Player Matchup

Danzaburou
Danzaburou
H3IIraiser47
Danzaburou
Level 27
God Stats
44W - 41L
1,515 SR
Queue Stats
91W - 91L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Hokage-Smoove
Gilgamesh
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 41L
1,550 Elo+
Solo
Fenrir
Fenrir
QueenofHearts_0
Fenrir
Level 27
God Stats
50W - 78L
1,466 SR
Queue Stats
577W - 623L
1,339 Elo+
Solo
Achilles
Achilles
The_flyin_Falcon
Achilles
Level 18
God Stats
34W - 31L
1,468 SR
Queue Stats
51W - 85L
1,233 Elo+
Solo
Thor
Thor
lMAGNETARl
Thor
Level 28
God Stats
9W - 15L
1,556 SR
Queue Stats
73W - 75L
1,524 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,424 Elo+

VS

Team Averages
Level 18
1,425 SR
1,306 Elo+
Nemesis
Nemesis
Angellovie
Nemesis
Level 17
God Stats
7W - 12L
1,500 SR
Queue Stats
29W - 52L
1,226 Elo+
Solo
Ra
Ra
Polaritybare
Ra
Level 7
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 9L
1,121 Elo+
Solo
Neith
Neith
Somegae
Neith
Level 29
God Stats
25W - 19L
1,543 SR
Queue Stats
217W - 232L
1,662 Elo+
Solo
Jormungandr
Jormungandr
sebastianlopez07
Jormungandr
Level 7
God Stats
5W - 1L
1,439 SR
Queue Stats
7W - 12L
1,171 Elo+
Solo
Pele
Pele
themaliceking
Pele
Level 28
God Stats
26W - 46L
1,377 SR
Queue Stats
32W - 53L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H3IIraiser47
Danzaburou
20
10 / 3 / 12
18,335
1,222
30,995
14,718
6,257
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Hokage-Smoove
Gilgamesh
19
6 / 6 / 6
14,314
954
12,350
15,138
8,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 12 / 9
14,873
992
17,729
31,962
19,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 7 / 12
13,390
893
3,769
26,326
21,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 14 / 18
15,084
1,006
22,433
29,313
12,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angellovie
Nemesis
15
0 / 1 / 0
10,570
705
89
708
148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
2 / 11 / 22
14,075
938
15,851
16,864
7,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Somegae
Neith
20
12 / 6 / 18
16,412
1,094
33,782
24,782
12,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
sebastianlopez07
Jormungandr
20
5 / 3 / 29
15,759
1,051
16,165
22,145
20,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
23 / 8 / 14
18,162
1,211
41,518
29,707
15,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
125
29
Kills
42
42
Deaths
29
57
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Angellovie
Nemesis
0
1
0
0
L
Danzaburou
H3IIraiser47
Danzaburou
10
3
12
5.33
L
Gilgamesh
Hokage-Smoove
Gilgamesh
6
6
6
1.5
W
2
11
22
1.18
L
7
12
9
0.96
W
Neith
Somegae
Neith
12
6
18
3.5
L
2
7
12
1.14
L
4
14
18
0.93
W
Jormungandr
sebastianlopez07
Jormungandr
5
3
29
6.5
W
23
8
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,276
Damage
107,405
117,457
Taken
94,206
68,194
Mitigated
55,346
7,679
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Angellovie
Nemesis
89
89
0
0
708
148
0
0
708
0
91
L
Danzaburou
H3IIraiser47
Danzaburou
30,995
18,662
0
784
14,718
6,257
0
2,319
12,399
0
92,334
L
Gilgamesh
Hokage-Smoove
Gilgamesh
12,350
4,401
0
1,018
15,138
8,667
0
4,316
10,822
0
31,652
W
15,851
3,157
2,618
387
16,864
7,309
0
0
16,864
33,756
0
L
17,729
3,897
0
665
31,962
19,005
0
7,728
24,234
0
27,237
W
Neith
Somegae
Neith
33,782
14,644
0
4,279
24,782
12,142
0
0
24,782
0
72,642
L
3,769
524
0
4,160
26,326
21,715
0
8,980
17,346
0
11,480
L
22,433
5,161
241
811
29,313
12,550
0
8,673
20,640
0
42,183
W
Jormungandr
sebastianlopez07
Jormungandr
16,165
4,824
0
2,901
22,145
20,097
0
0
22,145
49,785
0
W
41,518
24,075
0
5,331
29,707
15,650
0
0
29,707
0
57,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,996
Gold Earned
74,978
254
Minions Killed
251
9
Camps Cleared
2
1,249,835
Distance Traveled
926,411
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,570
705
1
0
0
4,106
0
L
Danzaburou
18,335
1,222
142
9
6
258,238
0
L
Gilgamesh
14,314
954
43
3
1
191,596
2
W
Ra
14,075
938
45
3
1
235,531
0
L
Fenrir
14,873
992
13
1
1
277,141
0
W
Neith
16,412
1,094
72
5
1
233,058
0
L
Achilles
13,390
893
6
0
0
261,778
0
L
Thor
15,084
1,006
50
3
1
261,082
0
W
Jormungandr
15,759
1,051
89
6
0
220,762
2
W
Pele
18,162
1,211
44
3
0
232,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role