Player Matchup

Medusa
Medusa
A Wannabe Weeb
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,419 Elo+
Party 1
Merlin
Merlin
Sandstorm325
Merlin
Level 15
God Stats
2W - 1L
1,657 SR
Queue Stats
15W - 16L
1,330 Elo+
Party 1
Ares
Ares
u wut mate56
Ares
Level 21
God Stats
7W - 4L
1,471 SR
Queue Stats
13W - 15L
1,143 Elo+
Party 1
Team Averages
Level 25
1,543 SR
1,297 Elo+

VS

Team Averages
Level 57
1,515 SR
1,327 Elo+
Zeus
Zeus
ProfHulk1
Zeus
Level 123
God Stats
19W - 6L
1,583 SR
Queue Stats
69W - 77L
1,368 Elo+
Party 2
Sobek
Sobek
Splash_God_ROGER
Sobek
Level 27
God Stats
18W - 13L
1,569 SR
Queue Stats
43W - 51L
1,310 Elo+
Party 2
Neith
Neith
dragonkeeper2746
Neith
Level 22
God Stats
6W - 9L
1,393 SR
Queue Stats
92W - 119L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 2
9,127
830
11,886
4,235
1,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
3 / 0 / 10
8,391
763
8,287
3,162
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 10
7,163
651
1,557
6,449
3,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 6 / 0
7,026
639
3,906
6,849
1,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
7,118
647
3,911
12,494
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 3
6,756
614
2,332
7,264
2,350
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
Zeus
3
6
0
0.5
W
Merlin
3
0
10
8
L
0
3
2
0.33
L
0
4
3
0.38
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
10,149
13,846
Taken
26,607
6,159
Mitigated
14,085
1,298
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,886
5,375
0
1,298
4,235
1,434
1,376
2,526
1,709
0
30,243
L
Zeus
3,906
188
0
605
6,849
1,906
0
2,119
4,416
22,697
0
W
Merlin
8,287
553
0
0
3,162
1,107
477
1,632
1,530
40,695
0
L
3,911
345
0
2,519
12,494
9,829
0
4,382
7,636
14,703
0
L
2,332
858
0
1,491
7,264
2,350
0
2,294
4,680
0
27,367
W
1,557
235
0
0
6,449
3,618
201
3,691
2,758
10,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
20,900
140
Minions Killed
117
0
Camps Cleared
0
561,353
Distance Traveled
515,042
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,127
830
40
4
0
194,209
3
L
Zeus
7,026
639
55
5
0
166,064
1
W
Merlin
8,391
763
83
8
0
196,448
5
L
Sobek
7,118
647
12
1
0
198,138
1
L
Neith
6,756
614
50
5
0
150,840
1
W
Ares
7,163
651
17
2
0
170,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role