Player Matchup

Osiris
Osiris
Gold V
EquiveN
Osiris
Gold V
Level 65
God Stats
1W - 7L
1,326 SR
Queue Stats
83W - 86L
1,302 MMR
Party 2
Ne Zha
Ne Zha
Gold III
KjG00
Ne Zha
Gold III
Level 103
God Stats
0W - 2L
1,278 SR
Queue Stats
64W - 57L
1,633 MMR
Party 2
Danzaburou
Danzaburou
Gold I
facujjkz
Danzaburou
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Silver III
tahoket
Khepri
Silver III
Level 139
God Stats
1W - 5L
1,504 SR
Queue Stats
63W - 84L
1,452 MMR
Solo
Nox
Nox
Gold IV
tcmiz
Nox
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,422 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,575 SR
1,460 MMR
Sun Wukong
Sun Wukong
Bronze III
PEDRØN
Sun Wukong
Bronze III
Level 88
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 4L
1,484 MMR
Solo
Cupid
Cupid
Gold V
Takensti
Cupid
Gold V
Level 128
God Stats
26W - 28L
1,684 SR
Queue Stats
308W - 314L
1,320 MMR
Party 1
Nike
Nike
Gold IV
agusiaccc
Nike
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
lyuba
Scylla
Silver II
Level 67
God Stats
4W - 2L
1,834 SR
Queue Stats
14W - 9L
1,507 MMR
Party 1
Arachne
Arachne
Gold IV
rafael4375
Arachne
Gold IV
Level 157
God Stats
14W - 14L
1,556 SR
Queue Stats
164W - 175L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EquiveN
Osiris
18
2 / 5 / 1
10,915
496
19,105
33,385
28,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
KjG00
Ne Zha
13
0 / 5 / 1
8,449
384
6,551
16,356
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
facujjkz
Danzaburou
18
1 / 4 / 0
11,373
517
10,844
20,245
8,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
tahoket
Khepri
14
1 / 4 / 2
10,281
467
4,478
17,466
14,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
tcmiz
Nox
17
0 / 1 / 1
10,027
456
10,127
12,350
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ApolloSetTiamatAthenaJanus

VS

Bans
TsukuyomiThothGuan YuKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PEDRØN
Sun Wukong
20
4 / 2 / 2
12,872
585
18,903
25,234
22,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Takensti
Cupid
20
2 / 1 / 7
13,250
602
17,032
15,086
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
17
7 / 0 / 8
12,161
553
17,007
18,856
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
lyuba
Scylla
18
1 / 0 / 6
11,420
519
12,065
6,818
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
rafael4375
Arachne
18
5 / 1 / 6
11,747
534
12,937
18,940
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
EquiveN
Osiris
2
5
1
0.5
L
Ne Zha
KjG00
Ne Zha
0
5
1
0.1
W
Sun Wukong
PEDRØN
Sun Wukong
4
2
2
2.5
W
Cupid
Takensti
Cupid
2
1
7
5.5
W
Nike
7
0
8
11
L
Danzaburou
facujjkz
Danzaburou
1
4
0
0.25
W
Scylla
lyuba
Scylla
1
0
6
4
W
Arachne
rafael4375
Arachne
5
1
6
8
L
Khepri
tahoket
Khepri
1
4
2
0.5
L
Nox
tcmiz
Nox
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,105
Damage
77,944
99,802
Taken
84,934
64,490
Mitigated
62,413
31,380
Healing
41,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
EquiveN
Osiris
19,105
5,835
0
12,925
33,385
28,972
156
4,342
28,910
11,818
73,328
L
Ne Zha
KjG00
Ne Zha
6,551
2,022
0
5,057
16,356
7,859
0
1,526
14,736
0
61,992
W
Sun Wukong
PEDRØN
Sun Wukong
18,903
4,267
0
12,951
25,234
22,819
245
5,080
20,046
0
98,165
W
Cupid
Takensti
Cupid
17,032
11,435
1,001
8,679
15,086
6,289
2,819
1,455
13,593
0
112,164
W
Nike
17,007
3,050
0
5,703
18,856
20,724
381
4,182
14,568
0
44,468
L
Danzaburou
facujjkz
Danzaburou
10,844
6,900
0
9,422
20,245
8,199
44
1,079
19,128
0
93,556
W
Scylla
lyuba
Scylla
12,065
1,642
0
2,491
6,818
2,708
2,811
2,351
4,363
80,881
0
W
Arachne
rafael4375
Arachne
12,937
9,126
0
10,507
18,940
9,873
1,387
4,895
13,987
0
103,994
L
Khepri
tahoket
Khepri
4,478
639
0
175
17,466
14,176
0
2,545
14,595
29,402
0
L
Nox
tcmiz
Nox
10,127
872
0
3,801
12,350
5,284
0
1,874
10,368
83,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
61,450
632
Minions Killed
725
0
Camps Cleared
0
2,214,275
Distance Traveled
2,318,803
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,915
496
161
7
0
426,335
2
L
Ne Zha
8,449
384
97
4
0
476,944
1
W
Sun Wukong
12,872
585
167
8
0
417,601
2
W
Cupid
13,250
602
205
9
0
466,512
10
W
Nike
12,161
553
46
2
0
507,168
10
L
Danzaburou
11,373
517
153
7
0
403,325
10
W
Scylla
11,420
519
165
8
0
457,618
6
W
Arachne
11,747
534
142
6
0
469,904
7
L
Khepri
10,281
467
49
2
0
455,095
8
L
Nox
10,027
456
172
8
0
452,576
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role