Player Matchup

Horus
Horus
DekerZoT
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,592 Elo+
Party 1
Athena
Athena
EagleofWar16
Athena
Level 129
God Stats
4W - 1L
1,670 SR
Queue Stats
140W - 134L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Edgarherbert
Heimdallr
Level 136
God Stats
3W - 1L
1,616 SR
Queue Stats
57W - 37L
1,661 Elo+
Party 1
Zhong Kui
Zhong Kui
locobachi
Zhong Kui
Level 160
God Stats
1W - 1L
1,952 SR
Queue Stats
51W - 50L
1,544 Elo+
Party 1
Apollo
Apollo
resek97
Apollo
Level 157
God Stats
1W - 1L
1,881 SR
Queue Stats
93W - 96L
1,520 Elo+
Party 1
Team Averages
Level 142
1,724 SR
1,571 Elo+

VS

Team Averages
Level 124
1,465 SR
1,564 Elo+
Set
Set
FALCON LOONEY
Set
Level 160
God Stats
0W - 6L
1,437 SR
Queue Stats
208W - 200L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
KataraATLA
Aphrodite
Level 129
God Stats
4W - 4L
1,646 SR
Queue Stats
177W - 200L
1,569 Elo+
Solo
Bacchus
Bacchus
Miretey
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Royal3l3m3nt
Heimdallr
Level 143
God Stats
2W - 4L
1,244 SR
Queue Stats
190W - 164L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
laceinyofacee
Erlang Shen
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 282L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DekerZoT
Horus
17
1 / 5 / 18
12,314
770
7,597
27,831
29,400
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
18
4 / 5 / 16
11,646
728
11,761
22,480
25,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Edgarherbert
Heimdallr
19
6 / 5 / 14
12,263
766
25,120
17,775
10,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
locobachi
Zhong Kui
20
10 / 4 / 12
14,438
902
28,004
19,988
16,897
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
resek97
Apollo
20
5 / 5 / 18
12,548
784
21,863
18,502
10,522
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 14
11,072
692
18,723
17,679
12,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
KataraATLA
Aphrodite
19
4 / 4 / 11
13,515
845
15,025
19,714
18,670
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Miretey
Bacchus
19
3 / 5 / 18
12,464
779
15,481
28,950
54,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Royal3l3m3nt
Heimdallr
20
8 / 5 / 10
12,468
779
24,909
18,099
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
laceinyofacee
Erlang Shen
18
4 / 4 / 13
10,941
684
16,705
26,874
23,116
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
89
26
Kills
23
24
Deaths
26
78
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Horus
DekerZoT
Horus
1
5
18
2
W
Athena
4
5
16
2.4
W
Heimdallr
Edgarherbert
Heimdallr
6
5
14
2.6
L
4
8
14
1.38
L
Aphrodite
KataraATLA
Aphrodite
4
4
11
2.38
L
Bacchus
Miretey
Bacchus
3
5
18
2.4
L
Heimdallr
Royal3l3m3nt
Heimdallr
8
5
10
2.6
L
Erlang Shen
laceinyofacee
Erlang Shen
4
4
13
2.63
W
Zhong Kui
locobachi
Zhong Kui
10
4
12
4
W
Apollo
resek97
Apollo
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,345
Damage
90,843
106,576
Taken
111,316
92,555
Mitigated
118,706
53,793
Healing
54,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DekerZoT
Horus
7,597
3,686
11,606
10,538
27,831
29,400
624
7,132
20,399
0
12,000
W
Athena
11,761
2,865
2,198
2,900
22,480
25,712
169
5,948
16,332
17,628
0
W
Heimdallr
Edgarherbert
Heimdallr
25,120
12,234
3,338
3,545
17,775
10,024
1,887
4,902
12,723
0
50,562
L
18,723
7,002
2,652
3,755
17,679
12,170
28
7,034
10,645
0
26,355
L
Aphrodite
KataraATLA
Aphrodite
15,025
244
12,950
8,651
19,714
18,670
491
6,395
13,319
32,513
0
L
Bacchus
Miretey
Bacchus
15,481
1,468
3,688
4,094
28,950
54,593
520
9,088
19,862
29,526
0
L
Heimdallr
Royal3l3m3nt
Heimdallr
24,909
11,081
3,479
3,369
18,099
10,157
2,720
7,670
10,428
0
49,571
L
Erlang Shen
laceinyofacee
Erlang Shen
16,705
2,843
3,072
8,939
26,874
23,116
668
9,578
17,296
0
27,596
W
Zhong Kui
locobachi
Zhong Kui
28,004
3,408
4,341
9,088
19,988
16,897
1,716
7,550
12,263
59,395
0
W
Apollo
resek97
Apollo
21,863
12,411
2,740
3,499
18,502
10,522
1,487
4,974
13,326
0
44,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,209
Gold Earned
60,460
178
Minions Killed
160
0
Camps Cleared
0
1,581,928
Distance Traveled
1,531,309
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,314
770
7
0
0
328,489
1
W
Athena
11,646
728
5
0
0
321,152
0
W
Heimdallr
12,263
766
32
2
0
281,849
1
L
Set
11,072
692
18
1
0
300,222
3
L
Aphrodite
13,515
845
40
3
0
318,012
0
L
Bacchus
12,464
779
23
1
0
308,865
0
L
Heimdallr
12,468
779
58
4
0
291,303
0
L
Erlang Shen
10,941
684
21
1
0
312,907
0
W
Zhong Kui
14,438
902
91
6
0
377,261
3
W
Apollo
12,548
784
43
3
0
273,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role