Player Matchup

Ullr
Ullr
A6stenz
Ullr
Level 31
God Stats
8W - 11L
1,500 SR
Queue Stats
73W - 84L
1,378 Elo+
Party 1
Hades
Hades
Jurb707
Hades
Level 8
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 3L
1,234 Elo+
Solo
Ymir
Ymir
Niceballs17
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,353 Elo+
Party 1
Pele
Pele
Stumperu
Pele
Level 14
God Stats
6W - 6L
1,339 SR
Queue Stats
21W - 18L
1,366 Elo+
Party 1
Freya
Freya
xKillerBxda_Brox
Freya
Level 29
God Stats
3W - 4L
1,371 SR
Queue Stats
69W - 86L
1,390 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,344 Elo+

VS

Team Averages
Level 21
1,592 SR
1,347 Elo+
Danzaburou
Danzaburou
DrBadfingers
Danzaburou
Level 29
God Stats
8W - 5L
1,762 SR
Queue Stats
38W - 40L
1,386 Elo+
Party 2
Bakasura
Bakasura
FuttBuckerson69
Bakasura
Level 29
God Stats
13W - 12L
1,438 SR
Queue Stats
40W - 44L
1,318 Elo+
Party 2
Ah Puch
Ah Puch
OmarkayakAdam
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,135 Elo+
Solo
Ymir
Ymir
THEOFFICAILTOE
Ymir
Level 23
God Stats
3W - 6L
1,453 SR
Queue Stats
469W - 537L
1,337 Elo+
Solo
Nemesis
Nemesis
alpatrama10
Nemesis
Level 18
God Stats
4W - 6L
1,807 SR
Queue Stats
6W - 9L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
A6stenz
Ullr
12
2 / 1 / 2
7,230
482
5,364
6,396
1,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Jurb707
Hades
16
3 / 1 / 4
9,676
645
5,849
9,367
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 3
7,791
519
3,378
7,925
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
14
4 / 1 / 2
8,325
555
3,494
8,508
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 1 / 1
7,463
498
1,988
9,217
3,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrBadfingers
Danzaburou
12
3 / 4 / 0
7,155
477
5,818
8,652
2,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
13
2 / 3 / 0
7,666
511
3,918
7,791
3,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
1
0 / 0 / 0
4,231
282
0
0
0
7
0 / 4 / 2
5,197
346
2,183
7,374
2,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
alpatrama10
Nemesis
11
0 / 1 / 2
6,388
426
868
8,336
2,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
6
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
A6stenz
Ullr
2
1
2
3
L
Danzaburou
DrBadfingers
Danzaburou
3
4
0
0.75
L
Bakasura
2
3
0
0.67
W
Hades
Jurb707
Hades
3
1
4
5
W
3
2
3
2.25
L
Ah Puch
0
0
0
0
W
Pele
4
1
2
5
L
0
4
2
0.25
L
Nemesis
alpatrama10
Nemesis
0
1
2
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
12,787
41,413
Taken
32,153
18,280
Mitigated
11,212
17,087
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
A6stenz
Ullr
5,364
2,051
0
1,437
6,396
1,968
2,139
475
5,921
0
41,958
L
Danzaburou
DrBadfingers
Danzaburou
5,818
2,704
0
2,517
8,652
2,514
0
2,719
5,933
0
37,729
L
Bakasura
3,918
2,817
0
1,784
7,791
3,308
0
2,636
5,155
0
38,277
W
Hades
Jurb707
Hades
5,849
1,078
0
5,886
9,367
4,492
235
266
9,101
70,535
0
W
3,378
631
0
893
7,925
5,112
567
1,442
6,483
19,564
0
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Pele
3,494
902
0
4,136
8,508
2,778
147
0
8,508
0
47,193
L
2,183
528
270
1,110
7,374
2,830
0
3,456
3,918
10,983
0
L
Nemesis
alpatrama10
Nemesis
868
228
0
2,247
8,336
2,560
0
2,404
5,932
0
28,569
W
1,988
344
0
4,735
9,217
3,930
1,129
0
8,722
36,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
30,637
400
Minions Killed
272
0
Camps Cleared
0
1,274,652
Distance Traveled
1,021,340
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,230
482
63
4
0
261,158
1
L
Danzaburou
7,155
477
71
5
0
260,508
1
L
Bakasura
7,666
511
117
8
0
330,341
1
W
Hades
9,676
645
135
9
0
257,344
0
W
Ymir
7,791
519
27
2
0
233,647
0
L
Ah Puch
4,231
282
0
0
0
791
0
W
Pele
8,325
555
99
7
0
334,757
1
L
Ymir
5,197
346
21
1
0
174,114
1
L
Nemesis
6,388
426
63
4
0
255,586
0
W
Freya
7,463
498
76
5
0
187,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role