Player Matchup

Gilgamesh
Gilgamesh
Bl4cklightning7
Gilgamesh
Level 105
God Stats
26W - 9L
1,742 SR
Queue Stats
109W - 88L
1,570 Elo+
Party 1
Olorun
Olorun
Maddogs32
Olorun
Level 88
God Stats
14W - 2L
1,859 SR
Queue Stats
67W - 57L
1,574 Elo+
Party 1
Chernobog
Chernobog
purplerain112
Chernobog
Level 104
God Stats
2W - 1L
1,557 SR
Queue Stats
75W - 58L
1,631 Elo+
Party 1
Team Averages
Level 99
1,719 SR
1,592 Elo+

VS

Team Averages
Level 109
1,446 SR
1,653 Elo+
Ra
Ra
NateTheGreat359
Ra
Level 128
God Stats
4W - 4L
1,587 SR
Queue Stats
220W - 147L
1,678 Elo+
Party 2
Cupid
Cupid
Sisko BN
Cupid
Level 86
God Stats
8W - 5L
1,497 SR
Queue Stats
222W - 159L
1,615 Elo+
Party 2
Ares
Ares
XXXDAMNDANIELXX
Ares
Level 114
God Stats
0W - 3L
1,254 SR
Queue Stats
118W - 75L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bl4cklightning7
Gilgamesh
16
8 / 2 / 8
11,320
809
14,445
11,968
11,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Maddogs32
Olorun
12
2 / 8 / 6
9,450
675
5,305
12,670
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
purplerain112
Chernobog
14
6 / 3 / 7
10,513
751
11,114
9,368
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
10,231
731
8,253
9,487
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Sisko BN
Cupid
12
4 / 7 / 6
9,324
666
7,747
12,241
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 8
9,526
680
8,319
13,389
10,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
16
Kills
13
13
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bl4cklightning7
Gilgamesh
8
2
8
6
W
Olorun
Maddogs32
Olorun
2
8
6
0.63
L
6
3
5
2.83
L
Cupid
Sisko BN
Cupid
4
7
6
1
L
3
6
8
1.17
W
Chernobog
purplerain112
Chernobog
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,864
Damage
24,319
34,006
Taken
35,117
18,599
Mitigated
20,314
3,611
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bl4cklightning7
Gilgamesh
14,445
2,823
0
276
11,968
11,080
502
5,027
6,485
267
35,581
W
Olorun
Maddogs32
Olorun
5,305
2,659
339
2,066
12,670
4,436
532
5,945
6,205
41,825
0
L
8,253
674
1,495
3,818
9,487
4,350
309
1,139
8,348
49,524
0
L
Cupid
Sisko BN
Cupid
7,747
3,562
478
1,306
12,241
5,068
615
1,648
10,593
0
30,879
L
8,319
133
0
0
13,389
10,896
178
2,870
10,519
19,227
0
W
Chernobog
purplerain112
Chernobog
11,114
7,767
0
930
9,368
3,083
1,599
4,338
4,704
0
36,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
29,081
167
Minions Killed
156
0
Camps Cleared
0
747,498
Distance Traveled
725,813
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,320
809
45
3
0
281,593
1
W
Olorun
9,450
675
63
5
0
221,657
0
L
Ra
10,231
731
95
7
0
253,131
3
L
Cupid
9,324
666
46
3
0
247,805
2
L
Ares
9,526
680
15
1
0
224,877
3
W
Chernobog
10,513
751
59
4
0
244,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role