Player Matchup

Izanami
Izanami
Chip-_-Chops
Izanami
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
47W - 49L
1,484 Elo+
Solo
Pele
Pele
ErickBoy01
Pele
Level 28
God Stats
27W - 22L
1,571 SR
Queue Stats
232W - 224L
1,512 Elo+
Party 1
Freya
Freya
GodlySniper86
Freya
Level 28
God Stats
10W - 4L
1,492 SR
Queue Stats
76W - 71L
1,478 Elo+
Solo
Ares
Ares
Puffy_DomoZz
Ares
Level 28
God Stats
12W - 6L
1,658 SR
Queue Stats
272W - 254L
1,495 Elo+
Solo
Ymir
Ymir
TitoEbk
Ymir
Level 27
God Stats
198W - 199L
1,587 SR
Queue Stats
251W - 268L
1,516 Elo+
Party 1
Team Averages
Level 27
1,562 SR
1,497 Elo+

VS

Team Averages
Level 13
1,511 SR
1,565 Elo+
Skadi
Skadi
FarmHeroGirl
Skadi
Level 18
God Stats
6W - 12L
1,500 SR
Queue Stats
182W - 211L
1,477 Elo+
Solo
Aphrodite
Aphrodite
RandyMarsh7392
Aphrodite
Level 5
God Stats
7W - 4L
1,733 SR
Queue Stats
7W - 5L
1,657 Elo+
Solo
Ares
Ares
ToasterGlobus89
Ares
Level 8
God Stats
13W - 18L
1,428 SR
Queue Stats
16W - 26L
1,531 Elo+
Solo
Ne Zha
Ne Zha
cmoe24
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 99L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
sockfromWalmart1
Baron Samedi
Level 5
God Stats
1W - 1L
1,395 SR
Queue Stats
1W - 1L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chip-_-Chops
Izanami
9
0 / 1 / 3
5,188
576
3,115
3,537
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 0 / 3
5,708
634
3,115
2,445
696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 1 / 0
5,338
593
1,382
3,622
1,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 1 / 1
4,616
513
378
1,913
667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
TitoEbk
Ymir
10
4 / 0 / 4
6,161
685
3,208
3,165
1,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,638
626
2,086
3,886
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
RandyMarsh7392
Aphrodite
6
0 / 0 / 1
4,350
483
519
2,213
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,157
462
558
5,779
2,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
cmoe24
Ne Zha
9
2 / 1 / 0
5,052
561
1,851
4,595
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
sockfromWalmart1
Baron Samedi
6
0 / 6 / 0
4,259
473
1,324
4,889
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chip-_-Chops
Izanami
0
1
3
1.5
W
4
0
3
5.5
L
1
0
1
1.5
W
1
1
0
1
W
1
1
1
1.5
L
Aphrodite
RandyMarsh7392
Aphrodite
0
0
1
0.5
W
Ymir
TitoEbk
Ymir
4
0
4
6
L
0
4
1
0.13
L
Ne Zha
cmoe24
Ne Zha
2
1
0
2
L
Baron Samedi
sockfromWalmart1
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,198
Damage
6,338
14,682
Taken
21,362
4,409
Mitigated
6,775
5,185
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chip-_-Chops
Izanami
3,115
2,311
0
1,652
3,537
762
1,780
51
3,486
0
28,876
W
3,115
1,137
99
874
2,445
696
1,527
861
1,522
0
20,975
L
2,086
1,211
0
948
3,886
854
1,904
156
3,730
0
34,201
W
1,382
742
159
1,263
3,622
1,103
555
519
3,103
21,205
0
W
378
0
234
654
1,913
667
393
0
1,913
4,645
0
L
Aphrodite
RandyMarsh7392
Aphrodite
519
70
0
1,706
2,213
576
0
674
1,539
13,222
0
W
Ymir
TitoEbk
Ymir
3,208
1,033
0
250
3,165
1,181
155
827
2,257
28,541
0
L
558
194
198
287
5,779
2,214
128
382
5,397
9,138
0
L
Ne Zha
cmoe24
Ne Zha
1,851
143
0
1,860
4,595
1,301
0
2,081
2,514
0
20,213
L
Baron Samedi
sockfromWalmart1
Baron Samedi
1,324
302
0
85
4,889
1,830
242
1,675
3,214
11,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
23,456
213
Minions Killed
196
0
Camps Cleared
0
728,999
Distance Traveled
751,178
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,188
576
62
7
0
148,407
1
W
Pele
5,708
634
45
5
0
144,803
0
L
Skadi
5,638
626
77
9
0
141,124
3
W
Freya
5,338
593
42
5
0
163,426
2
W
Ares
4,616
513
4
0
0
107,054
4
L
Aphrodite
4,350
483
28
3
0
91,942
0
W
Ymir
6,161
685
60
7
0
165,309
1
L
Ares
4,157
462
10
1
0
170,747
0
L
Ne Zha
5,052
561
41
5
0
190,533
1
L
Baron Samedi
4,259
473
40
4
0
156,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role