Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Schokomus
Medusa
Level 4
God Stats
11W - 14L
1,169 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Bacchus
Bacchus
Skwndral
Bacchus
Level 27
God Stats
0W - 2L
1,323 SR
Queue Stats
5W - 10L
1,190 Elo+
Solo
Team Averages
Level 44
1,331 SR
1,397 Elo+

VS

Team Averages
Level 35
1,548 SR
1,283 Elo+
Artemis
Artemis
Arkyona
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,108 Elo+
Solo
Cthulhu
Cthulhu
Ethan522011
Cthulhu
Level 68
God Stats
50W - 43L
1,579 SR
Queue Stats
286W - 335L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
abot
Ah Puch
Level 25
God Stats
14W - 5L
1,564 SR
Queue Stats
75W - 92L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
14 / 3 / 1
14,282
649
20,288
31,066
26,444
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Schokomus
Medusa
16
0 / 4 / 10
12,024
547
7,477
17,478
6,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Skwndral
Bacchus
14
2 / 7 / 10
12,539
570
12,398
20,016
21,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arkyona
Artemis
16
3 / 7 / 8
13,422
610
21,411
15,836
6,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ethan522011
Cthulhu
19
8 / 1 / 6
14,819
674
16,051
18,057
23,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
abot
Ah Puch
16
3 / 8 / 9
13,408
609
17,360
17,702
8,514
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
16
Kills
14
14
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
14
3
1
4.83
W
Artemis
Arkyona
Artemis
3
7
8
1
W
Cthulhu
Ethan522011
Cthulhu
8
1
6
11
L
Medusa
Schokomus
Medusa
0
4
10
1.25
L
Bacchus
Skwndral
Bacchus
2
7
10
1
W
Ah Puch
abot
Ah Puch
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,163
Damage
54,822
68,560
Taken
51,595
55,165
Mitigated
38,188
10,846
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
20,288
3,027
0
7,753
31,066
26,444
249
13,087
17,979
0
65,970
W
Artemis
Arkyona
Artemis
21,411
11,869
0
3,758
15,836
6,657
1,828
2,429
13,257
0
66,795
W
Cthulhu
Ethan522011
Cthulhu
16,051
859
1,034
2,264
18,057
23,017
114
4,291
13,616
48,269
0
L
Medusa
Schokomus
Medusa
7,477
2,996
0
1,962
17,478
6,837
312
10,089
7,389
0
51,466
L
Bacchus
Skwndral
Bacchus
12,398
1,296
0
1,131
20,016
21,884
41
10,306
9,710
24,633
0
W
Ah Puch
abot
Ah Puch
17,360
1,449
1,390
2,780
17,702
8,514
422
5,730
11,697
55,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,845
Gold Earned
41,649
183
Minions Killed
204
0
Camps Cleared
0
1,119,794
Distance Traveled
1,105,709
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,282
649
73
3
0
412,142
4
W
Artemis
13,422
610
78
4
0
342,152
3
W
Cthulhu
14,819
674
54
2
0
410,233
1
L
Medusa
12,024
547
81
4
0
425,988
1
L
Bacchus
12,539
570
29
1
0
281,664
1
W
Ah Puch
13,408
609
72
3
0
353,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role