Player Matchup

Cthulhu
Cthulhu
ITzxSchmitty
Cthulhu
Level 65
God Stats
6W - 2L
1,438 SR
Queue Stats
24W - 23L
1,558 Elo+
Party 1
Discordia
Discordia
RoasTyBacoN
Discordia
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 56L
1,418 Elo+
Party 1
Artemis
Artemis
TalkieToast
Artemis
Level 126
God Stats
7W - 7L
1,493 SR
Queue Stats
36W - 38L
1,434 Elo+
Party 1
Team Averages
Level 99
1,477 SR
1,470 Elo+

VS

Team Averages
Level 81
1,300 SR
1,387 Elo+
Sol
Sol
D3VL1SH
Sol
Level 65
God Stats
0W - 2L
1,150 SR
Queue Stats
62W - 70L
1,434 Elo+
Party 2
Ganesha
Ganesha
Deppresed_Waffle
Ganesha
Level 62
God Stats
0W - 3L
1,249 SR
Queue Stats
8W - 19L
1,298 Elo+
Party 2
Arachne
Arachne
HomesickSign813
Arachne
Level 116
God Stats
28W - 31L
1,500 SR
Queue Stats
1,394W - 1,734L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITzxSchmitty
Cthulhu
16
2 / 3 / 14
13,121
691
14,878
22,801
27,276
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
RoasTyBacoN
Discordia
17
8 / 4 / 7
13,389
705
17,243
11,509
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TalkieToast
Artemis
17
11 / 4 / 6
13,884
731
23,186
18,216
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
7 / 5 / 1
13,010
685
16,547
17,206
7,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 9
11,835
623
9,435
25,950
29,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 11 / 7
11,334
597
10,863
20,025
8,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
9
11
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
7
5
1
1.5
L
0
5
9
0.9
L
2
11
7
0.5
W
Cthulhu
ITzxSchmitty
Cthulhu
2
3
14
3
W
Discordia
RoasTyBacoN
Discordia
8
4
7
2.88
W
Artemis
TalkieToast
Artemis
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,307
Damage
36,845
52,526
Taken
63,181
37,547
Mitigated
45,064
16,978
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
16,547
2,953
924
4,764
17,206
7,814
397
10,576
6,630
40,615
0
L
9,435
466
906
3,324
25,950
29,088
0
12,187
13,763
28,524
0
L
10,863
7,621
825
4,157
20,025
8,162
0
9,823
10,202
0
40,374
W
Cthulhu
ITzxSchmitty
Cthulhu
14,878
1,443
1,052
5,849
22,801
27,276
0
13,035
9,766
53,562
0
W
Discordia
RoasTyBacoN
Discordia
17,243
1,773
0
2,984
11,509
3,797
1,163
3,321
8,188
74,403
0
W
Artemis
TalkieToast
Artemis
23,186
15,366
0
7,093
18,216
6,474
1,840
10,100
8,116
0
88,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
36,179
244
Minions Killed
125
0
Camps Cleared
0
915,218
Distance Traveled
912,428
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,010
685
60
3
0
290,096
1
L
Ganesha
11,835
623
3
0
0
342,229
2
L
Arachne
11,334
597
62
3
0
280,103
0
W
Cthulhu
13,121
691
60
3
0
346,787
2
W
Discordia
13,389
705
96
5
0
291,652
0
W
Artemis
13,884
731
88
5
0
276,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role