Player Matchup

Anhur
Anhur
BigSnoopK9
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Sol
Sol
Eon_The_Legit
Sol
Level 27
God Stats
3W - 3L
1,213 SR
Queue Stats
7W - 13L
1,212 Elo+
Solo
Ymir
Ymir
FaroeseGamer1604
Ymir
Level 29
God Stats
7W - 2L
1,914 SR
Queue Stats
228W - 202L
1,660 Elo+
Solo
Susano
Susano
JetsetterAustin
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Medusa
Medusa
Machamp335
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,640 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,493 Elo+

VS

Team Averages
Level 44
1,569 SR
1,548 Elo+
Neith
Neith
 
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jelly1799
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nox
Nox
PôôpôôSlinger
Nox
Level 27
God Stats
20W - 23L
1,445 SR
Queue Stats
231W - 254L
1,527 Elo+
Party 3
Tiamat
Tiamat
ShinyDaJI
Tiamat
Level 155
God Stats
10W - 4L
1,746 SR
Queue Stats
128W - 148L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
XpertKilla19338
Gilgamesh
Level 13
God Stats
19W - 9L
1,652 SR
Queue Stats
32W - 25L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 6 / 3
8,111
1,014
4,889
12,937
4,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 6
8,658
1,082
5,722
5,029
1,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 6
9,847
1,231
9,386
13,482
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 4
8,875
1,109
10,805
12,317
4,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Machamp335
Medusa
12
0 / 7 / 3
7,272
909
1,084
7,391
2,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

230

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 11
8,511
1,064
9,646
5,776
1,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Jelly1799
Yemoja
15
0 / 2 / 9
8,898
1,112
3,374
4,435
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 4 / 12
8,671
1,084
5,929
7,091
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ShinyDaJI
Tiamat
15
13 / 0 / 3
10,573
1,322
14,976
5,463
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XpertKilla19338
Gilgamesh
14
6 / 5 / 6
9,138
1,142
10,979
13,906
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
11
Kills
22
22
Deaths
12
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
11
7.5
L
Anhur
2
6
3
0.58
L
1
0
6
4
L
4
3
6
2.33
W
Yemoja
Jelly1799
Yemoja
0
2
9
2.25
L
4
6
4
1
L
Medusa
Machamp335
Medusa
0
7
3
0.21
W
1
4
12
1.75
W
Tiamat
ShinyDaJI
Tiamat
13
0
3
14.5
W
Gilgamesh
XpertKilla19338
Gilgamesh
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,886
Damage
44,904
51,156
Taken
36,671
25,969
Mitigated
17,989
3,760
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,646
4,776
0
1,000
5,776
1,900
0
1,937
3,839
0
24,578
L
Anhur
4,889
2,770
0
252
12,937
4,982
0
6,265
6,472
0
16,978
L
5,722
1,680
402
2,305
5,029
1,628
0
1,379
3,510
35,549
0
L
9,386
2,275
0
704
13,482
11,858
0
7,418
5,652
21,895
0
W
Yemoja
Jelly1799
Yemoja
3,374
177
350
422
4,435
3,479
0
1,795
2,640
15,291
0
L
10,805
2,049
0
0
12,317
4,988
0
4,650
7,499
0
16,893
L
Medusa
Machamp335
Medusa
1,084
779
0
97
7,391
2,513
0
3,578
3,591
0
6,423
W
5,929
866
0
59
7,091
2,537
0
2,904
4,187
20,417
0
W
Tiamat
ShinyDaJI
Tiamat
14,976
1,162
0
1,602
5,463
3,699
0
1,341
4,122
25,045
0
W
Gilgamesh
XpertKilla19338
Gilgamesh
10,979
4,167
0
560
13,906
6,374
0
7,131
6,775
153
12,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,763
Gold Earned
45,791
134
Minions Killed
117
5
Camps Cleared
1
731,079
Distance Traveled
794,854
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,511
1,064
28
4
0
127,894
0
L
Anhur
8,111
1,014
24
3
1
147,184
2
L
Sol
8,658
1,082
62
8
2
162,185
0
L
Ymir
9,847
1,231
32
4
0
159,773
0
W
Yemoja
8,898
1,112
25
3
0
158,130
0
L
Susano
8,875
1,109
11
1
0
180,079
0
L
Medusa
7,272
909
5
1
2
81,858
0
W
Nox
8,671
1,084
30
4
0
155,595
4
W
Tiamat
10,573
1,322
33
4
1
170,195
2
W
Gilgamesh
9,138
1,142
1
0
0
183,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role