Player Matchup

Fenrir
Fenrir
CRC62304
Fenrir
Level 39
God Stats
9W - 5L
1,654 SR
Queue Stats
204W - 214L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fozy HP
Tsukuyomi
Level 102
God Stats
18W - 8L
1,548 SR
Queue Stats
444W - 441L
1,508 Elo+
Party 2
Chaac
Chaac
I am 13atman
Chaac
Level 145
God Stats
13W - 7L
1,698 SR
Queue Stats
213W - 203L
1,545 Elo+
Party 3
Raijin
Raijin
Leijean1
Raijin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 117L
1,456 Elo+
Party 3
Chiron
Chiron
PolarSweetQueen
Chiron
Level 35
God Stats
3W - 1L
1,590 SR
Queue Stats
70W - 59L
1,552 Elo+
Solo
Team Averages
Level 70
1,598 SR
1,518 Elo+

VS

Team Averages
Level 45
1,485 SR
1,526 Elo+
Odin
Odin
Blacklisten
Odin
Level 44
God Stats
80W - 49L
1,579 SR
Queue Stats
283W - 282L
1,525 Elo+
Solo
Bellona
Bellona
DanequanXXIII
Bellona
Level 55
God Stats
3W - 5L
1,549 SR
Queue Stats
63W - 64L
1,574 Elo+
Party 1
Thor
Thor
Galvan1ze
Thor
Level 38
God Stats
1W - 2L
1,607 SR
Queue Stats
84W - 63L
1,498 Elo+
Solo
Freya
Freya
PATS 4 LIFE1287
Freya
Level 41
God Stats
1W - 5L
1,293 SR
Queue Stats
285W - 261L
1,500 Elo+
Solo
Janus
Janus
kortog69
Janus
Level 48
God Stats
2W - 3L
1,399 SR
Queue Stats
47W - 52L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRC62304
Fenrir
7
0 / 1 / 6
5,124
512
3,227
5,766
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Fozy HP
Tsukuyomi
11
5 / 1 / 3
6,450
645
3,289
6,779
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 2 / 1
6,662
666
7,571
7,624
3,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Leijean1
Raijin
8
3 / 4 / 0
5,248
525
1,946
5,486
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 2
5,496
550
5,561
7,346
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,742
474
1,517
6,795
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
7
1 / 4 / 0
4,471
447
2,859
7,094
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
5 / 0 / 2
6,312
631
5,868
5,532
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,091
509
3,642
6,154
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
kortog69
Janus
8
1 / 5 / 2
5,301
530
2,564
4,240
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
10
10
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Fenrir
CRC62304
Fenrir
0
1
6
3
L
Bellona
1
4
0
0.25
W
Tsukuyomi
Fozy HP
Tsukuyomi
5
1
3
6.5
L
Thor
5
0
2
6
W
5
2
1
2.75
W
Raijin
Leijean1
Raijin
3
4
0
0.75
L
2
2
1
1.25
W
2
2
2
1.5
L
Janus
kortog69
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
16,450
33,001
Taken
29,815
11,385
Mitigated
9,744
11,720
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,517
584
246
2,399
6,795
2,553
0
0
6,795
0
13,222
W
Fenrir
CRC62304
Fenrir
3,227
590
0
1,760
5,766
2,068
171
1,302
4,456
0
10,708
L
Bellona
2,859
1,660
0
2,249
7,094
3,234
0
245
6,843
0
16,560
W
Tsukuyomi
Fozy HP
Tsukuyomi
3,289
1,315
0
3,077
6,779
2,193
0
1,162
5,521
0
32,935
L
Thor
5,868
2,072
0
1,985
5,532
1,601
0
570
4,896
0
30,488
W
7,571
1,698
0
1,940
7,624
3,666
0
766
6,844
0
41,164
W
Raijin
Leijean1
Raijin
1,946
86
0
750
5,486
1,393
182
585
4,797
15,247
0
L
3,642
1,373
0
2,921
6,154
1,403
0
0
6,154
14,983
0
W
5,561
1,737
504
3,689
7,346
2,065
537
2,169
5,177
0
30,497
L
Janus
kortog69
Janus
2,564
144
0
280
4,240
953
208
813
3,181
18,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
25,917
268
Minions Killed
177
0
Camps Cleared
0
873,252
Distance Traveled
879,136
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,742
474
31
3
0
200,861
0
W
Fenrir
5,124
512
19
2
0
168,375
1
L
Bellona
4,471
447
30
3
0
150,861
0
W
Tsukuyomi
6,450
645
66
7
0
199,533
5
L
Thor
6,312
631
57
6
0
194,732
3
W
Chaac
6,662
666
79
8
0
182,294
2
W
Raijin
5,248
525
48
5
0
161,868
5
L
Freya
5,091
509
26
3
0
190,216
1
W
Chiron
5,496
550
56
6
0
161,182
2
L
Janus
5,301
530
33
3
0
142,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role