Player Matchup

Chaac
Chaac
Daveyiscool007
Chaac
Level 141
God Stats
18W - 1L
1,799 SR
Queue Stats
121W - 50L
1,668 Elo+
Party 1
Skadi
Skadi
Nico291005
Skadi
Level 48
God Stats
42W - 27L
1,629 SR
Queue Stats
243W - 267L
1,397 Elo+
Party 3
Zhong Kui
Zhong Kui
Turtledoes
Zhong Kui
Level 158
God Stats
2W - 1L
1,627 SR
Queue Stats
107W - 47L
1,669 Elo+
Party 1
Thanatos
Thanatos
Unchained0
Thanatos
Level 27
God Stats
26W - 5L
1,754 SR
Queue Stats
93W - 37L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
nic_dvl
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 132L
1,290 Elo+
Party 3
Team Averages
Level 80
1,662 SR
1,532 Elo+

VS

Team Averages
Level 49
1,585 SR
1,408 Elo+
Neith
Neith
BadgeParodie430
Neith
Level 15
God Stats
12W - 11L
1,734 SR
Queue Stats
150W - 169L
1,477 Elo+
Party 2
Raijin
Raijin
Disiaczek
Raijin
Level 28
God Stats
4W - 9L
1,673 SR
Queue Stats
176W - 250L
1,341 Elo+
Party 4
Poseidon
Poseidon
HooLiGaN_Black
Poseidon
Level 87
God Stats
49W - 49L
1,500 SR
Queue Stats
49W - 53L
1,391 Elo+
Party 4
Pele
Pele
HooLiGaN_Marmic
Pele
Level 69
God Stats
93W - 91L
1,485 SR
Queue Stats
195W - 280L
1,329 Elo+
Party 4
Ares
Ares
loveandkill07
Ares
Level 47
God Stats
319W - 284L
1,530 SR
Queue Stats
550W - 609L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 14
12,088
636
15,344
22,690
23,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
15
3 / 2 / 5
9,410
495
11,201
11,156
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Turtledoes
Zhong Kui
19
8 / 3 / 3
12,001
632
15,162
14,798
10,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Unchained0
Thanatos
20
26 / 5 / 5
13,677
720
27,589
20,998
8,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
nic_dvl
Sylvanus
14
0 / 3 / 3
8,364
440
2,964
9,517
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,443
392
5,282
10,119
2,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Disiaczek
Raijin
16
7 / 9 / 5
10,644
560
13,304
15,192
5,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Poseidon
15
3 / 15 / 4
9,642
507
10,221
16,348
4,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 12 / 5
9,888
520
14,856
22,853
11,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 1
8,377
441
4,742
19,694
17,010
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
45
Kills
17
17
Deaths
45
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
8
4
14
3.75
L
Raijin
Disiaczek
Raijin
7
9
5
1.06
L
Poseidon
3
15
4
0.33
L
5
12
5
0.63
W
Skadi
3
2
5
2.75
W
Zhong Kui
Turtledoes
Zhong Kui
8
3
3
3.17
W
Thanatos
Unchained0
Thanatos
26
5
5
5.7
L
2
5
1
0.5
W
Sylvanus
nic_dvl
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,260
Damage
48,405
79,159
Taken
84,206
53,193
Mitigated
40,671
44,800
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
2,324
0
2,651
10,119
2,525
0
1,241
8,878
0
47,938
W
15,344
2,998
0
8,774
22,690
23,411
1,389
8,675
13,973
727
66,997
L
Raijin
Disiaczek
Raijin
13,304
1,571
438
696
15,192
5,694
0
5,603
9,179
46,392
0
L
Poseidon
10,221
1,506
780
2,021
16,348
4,046
0
1,604
14,696
37,148
0
L
14,856
5,784
489
3,278
22,853
11,396
0
5,846
16,867
0
40,572
W
Skadi
11,201
3,967
561
5,110
11,156
4,497
2,223
4,243
6,883
0
59,280
W
Zhong Kui
Turtledoes
Zhong Kui
15,162
690
822
8,173
14,798
10,643
3,322
4,874
9,896
80,933
0
W
Thanatos
Unchained0
Thanatos
27,589
11,458
0
16,600
20,998
8,566
1,063
5,759
15,211
0
97,440
L
4,742
160
0
1,256
19,694
17,010
0
3,636
15,978
22,936
0
W
Sylvanus
nic_dvl
Sylvanus
2,964
1,112
1,616
3,144
9,517
6,076
741
4,558
4,929
25,949
5,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,540
Gold Earned
45,994
580
Minions Killed
331
0
Camps Cleared
0
1,715,932
Distance Traveled
1,527,414
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,443
392
97
5
0
305,929
0
W
Chaac
12,088
636
120
6
0
311,537
1
L
Raijin
10,644
560
84
4
0
289,200
5
L
Poseidon
9,642
507
54
3
0
274,488
1
L
Pele
9,888
520
64
3
0
297,859
2
W
Skadi
9,410
495
91
5
0
328,224
3
W
Zhong Kui
12,001
632
163
9
0
356,996
5
W
Thanatos
13,677
720
137
7
0
370,801
2
L
Ares
8,377
441
32
2
0
359,938
6
W
Sylvanus
8,364
440
69
4
0
348,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role