Player Matchup

Ullr
Ullr
Bode2403
Ullr
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
73W - 72L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
Firologia
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,219 Elo+
Party 3
Ares
Ares
Henning321
Ares
Level 28
God Stats
1W - 2L
1,281 SR
Queue Stats
63W - 50L
1,469 Elo+
Party 1
Fenrir
Fenrir
Psycord
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,360 Elo+
Party 3
Janus
Janus
dada0336
Janus
Level 21
God Stats
2W - 1L
1,728 SR
Queue Stats
8W - 13L
1,344 Elo+
Party 3
Team Averages
Level 27
1,461 SR
1,352 Elo+

VS

Team Averages
Level 25
1,629 SR
1,389 Elo+
He Bo
He Bo
CasterPain
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,380 Elo+
Party 2
Jing Wei
Jing Wei
EvoJogurat
Jing Wei
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RelentlesDevIL
Kumbhakarna
Level 47
God Stats
6W - 3L
1,867 SR
Queue Stats
8W - 13L
1,380 Elo+
Party 2
Freya
Freya
Shurken3390
Freya
Level 29
God Stats
4W - 3L
1,625 SR
Queue Stats
48W - 53L
1,395 Elo+
Solo
Loki
Loki
skullduggerylrd
Loki
Level 29
God Stats
6W - 6L
1,651 SR
Queue Stats
119W - 122L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 10 / 11
8,589
452
10,570
15,652
6,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Firologia
Guan Yu
15
2 / 1 / 2
9,398
495
3,408
11,935
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 5 / 15
9,898
521
13,179
19,348
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Psycord
Fenrir
14
8 / 4 / 6
9,458
498
8,174
14,349
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
dada0336
Janus
15
8 / 4 / 9
10,001
526
14,380
11,785
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
5 / 8 / 6
8,918
469
10,001
14,454
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
EvoJogurat
Jing Wei
13
7 / 7 / 6
9,418
496
13,296
13,662
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
RelentlesDevIL
Kumbhakarna
12
7 / 6 / 12
9,958
524
10,388
20,317
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 3
9,295
489
13,982
20,013
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 0
6,812
359
1,096
6,432
2,018
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
29
Kills
24
24
Deaths
29
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
10
11
0.95
L
He Bo
5
8
6
1
L
Jing Wei
EvoJogurat
Jing Wei
7
7
6
1.43
W
Guan Yu
Firologia
Guan Yu
2
1
2
3
W
7
5
15
2.9
W
Fenrir
Psycord
Fenrir
8
4
6
2.75
L
Kumbhakarna
RelentlesDevIL
Kumbhakarna
7
6
12
2.17
L
4
5
3
1.1
W
Janus
dada0336
Janus
8
4
9
3.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,711
Damage
48,763
73,069
Taken
74,878
51,440
Mitigated
39,591
16,765
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
10,570
5,969
0
2,554
15,652
6,814
1,110
6,772
8,728
0
34,415
L
He Bo
10,001
125
128
1,686
14,454
5,451
633
6,624
7,498
37,889
0
L
Jing Wei
EvoJogurat
Jing Wei
13,296
10,357
0
0
13,662
5,021
57
7,068
6,473
0
41,630
W
Guan Yu
Firologia
Guan Yu
3,408
773
1,472
4,850
11,935
11,273
314
4,194
7,725
0
50,016
W
13,179
492
0
985
19,348
20,656
0
8,331
10,985
26,189
0
W
Fenrir
Psycord
Fenrir
8,174
1,708
0
4,455
14,349
7,167
102
6,814
7,489
0
39,067
L
Kumbhakarna
RelentlesDevIL
Kumbhakarna
10,388
1,905
0
843
20,317
19,653
0
8,268
11,821
18,623
0
L
13,982
4,766
0
8,947
20,013
7,448
737
3,485
16,130
58,396
0
W
Janus
dada0336
Janus
14,380
489
565
1,884
11,785
5,530
404
7,676
3,771
61,089
0
L
1,096
135
0
1,635
6,432
2,018
0
1,309
5,097
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
44,401
365
Minions Killed
275
0
Camps Cleared
0
1,700,507
Distance Traveled
1,509,085
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,589
452
39
2
0
299,303
0
L
He Bo
8,918
469
62
3
0
288,551
1
L
Jing Wei
9,418
496
68
4
0
337,242
1
W
Guan Yu
9,398
495
116
6
0
354,006
0
W
Ares
9,898
521
31
2
0
362,134
3
W
Fenrir
9,458
498
68
4
0
328,966
2
L
Kumbhakarna
9,958
524
19
1
0
358,909
0
L
Freya
9,295
489
84
4
0
336,678
1
W
Janus
10,001
526
111
6
0
356,098
1
L
Loki
6,812
359
42
2
0
187,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role