Player Matchup

Janus
Janus
CurvyApoloPR
Janus
Level 83
God Stats
5W - 10L
1,450 SR
Queue Stats
383W - 388L
1,394 Elo+
Party 2
Medusa
Medusa
MartiCrush
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MrSplash619
Thanatos
Level 80
God Stats
15W - 15L
1,517 SR
Queue Stats
302W - 297L
1,474 Elo+
Party 2
Ymir
Ymir
iNexus25
Ymir
Level 48
God Stats
8W - 12L
1,378 SR
Queue Stats
138W - 198L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
iYunyiPr
Gilgamesh
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
438W - 469L
1,472 Elo+
Party 2
Team Averages
Level 92
1,469 SR
1,458 Elo+

VS

Team Averages
Level 56
1,670 SR
1,537 Elo+
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
EL_CHAPO_9000
Gilgamesh
Level 82
God Stats
1W - 2L
1,697 SR
Queue Stats
78W - 89L
1,396 Elo+
Party 3
Freya
Freya
Meliodas2OP
Freya
Level 103
God Stats
3W - 4L
1,697 SR
Queue Stats
130W - 137L
1,394 Elo+
Party 3
Hera
Hera
devmack2
Hera
Level 45
God Stats
3W - 2L
1,756 SR
Queue Stats
102W - 40L
1,856 Elo+
Party 1
Ares
Ares
minvick37
Ares
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
14W - 16L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,069
538
4,290
7,014
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MartiCrush
Medusa
15
7 / 3 / 2
9,161
611
10,045
12,397
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
MrSplash619
Thanatos
14
6 / 4 / 4
8,687
579
9,682
12,729
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
1 / 1 / 3
6,870
458
3,925
7,475
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
iYunyiPr
Gilgamesh
14
5 / 3 / 5
8,743
583
4,726
11,158
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 2
8,845
590
12,187
8,641
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
EL_CHAPO_9000
Gilgamesh
13
4 / 5 / 2
8,430
562
8,000
11,332
6,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 7
7,953
530
3,619
12,431
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
15
3 / 2 / 1
8,658
577
7,348
6,383
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
8
2 / 4 / 1
6,057
404
3,182
11,130
6,637
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
20
Kills
14
14
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
2
1.33
W
1
3
5
1.17
L
Gilgamesh
EL_CHAPO_9000
Gilgamesh
4
5
2
1
W
Medusa
MartiCrush
Medusa
7
3
2
2.67
L
2
6
7
0.92
W
Thanatos
MrSplash619
Thanatos
6
4
4
2
L
Hera
3
2
1
1.75
W
Ymir
1
1
3
2.5
W
Gilgamesh
iYunyiPr
Gilgamesh
5
3
5
2.5
L
Ares
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,668
Damage
34,336
50,773
Taken
49,917
20,978
Mitigated
22,440
19,312
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,187
5,917
0
2,403
8,641
3,031
0
953
7,688
0
65,656
W
4,290
292
0
1,741
7,014
2,405
0
5,182
1,832
45,439
0
L
Gilgamesh
EL_CHAPO_9000
Gilgamesh
8,000
2,134
0
1,555
11,332
6,290
171
1,122
10,170
0
40,945
W
Medusa
MartiCrush
Medusa
10,045
5,629
0
3,741
12,397
3,990
1,454
2,376
10,021
0
58,799
L
3,619
1,475
0
4,428
12,431
4,091
19
2,452
9,845
34,755
0
W
Thanatos
MrSplash619
Thanatos
9,682
3,339
0
9,034
12,729
4,782
0
2,737
9,992
0
40,713
L
Hera
7,348
2,371
0
1,181
6,383
2,391
0
476
5,785
65,928
0
W
Ymir
3,925
806
234
477
7,475
4,759
252
766
6,709
29,140
0
W
Gilgamesh
iYunyiPr
Gilgamesh
4,726
1,221
0
4,085
11,158
5,042
0
3,088
8,070
0
44,103
L
Ares
3,182
337
219
285
11,130
6,637
0
2,844
8,214
16,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
39,943
427
Minions Killed
430
0
Camps Cleared
0
1,495,241
Distance Traveled
1,331,304
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,845
590
124
8
0
252,628
1
W
Janus
8,069
538
104
7
0
281,883
2
L
Gilgamesh
8,430
562
88
6
0
229,218
1
W
Medusa
9,161
611
104
7
0
272,811
4
L
Freya
7,953
530
71
5
0
269,821
1
W
Thanatos
8,687
579
84
6
0
312,731
4
L
Hera
8,658
577
127
8
0
293,463
3
W
Ymir
6,870
458
52
3
0
291,184
0
W
Gilgamesh
8,743
583
83
6
0
336,632
4
L
Ares
6,057
404
20
1
0
286,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role