Player Matchup

Bacchus
Bacchus
FrostyKye
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,563 Elo+
Party 2
Scylla
Scylla
NitroFury
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Patarmann1
Chernobog
Level 86
God Stats
2W - 2L
1,719 SR
Queue Stats
193W - 165L
1,576 Elo+
Party 3
Gilgamesh
Gilgamesh
RextonTheThorn
Gilgamesh
Level 42
God Stats
14W - 7L
1,660 SR
Queue Stats
169W - 149L
1,539 Elo+
Party 3
Tyr
Tyr
Shadojutsu
Tyr
Level 143
God Stats
1W - 0L
1,900 SR
Queue Stats
21W - 20L
1,556 Elo+
Party 2
Team Averages
Level 68
1,656 SR
1,547 Elo+

VS

Team Averages
Level 73
1,708 SR
1,654 Elo+
Chaac
Chaac
MntGoon
Chaac
Level 41
God Stats
5W - 4L
1,699 SR
Queue Stats
242W - 149L
1,663 Elo+
Party 1
Xing Tian
Xing Tian
Reqrent
Xing Tian
Level 144
God Stats
22W - 9L
1,809 SR
Queue Stats
48W - 23L
1,747 Elo+
Party 1
Cupid
Cupid
ScarecrowTF141
Cupid
Level 129
God Stats
23W - 10L
1,859 SR
Queue Stats
92W - 49L
1,731 Elo+
Party 1
Ao Kuang
Ao Kuang
iTsKiLo
Ao Kuang
Level 17
God Stats
15W - 7L
1,756 SR
Queue Stats
23W - 12L
1,692 Elo+
Party 1
Scylla
Scylla
sebastianHomero1
Scylla
Level 36
God Stats
9W - 9L
1,419 SR
Queue Stats
26W - 31L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrostyKye
Bacchus
17
5 / 7 / 13
11,815
492
12,533
19,689
23,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
NitroFury
Scylla
20
9 / 4 / 12
13,432
560
22,231
13,704
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Patarmann1
Chernobog
20
0 / 6 / 13
12,743
531
13,099
22,998
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
RextonTheThorn
Gilgamesh
20
13 / 3 / 6
14,634
610
18,741
18,042
12,639
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 11
12,267
511
16,051
30,282
20,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MntGoon
Chaac
18
3 / 5 / 7
11,363
473
19,527
27,517
25,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Reqrent
Xing Tian
16
3 / 6 / 9
10,797
450
12,255
22,990
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 6 / 4
10,576
441
11,353
18,357
7,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
iTsKiLo
Ao Kuang
19
11 / 6 / 3
13,023
543
19,353
24,610
8,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 7 / 8
10,889
454
11,049
11,784
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
54
30
Kills
23
24
Deaths
30
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FrostyKye
Bacchus
5
7
13
1.64
L
Chaac
MntGoon
Chaac
3
5
7
1.3
W
Scylla
NitroFury
Scylla
9
4
12
3.75
W
Chernobog
Patarmann1
Chernobog
0
6
13
1.08
L
Xing Tian
Reqrent
Xing Tian
3
6
9
1.25
W
Gilgamesh
RextonTheThorn
Gilgamesh
13
3
6
5.33
L
4
6
4
1
W
3
4
11
2.13
L
Ao Kuang
iTsKiLo
Ao Kuang
11
6
3
2.08
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,655
Damage
73,537
104,715
Taken
105,258
70,403
Mitigated
63,089
31,674
Healing
32,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FrostyKye
Bacchus
12,533
1,420
182
1,268
19,689
23,040
115
8,269
11,220
25,218
0
L
Chaac
MntGoon
Chaac
19,527
5,535
0
11,009
27,517
25,623
0
5,027
22,228
0
81,416
W
Scylla
NitroFury
Scylla
22,231
2,429
0
3,089
13,704
4,879
346
8,291
5,203
81,986
0
W
Chernobog
Patarmann1
Chernobog
13,099
6,808
0
9,453
22,998
9,300
3,104
8,477
14,521
0
114,485
L
Xing Tian
Reqrent
Xing Tian
12,255
1,033
0
2,390
22,990
18,058
0
10,095
12,747
33,780
0
W
Gilgamesh
RextonTheThorn
Gilgamesh
18,741
5,330
0
6,087
18,042
12,639
0
6,472
11,444
0
123,931
L
11,353
6,407
645
5,917
18,357
7,405
1,254
4,344
13,973
0
64,093
W
16,051
3,319
0
11,595
30,282
20,545
327
10,474
19,670
0
80,783
L
Ao Kuang
iTsKiLo
Ao Kuang
19,353
5,363
0
10,794
24,610
8,689
0
7,963
16,417
78,268
0
L
11,049
1,028
0
1,860
11,784
3,314
0
6,409
5,049
51,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,891
Gold Earned
56,648
673
Minions Killed
513
0
Camps Cleared
0
2,186,564
Distance Traveled
2,154,531
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,815
492
28
1
0
415,204
2
L
Chaac
11,363
473
145
6
0
429,621
2
W
Scylla
13,432
560
140
6
0
430,579
2
W
Chernobog
12,743
531
196
8
0
409,659
3
L
Xing Tian
10,797
450
46
2
0
449,292
9
W
Gilgamesh
14,634
610
160
7
0
483,048
4
L
Cupid
10,576
441
111
5
0
420,010
5
W
Tyr
12,267
511
149
6
0
448,074
1
L
Ao Kuang
13,023
543
112
5
0
414,754
2
L
Scylla
10,889
454
99
4
0
440,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role