Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
SSJ4Shook
Cabrakan
Platinum I
Level 114
God Stats
17W - 7L
1,793 SR
Queue Stats
67W - 56L
1,875 MMR
Party 1
Xbalanque
Xbalanque
Gold III
the-invariant
Xbalanque
Gold III
Level 89
God Stats
14W - 10L
1,606 SR
Queue Stats
69W - 61L
1,511 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,633 SR
1,629 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,317 SR
1,427 MMR
Poseidon
Poseidon
Gold V
LoMartin22
Poseidon
Gold V
Level 107
God Stats
2W - 9L
1,204 SR
Queue Stats
154W - 185L
1,373 MMR
Solo
Hercules
Hercules
Silver IV
iGirthBerg
Hercules
Silver IV
Level 117
God Stats
1W - 3L
1,248 SR
Queue Stats
32W - 31L
1,370 MMR
Solo
Neith
Neith
Bronze III
northa60
Neith
Bronze III
Level 62
God Stats
11W - 28L
1,500 SR
Queue Stats
53W - 108L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 4 / 3
11,537
679
6,282
15,505
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
SSJ4Shook
Cabrakan
13
0 / 2 / 8
10,527
619
11,478
17,745
23,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
the-invariant
Xbalanque
17
7 / 1 / 2
12,113
713
15,044
8,732
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AphroditeAh PuchDanzaburouHadesChaac

VS

Bans
BacchusBellonaBaron SamediKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LoMartin22
Poseidon
13
1 / 4 / 6
10,362
610
15,866
14,185
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
iGirthBerg
Hercules
13
1 / 2 / 6
9,907
583
3,708
16,879
22,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
northa60
Neith
14
5 / 3 / 1
11,086
652
7,759
10,697
4,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
7
7
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
3
0.88
L
Poseidon
LoMartin22
Poseidon
1
4
6
1
W
Cabrakan
SSJ4Shook
Cabrakan
0
2
8
2
L
Hercules
iGirthBerg
Hercules
1
2
6
2
L
Neith
northa60
Neith
5
3
1
1.83
W
Xbalanque
the-invariant
Xbalanque
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,804
Damage
27,333
41,982
Taken
41,761
43,100
Mitigated
31,261
7,294
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,282
390
0
3,500
15,505
15,447
0
6,601
8,438
24,456
0
L
Poseidon
LoMartin22
Poseidon
15,866
1,813
0
567
14,185
4,753
862
5,774
8,211
52,993
0
W
Cabrakan
SSJ4Shook
Cabrakan
11,478
1,125
0
2,299
17,745
23,290
484
5,670
11,639
43,281
0
L
Hercules
iGirthBerg
Hercules
3,708
986
0
3,735
16,879
22,204
282
6,063
10,626
0
18,244
L
Neith
northa60
Neith
7,759
2,444
1,006
2,266
10,697
4,304
2,011
5,615
4,907
0
63,305
W
Xbalanque
the-invariant
Xbalanque
15,044
6,072
0
1,495
8,732
4,363
2,305
2,600
5,969
0
83,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
31,355
199
Minions Killed
196
0
Camps Cleared
0
917,135
Distance Traveled
895,969
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,537
679
27
2
0
302,070
4
L
Poseidon
10,362
610
86
5
0
325,577
7
W
Cabrakan
10,527
619
54
3
0
311,407
0
L
Hercules
9,907
583
21
1
0
296,890
1
L
Neith
11,086
652
89
5
0
273,502
3
W
Xbalanque
12,113
713
118
7
0
303,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role