Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Ahego
Ah Muzen Cab
Diamond IV
Level 160
God Stats
1W - 1L
1,797 SR
Queue Stats
66W - 47L
2,260 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
Bysty
Kumbhakarna
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond II
Elуne
Ra
Diamond II
Level 160
God Stats
17W - 11L
1,672 SR
Queue Stats
762W - 745L
2,350 MMR
Solo
Bellona
Bellona
Diamond II
Sschwing
Bellona
Diamond II
Level 143
God Stats
3W - 3L
1,326 SR
Queue Stats
367W - 340L
2,264 MMR
Solo
Thor
Thor
Diamond IV
Tron10701
Thor
Diamond IV
Level 156
God Stats
13W - 18L
1,746 SR
Queue Stats
487W - 459L
2,132 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,608 SR
2,101 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,596 SR
1,994 MMR
Loki
Loki
Diamond V
FonDaddyBurger
Loki
Diamond V
Level 140
God Stats
1W - 3L
1,694 SR
Queue Stats
190W - 190L
2,002 MMR
Solo
Fafnir
Fafnir
Diamond IV
Juulxd
Fafnir
Diamond IV
Level 133
God Stats
3W - 2L
1,894 SR
Queue Stats
60W - 46L
2,139 MMR
Solo
King Arthur
King Arthur
Diamond III
Lperkal
King Arthur
Diamond III
Level 75
God Stats
1W - 2L
1,577 SR
Queue Stats
329W - 319L
2,207 MMR
Solo
Heimdallr
Heimdallr
Masters
Maliсe
Heimdallr
Masters
Level 160
God Stats
10W - 9L
1,314 SR
Queue Stats
818W - 775L
2,121 MMR
Solo
Scylla
Scylla
Diamond V
jxjx
Scylla
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahego
Ah Muzen Cab
20
6 / 1 / 5
14,423
656
22,387
20,529
11,125
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Bysty
Kumbhakarna
16
0 / 2 / 13
11,595
527
6,449
27,731
26,563
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
18
3 / 4 / 7
12,093
550
13,188
13,123
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Sschwing
Bellona
20
7 / 0 / 7
13,999
636
18,493
17,252
21,760
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
20
6 / 2 / 8
13,238
602
16,004
15,261
8,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bans
TiamatSetTsukuyomiAthenaApollo

VS

Bans
AphroditeChang'eNemesisSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
10,095
459
5,721
15,447
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Juulxd
Fafnir
15
4 / 2 / 4
11,295
513
9,928
22,404
32,944
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

King Arthur
Lperkal
King Arthur
16
0 / 7 / 1
9,913
451
11,359
28,416
19,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Maliсe
Heimdallr
18
2 / 4 / 3
11,169
508
12,357
18,597
9,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Scylla
jxjx
Scylla
17
2 / 5 / 3
10,349
470
14,085
14,130
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
22
Kills
9
9
Deaths
22
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ahego
Ah Muzen Cab
6
1
5
8.5
W
Kumbhakarna
Bysty
Kumbhakarna
0
2
13
3.25
W
Ra
3
4
7
1.63
L
1
4
1
0.38
L
Fafnir
Juulxd
Fafnir
4
2
4
3
L
King Arthur
Lperkal
King Arthur
0
7
1
0.07
L
Heimdallr
Maliсe
Heimdallr
2
4
3
0.88
W
Bellona
Sschwing
Bellona
7
0
7
10.5
W
Thor
6
2
8
5
L
Scylla
jxjx
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,521
Damage
53,450
93,896
Taken
98,994
74,047
Mitigated
75,076
53,443
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ahego
Ah Muzen Cab
22,387
13,475
0
13,513
20,529
11,125
5,480
3,169
17,316
0
132,819
W
Kumbhakarna
Bysty
Kumbhakarna
6,449
775
0
8,469
27,731
26,563
232
7,351
20,178
20,385
0
W
Ra
13,188
1,271
7,888
6,845
13,123
6,009
1,917
6,358
6,635
101,316
0
L
5,721
1,176
0
4,605
15,447
6,519
0
1,275
14,172
0
83,872
L
Fafnir
Juulxd
Fafnir
9,928
3,174
0
5,235
22,404
32,944
0
6,607
15,797
22,537
0
L
King Arthur
Lperkal
King Arthur
11,359
1,133
0
7,787
28,416
19,946
0
2,454
25,962
0
72,622
L
Heimdallr
Maliсe
Heimdallr
12,357
7,151
0
4,589
18,597
9,127
0
4,527
14,070
0
90,888
W
Bellona
Sschwing
Bellona
18,493
6,127
0
8,823
17,252
21,760
672
2,419
14,795
0
105,586
W
Thor
16,004
4,582
0
7,905
15,261
8,590
609
4,775
10,372
0
100,618
L
Scylla
jxjx
Scylla
14,085
1,016
0
1,037
14,130
6,540
0
4,774
9,356
92,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,348
Gold Earned
52,821
729
Minions Killed
679
0
Camps Cleared
0
2,346,493
Distance Traveled
2,097,831
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,423
656
200
9
0
430,174
7
W
Kumbhakarna
11,595
527
18
1
0
534,422
4
W
Ra
12,093
550
171
8
0
455,838
3
L
Loki
10,095
459
147
7
0
476,183
8
L
Fafnir
11,295
513
32
1
0
417,715
8
L
King Arthur
9,913
451
133
6
0
429,665
3
L
Heimdallr
11,169
508
179
8
0
376,959
5
W
Bellona
13,999
636
180
8
0
444,309
6
W
Thor
13,238
602
160
7
0
481,750
7
L
Scylla
10,349
470
188
9
0
397,309
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role