Player Matchup

Nemesis
Nemesis
Alwayscootering
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,454 Elo+
Party 3
Izanami
Izanami
BettyFuchser
Izanami
Level 31
God Stats
1W - 1L
1,283 SR
Queue Stats
8W - 10L
1,367 Elo+
Party 3
Scylla
Scylla
Stephen2555
Scylla
Level 29
God Stats
19W - 16L
1,539 SR
Queue Stats
29W - 26L
1,374 Elo+
Solo
Ymir
Ymir
Tmaynzee
Ymir
Level 29
God Stats
2W - 0L
1,755 SR
Queue Stats
10W - 7L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
Zski249
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,644 Elo+
Party 3
Team Averages
Level 28
1,515 SR
1,462 Elo+

VS

Team Averages
Level 17
1,531 SR
1,295 Elo+
Fenrir
Fenrir
Amerishere
Fenrir
Level 27
God Stats
3W - 6L
1,463 SR
Queue Stats
106W - 115L
1,401 Elo+
Party 1
Ra
Ra
DarkSlayer5572
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,265 Elo+
Solo
Discordia
Discordia
GamerCheeks0
Discordia
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
112W - 138L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
GorgeFloyd
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 50L
1,198 Elo+
Party 2
Chernobog
Chernobog
Jahhdan
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
8,905
636
4,779
8,393
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
BettyFuchser
Izanami
14
8 / 2 / 8
8,698
621
10,875
11,942
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
3 / 0 / 4
7,531
538
7,400
4,935
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
6 / 0 / 11
7,880
563
6,660
8,629
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Zski249
Sun Wukong
11
2 / 2 / 3
7,142
510
3,457
7,237
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amerishere
Fenrir
11
1 / 4 / 1
6,383
456
4,906
10,171
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 8 / 0
4,924
352
2,191
6,688
1,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
GamerCheeks0
Discordia
9
0 / 4 / 0
5,819
416
4,550
7,119
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
GorgeFloyd
Sun Wukong
8
1 / 9 / 1
5,899
421
4,790
11,190
3,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Jahhdan
Chernobog
11
2 / 5 / 0
6,741
482
6,852
9,018
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
29
Kills
4
4
Deaths
30
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
Fenrir
Amerishere
Fenrir
1
4
1
0.38
W
Izanami
BettyFuchser
Izanami
8
2
8
6
L
0
8
0
0
L
Discordia
GamerCheeks0
Discordia
0
4
0
0
L
Sun Wukong
GorgeFloyd
Sun Wukong
1
9
1
0.17
L
Chernobog
Jahhdan
Chernobog
2
5
0
0.4
W
Scylla
3
0
4
5
W
Ymir
6
0
11
11.5
W
Sun Wukong
Zski249
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
23,289
41,136
Taken
44,186
19,866
Mitigated
13,109
11,225
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,779
1,867
0
850
8,393
3,574
0
547
7,806
0
63,773
L
Fenrir
Amerishere
Fenrir
4,906
803
0
3,880
10,171
3,465
168
2,832
7,247
0
29,248
W
Izanami
BettyFuchser
Izanami
10,875
6,874
0
6,247
11,942
4,442
2,399
425
11,477
0
64,945
L
2,191
810
214
757
6,688
1,753
54
3,525
3,051
9,914
0
L
Discordia
GamerCheeks0
Discordia
4,550
358
0
1,313
7,119
1,889
0
3,955
2,776
29,587
0
L
Sun Wukong
GorgeFloyd
Sun Wukong
4,790
2,277
0
1,157
11,190
3,768
0
1,271
9,919
0
22,470
L
Chernobog
Jahhdan
Chernobog
6,852
4,291
0
1,259
9,018
2,234
0
1,845
7,133
0
26,668
W
Scylla
7,400
369
0
1,161
4,935
1,701
710
2,831
1,766
38,555
0
W
Ymir
6,660
944
0
1,234
8,629
7,033
372
2,012
6,537
15,106
0
W
Sun Wukong
Zski249
Sun Wukong
3,457
1,014
0
1,733
7,237
3,116
196
428
6,809
0
26,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,156
Gold Earned
29,766
370
Minions Killed
202
0
Camps Cleared
0
1,254,910
Distance Traveled
1,188,130
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,905
636
108
8
0
285,735
7
L
Fenrir
6,383
456
62
4
0
251,816
1
W
Izanami
8,698
621
114
8
0
213,670
2
L
Ra
4,924
352
15
1
0
215,065
2
L
Discordia
5,819
416
58
4
0
226,775
0
L
Sun Wukong
5,899
421
30
2
0
254,799
0
L
Chernobog
6,741
482
37
3
0
239,675
0
W
Scylla
7,531
538
65
5
0
238,873
0
W
Ymir
7,880
563
22
2
0
255,467
4
W
Sun Wukong
7,142
510
61
4
0
261,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role