - 10L
1,408 SR
Queue Stats
165W - 144L
1,536 Elo+
Party 3
Team Averages
Level 94
1,483 SR
1,516 Elo+

VS

Team Averages
Level 91
1,444 SR
1,423 Elo+
Pele
Pele
Cal1b3rz
Pele
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
DevidraChan
Chernobog
Level 100
God Stats
24W - 59L
1,264 SR
Queue Stats
624W - 651L
1,528 Elo+
Solo
King Arthur
King Arthur
SassyGerm69
King Arthur
Level 109
God Stats
0W - 5L
1,289 SR
Queue Stats
32W - 47L
1,172 Elo+
Party 2
Zhong Kui
Zhong Kui
SergeiLankoff
Zhong Kui
Level 62
God Stats
8W - 8L
1,593 SR
Queue Stats
227W - 242L
1,530 Elo+
Party 1
Discordia
Discordia
thepartyfowler
Discordia
Level 142
God Stats
7W - 5L
1,575 SR
Queue Stats
196W - 230L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
I3eej
Freya
20
16 / 4 / 24
15,253
1,271
30,929
22,866
8,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Monstrous Lion
Ah Muzen Cab
20
4 / 1 / 30
13,060
1,088
14,726
9,275
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
20
11 / 5 / 27
13,734
1,145
17,069
16,984
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Tribaltret
Gilgamesh
20
15 / 4 / 19
14,375
1,198
21,793
19,929
15,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

19
2 / 4 / 31
12,044
1,004
8,666
9,508
3,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
6 / 13 / 7
12,692
1,058
17,855
24,153
10,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
DevidraChan
Chernobog
18
2 / 8 / 10
12,267
1,022
11,250
15,262
6,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SassyGerm69
King Arthur
17
0 / 11 / 8
10,528
877
11,555
23,093
26,524
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
SergeiLankoff
Zhong Kui
18
5 / 9 / 6
12,430
1,036
13,794
23,645
17,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
thepartyfowler
Discordia
19
5 / 7 / 11
13,256
1,105
17,674
13,939
5,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
60
48
Kills
18
18
Deaths
48
131
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
6
13
7
0.73
L
Chernobog
DevidraChan
Chernobog
2
8
10
0.88
W
Freya
I3eej
Freya
16
4
24
7
W
Ah Muzen Cab
Monstrous Lion
Ah Muzen Cab
4
1
30
19
L
King Arthur
SassyGerm69
King Arthur
0
11
8
0.36
L
Zhong Kui
SergeiLankoff
Zhong Kui
5
9
6
0.89
W
Susano
11
5
27
4.9
W
Gilgamesh
Tribaltret
Gilgamesh
15
4
19
6.13
W
2
4
31
4.38
L
Discordia
thepartyfowler
Discordia
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,183
Damage
72,128
78,562
Taken
100,092
37,991
Mitigated
66,795
15,650
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
17,855
3,879
0
2,042
24,153
10,241
0
6,216
17,937
0
45,372
L
Chernobog
DevidraChan
Chernobog
11,250
5,359
294
1,152
15,262
6,785
0
6,740
8,522
0
39,489
W
Freya
I3eej
Freya
30,929
11,953
0
8,169
22,866
8,920
0
11,149
11,717
50,951
0
W
Ah Muzen Cab
Monstrous Lion
Ah Muzen Cab
14,726
7,838
41
3,180
9,275
3,443
0
4,293
4,982
0
42,782
L
King Arthur
SassyGerm69
King Arthur
11,555
574
0
0
23,093
26,524
0
9,217
13,876
0
20,520
L
Zhong Kui
SergeiLankoff
Zhong Kui
13,794
2,570
0
3,030
23,645
17,656
0
11,805
11,840
39,554
0
W
Susano
17,069
4,317
711
2,044
16,984
6,826
0
7,205
9,779
0
46,083
W
Gilgamesh
Tribaltret
Gilgamesh
21,793
7,999
0
489
19,929
15,402
0
5,415
14,514
0
35,907
W
8,666
2,094
267
749
9,508
3,400
0
3,406
6,102
16,243
0
L
Discordia
thepartyfowler
Discordia
17,674
1,699
0
394
13,939
5,589
0
5,617
8,322
41,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,466
Gold Earned
61,173
227
Minions Killed
252
10
Camps Cleared
7
1,087,435
Distance Traveled
1,011,286
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,692
1,058
62
5
5
224,435
0
L
Chernobog
12,267
1,022
47
4
0
189,157
0
W
Freya
15,253
1,271
43
4
3
229,413
0
W
Ah Muzen Cab
13,060
1,088
80
7
2
207,133
0
L
King Arthur
10,528
877
25
2
0
233,520
1
L
Zhong Kui
12,430
1,036
65
5
2
187,366
0
W
Susano
13,734
1,145
56
5
1
254,893
1
W
Gilgamesh
14,375
1,198
22
2
3
234,360
0
W
Ra
12,044
1,004
26
2
1
161,636
0
L
Discordia
13,256
1,105
53
4
0
176,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role