Player Matchup

Ymir
Ymir
A6stenz
Ymir
Level 29
God Stats
16W - 22L
1,282 SR
Queue Stats
73W - 84L
1,357 Elo+
Party 2
Erlang Shen
Erlang Shen
AKhntr95
Erlang Shen
Level 7
God Stats
3W - 2L
1,764 SR
Queue Stats
4W - 6L
1,536 Elo+
Party 1
Ra
Ra
Chookiecns
Ra
Level 35
God Stats
4W - 4L
1,560 SR
Queue Stats
109W - 127L
1,451 Elo+
Party 1
Pele
Pele
Stumperu
Pele
Level 12
God Stats
6W - 6L
1,201 SR
Queue Stats
21W - 18L
1,303 Elo+
Party 2
Apollo
Apollo
ZABUZAxMIST
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,459 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,421 Elo+

VS

Team Averages
Level 23
1,389 SR
1,479 Elo+
Aphrodite
Aphrodite
Calamity-Fox-
Aphrodite
Level 15
God Stats
19W - 20L
1,518 SR
Queue Stats
20W - 23L
1,468 Elo+
Solo
Odin
Odin
KimTrouble5424
Odin
Level 27
God Stats
9W - 11L
1,326 SR
Queue Stats
557W - 591L
1,471 Elo+
Solo
Cupid
Cupid
Q-hoops-
Cupid
Level 27
God Stats
10W - 11L
1,322 SR
Queue Stats
283W - 304L
1,429 Elo+
Solo
Vulcan
Vulcan
corn864
Vulcan
Level 17
God Stats
1W - 2L
1,278 SR
Queue Stats
29W - 30L
1,530 Elo+
Solo
Fenrir
Fenrir
kingwasabi74
Fenrir
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
65W - 72L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A6stenz
Ymir
17
5 / 4 / 5
11,283
451
9,294
21,567
26,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
AKhntr95
Erlang Shen
15
0 / 7 / 4
10,007
400
10,155
23,112
15,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 3 / 8
12,881
515
10,793
11,696
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
17
6 / 9 / 3
11,769
471
15,517
23,700
13,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
18
2 / 6 / 3
11,562
462
7,691
20,016
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Calamity-Fox-
Aphrodite
17
0 / 3 / 15
10,804
432
12,189
13,207
9,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 12
13,420
537
16,299
25,065
24,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Q-hoops-
Cupid
19
8 / 5 / 5
12,151
486
20,154
19,634
8,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
corn864
Vulcan
20
5 / 3 / 7
14,617
585
8,315
10,004
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
7 / 5 / 7
12,684
507
9,845
21,678
10,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
17
Kills
27
29
Deaths
17
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
A6stenz
Ymir
5
4
5
1.88
L
Erlang Shen
AKhntr95
Erlang Shen
0
7
4
0.29
W
Aphrodite
Calamity-Fox-
Aphrodite
0
3
15
2.5
L
4
3
8
2.67
W
7
1
12
13
W
Cupid
Q-hoops-
Cupid
8
5
5
2.1
L
Pele
6
9
3
0.83
L
Apollo
2
6
3
0.58
W
Vulcan
corn864
Vulcan
5
3
7
2.83
W
Fenrir
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,450
Damage
66,802
100,091
Taken
89,588
69,622
Mitigated
56,209
26,986
Healing
47,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
A6stenz
Ymir
9,294
1,141
522
1,337
21,567
26,983
311
7,479
13,891
41,731
0
L
Erlang Shen
AKhntr95
Erlang Shen
10,155
5,065
0
5,700
23,112
15,504
20
2,892
19,582
0
46,851
W
Aphrodite
Calamity-Fox-
Aphrodite
12,189
572
10,694
7,661
13,207
9,152
102
3,834
9,373
46,401
0
L
10,793
446
3,613
3,187
11,696
5,636
324
4,262
7,241
100,947
0
W
16,299
3,132
0
9,576
25,065
24,051
146
5,840
19,225
0
64,425
W
Cupid
Q-hoops-
Cupid
20,154
9,214
596
5,163
19,634
8,081
2,369
4,297
15,337
0
79,965
L
Pele
15,517
4,040
0
4,846
23,700
13,239
242
6,288
17,264
320
73,999
L
Apollo
7,691
3,857
0
7,781
20,016
8,260
2,441
3,575
16,326
0
86,939
W
Vulcan
corn864
Vulcan
8,315
1,993
0
4,216
10,004
4,483
2,089
4,740
5,264
100,340
0
W
Fenrir
9,845
3,181
0
9,455
21,678
10,442
3,472
3,535
18,143
0
73,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,502
Gold Earned
63,676
573
Minions Killed
598
0
Camps Cleared
0
2,228,588
Distance Traveled
2,343,315
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,283
451
41
2
0
445,596
1
L
Erlang Shen
10,007
400
78
3
0
429,754
1
W
Aphrodite
10,804
432
70
3
0
469,530
6
L
Ra
12,881
515
198
8
0
463,535
11
W
Odin
13,420
537
112
4
0
514,655
7
W
Cupid
12,151
486
95
4
0
442,233
2
L
Pele
11,769
471
97
4
0
474,987
3
L
Apollo
11,562
462
159
6
0
414,716
0
W
Vulcan
14,617
585
201
8
0
498,728
6
W
Fenrir
12,684
507
120
5
0
418,169
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role