Player Matchup

Sun Wukong
Sun Wukong
Aserian
Sun Wukong
Level 7
God Stats
1W - 0L
1,696 SR
Queue Stats
2W - 3L
1,310 Elo+
Solo
Izanami
Izanami
Kvazimodus
Izanami
Level 17
God Stats
2W - 0L
1,458 SR
Queue Stats
8W - 9L
1,376 Elo+
Solo
Bastet
Bastet
Lustok
Bastet
Level 27
God Stats
11W - 8L
1,553 SR
Queue Stats
125W - 146L
1,389 Elo+
Solo
Ra
Ra
SrpskoGovedo
Ra
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 29L
1,082 Elo+
Solo
Ares
Ares
TyranChi
Ares
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,138 Elo+
Solo
Team Averages
Level 11
1,541 SR
1,259 Elo+

VS

Team Averages
Level 21
1,530 SR
1,485 Elo+
Bacchus
Bacchus
F1rsdevil
Bacchus
Level 28
God Stats
15W - 9L
1,649 SR
Queue Stats
56W - 53L
1,540 Elo+
Party 1
Fenrir
Fenrir
FateCollide
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 64L
1,557 Elo+
Party 1
Medusa
Medusa
IAMABOYWHOISBAD
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cabrakan
Cabrakan
mich14
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,325 Elo+
Solo
Zeus
Zeus
zFaraD
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aserian
Sun Wukong
11
1 / 2 / 7
6,825
569
5,717
7,905
4,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kvazimodus
Izanami
12
3 / 4 / 2
7,276
606
4,879
6,219
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Lustok
Bastet
12
6 / 2 / 3
7,529
627
5,497
8,320
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 1 / 5
9,518
793
9,840
6,865
2,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
10
3 / 1 / 5
6,308
526
2,716
6,213
4,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F1rsdevil
Bacchus
10
4 / 3 / 1
6,622
552
5,276
10,196
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
10
2 / 6 / 2
6,224
519
4,382
12,284
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 2
5,773
481
3,332
8,006
2,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
mich14
Cabrakan
9
3 / 3 / 0
5,404
450
6,164
9,424
6,790
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
zFaraD
Zeus
2
0 / 2 / 0
3,986
332
309
998
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
10
10
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aserian
Sun Wukong
1
2
7
2.25
L
Bacchus
F1rsdevil
Bacchus
4
3
1
1.5
L
Fenrir
2
6
2
0.5
L
1
7
2
0.29
W
Izanami
Kvazimodus
Izanami
3
4
2
1
W
Bastet
Lustok
Bastet
6
2
3
3.75
W
8
1
5
10.5
W
Ares
3
1
5
5.5
L
Cabrakan
mich14
Cabrakan
3
3
0
1
L
Zeus
zFaraD
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,649
Damage
19,463
35,522
Taken
40,908
18,470
Mitigated
21,884
9,129
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aserian
Sun Wukong
5,717
1,038
0
302
7,905
4,794
660
5,047
2,858
0
24,781
L
Bacchus
F1rsdevil
Bacchus
5,276
650
0
2,647
10,196
7,096
0
2,058
8,138
21,760
0
L
Fenrir
4,382
739
0
5,106
12,284
5,089
0
2,754
9,530
0
32,121
L
3,332
1,968
0
320
8,006
2,620
0
3,206
4,800
0
23,708
W
Izanami
Kvazimodus
Izanami
4,879
3,223
0
559
6,219
2,819
1,298
1,130
5,089
0
46,569
W
Bastet
Lustok
Bastet
5,497
2,138
0
3,293
8,320
2,963
0
1,073
7,247
0
35,873
W
9,840
1,417
1,233
2,904
6,865
2,928
970
2,151
4,674
56,084
0
W
Ares
2,716
650
386
452
6,213
4,966
274
2,308
3,905
6,179
0
L
Cabrakan
mich14
Cabrakan
6,164
547
183
1,547
9,424
6,790
0
3,781
5,643
15,314
0
L
Zeus
zFaraD
Zeus
309
207
0
0
998
289
0
757
241
1,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
28,009
319
Minions Killed
166
0
Camps Cleared
0
1,133,021
Distance Traveled
859,586
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,825
569
40
3
0
233,861
0
L
Bacchus
6,622
552
40
3
0
219,012
0
L
Fenrir
6,224
519
59
5
0
193,388
3
L
Medusa
5,773
481
45
4
0
215,172
0
W
Izanami
7,276
606
102
9
0
212,509
0
W
Bastet
7,529
627
67
6
0
237,411
3
W
Ra
9,518
793
97
8
0
237,677
2
W
Ares
6,308
526
13
1
0
211,563
4
L
Cabrakan
5,404
450
21
2
0
184,902
0
L
Zeus
3,986
332
1
0
0
47,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role