Player Matchup

Da Ji
Da Ji
CIemenza
Da Ji
Level 44
God Stats
1W - 2L
1,773 SR
Queue Stats
15W - 14L
1,553 Elo+
Party 3
Scylla
Scylla
Coin69x
Scylla
Level 63
God Stats
1W - 3L
1,406 SR
Queue Stats
37W - 30L
1,504 Elo+
Party 3
Artemis
Artemis
EmyLCv
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
MadDemonMax
Sun Wukong
Level 119
God Stats
6W - 11L
1,468 SR
Queue Stats
435W - 452L
1,469 Elo+
Solo
Hel
Hel
SkizooFreniia
Hel
Level 82
God Stats
5W - 7L
1,440 SR
Queue Stats
134W - 134L
1,481 Elo+
Solo
Team Averages
Level 70
1,517 SR
1,510 Elo+

VS

Team Averages
Level 74
1,588 SR
1,461 Elo+
Athena
Athena
Kane4iki
Athena
Level 55
God Stats
124W - 110L
1,552 SR
Queue Stats
284W - 324L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
KillerRoseta
Sylvanus
Level 39
God Stats
3W - 3L
1,607 SR
Queue Stats
69W - 91L
1,435 Elo+
Party 1
Neith
Neith
STARtug4
Neith
Level 145
God Stats
10W - 6L
1,690 SR
Queue Stats
70W - 88L
1,450 Elo+
Party 1
Anubis
Anubis
VonEine
Anubis
Level 63
God Stats
12W - 8L
1,591 SR
Queue Stats
223W - 271L
1,418 Elo+
Party 2
Loki
Loki
glerri
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CIemenza
Da Ji
18
5 / 12 / 10
12,363
495
22,341
25,141
14,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Coin69x
Scylla
19
6 / 8 / 4
12,982
519
14,394
16,784
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
EmyLCv
Artemis
16
3 / 13 / 9
10,967
439
12,984
21,895
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
MadDemonMax
Sun Wukong
20
2 / 6 / 1
13,008
520
12,106
20,736
22,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 10 / 5
13,543
542
19,176
22,931
9,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kane4iki
Athena
20
10 / 8 / 19
14,506
580
14,635
29,093
14,669
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
KillerRoseta
Sylvanus
19
7 / 6 / 12
12,982
519
10,811
22,039
12,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
STARtug4
Neith
19
3 / 6 / 13
12,618
505
13,885
21,053
10,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
VonEine
Anubis
20
17 / 6 / 4
16,590
664
22,326
23,613
14,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
glerri
Loki
20
12 / 0 / 9
18,200
728
25,529
25,975
26,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
26
Kills
49
49
Deaths
26
29
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CIemenza
Da Ji
5
12
10
0.83
L
Scylla
Coin69x
Scylla
6
8
4
1
L
Artemis
EmyLCv
Artemis
3
13
9
0.58
W
Athena
Kane4iki
Athena
10
8
19
2.44
W
Sylvanus
KillerRoseta
Sylvanus
7
6
12
2.17
L
Sun Wukong
MadDemonMax
Sun Wukong
2
6
1
0.42
W
Neith
STARtug4
Neith
3
6
13
1.58
L
10
10
5
1.25
W
Anubis
VonEine
Anubis
17
6
4
3.17
W
Loki
glerri
Loki
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,001
Damage
87,186
107,487
Taken
121,773
58,408
Mitigated
78,669
15,259
Healing
58,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CIemenza
Da Ji
22,341
6,462
0
2,758
25,141
14,991
111
12,542
12,599
0
57,948
L
Scylla
Coin69x
Scylla
14,394
1,173
0
417
16,784
5,119
262
9,711
7,073
69,611
0
L
Artemis
EmyLCv
Artemis
12,984
5,550
725
1,086
21,895
5,937
583
8,447
13,448
0
34,738
W
Athena
Kane4iki
Athena
14,635
3,408
0
5,383
29,093
14,669
1,501
10,242
18,657
74,494
0
W
Sylvanus
KillerRoseta
Sylvanus
10,811
3,602
8,931
9,281
22,039
12,967
3,681
7,382
14,567
38,377
5,126
L
Sun Wukong
MadDemonMax
Sun Wukong
12,106
2,054
0
1,250
20,736
22,615
116
5,003
15,733
366
105,041
W
Neith
STARtug4
Neith
13,885
5,607
911
6,653
21,053
10,212
6,133
5,385
15,644
0
87,171
L
19,176
1,432
2,492
6,531
22,931
9,746
0
11,591
11,340
96,275
0
W
Anubis
VonEine
Anubis
22,326
1,811
0
13,576
23,613
14,118
1,490
8,890
14,420
129,582
0
W
Loki
glerri
Loki
25,529
6,137
0
13,868
25,975
26,703
5,354
2,073
23,834
0
164,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,863
Gold Earned
74,896
639
Minions Killed
773
0
Camps Cleared
0
1,946,902
Distance Traveled
2,127,383
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,363
495
92
4
0
394,157
0
L
Scylla
12,982
519
124
5
0
420,238
1
L
Artemis
10,967
439
53
2
0
282,200
2
W
Athena
14,506
580
114
5
0
469,573
1
W
Sylvanus
12,982
519
55
2
0
363,423
4
L
Sun Wukong
13,008
520
214
9
0
448,677
3
W
Neith
12,618
505
133
5
0
399,021
1
L
Hel
13,543
542
156
6
0
401,630
2
W
Anubis
16,590
664
187
7
0
379,679
3
W
Loki
18,200
728
284
11
0
515,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role