Player Matchup

Xing Tian
Xing Tian
DatFoxx
Xing Tian
Level 48
God Stats
0W - 2L
1,237 SR
Queue Stats
64W - 53L
1,603 Elo+
Party 1
Susano
Susano
Devilwing49
Susano
Level 146
God Stats
4W - 5L
1,631 SR
Queue Stats
416W - 358L
1,657 Elo+
Party 1
Horus
Horus
Eric_Bloodaxe1
Horus
Level 124
God Stats
12W - 15L
1,418 SR
Queue Stats
891W - 830L
1,534 Elo+
Party 1
Agni
Agni
Ruko2235
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 212L
1,635 Elo+
Party 1
Danzaburou
Danzaburou
a-Niforse-Anator
Danzaburou
Level 149
God Stats
6W - 11L
1,499 SR
Queue Stats
599W - 524L
1,598 Elo+
Party 1
Team Averages
Level 100
1,457 SR
1,605 Elo+

VS

Team Averages
Level 97
1,647 SR
1,782 Elo+
Athena
Athena
CaptainMartin
Athena
Level 137
God Stats
12W - 11L
1,912 SR
Queue Stats
125W - 122L
1,606 Elo+
Party 2
Ra
Ra
MiddleOnly
Ra
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 22L
2,161 Elo+
Party 2
Ne Zha
Ne Zha
Senil
Ne Zha
Level 144
God Stats
12W - 8L
1,823 SR
Queue Stats
306W - 313L
1,640 Elo+
Party 2
Izanami
Izanami
SupaHotFiiire
Izanami
Level 48
God Stats
6W - 2L
1,500 SR
Queue Stats
67W - 12L
2,005 Elo+
Party 2
Hercules
Hercules
Zerror432
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DatFoxx
Xing Tian
8
0 / 9 / 1
5,725
358
1,922
13,265
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
15
6 / 5 / 2
8,915
557
9,527
14,019
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 2 / 4
8,440
528
7,867
11,221
7,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
14
3 / 4 / 1
8,571
536
6,512
8,454
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
a-Niforse-Anator
Danzaburou
11
0 / 9 / 1
6,775
423
1,974
10,505
2,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 14
9,960
623
5,197
15,000
11,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
11 / 0 / 1
11,725
733
8,775
10,636
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Senil
Ne Zha
16
2 / 2 / 9
9,911
619
7,390
11,900
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
18
10 / 3 / 9
12,026
752
13,400
10,127
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Zerror432
Hercules
15
2 / 4 / 0
9,241
578
7,381
13,450
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
29
29
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Xing Tian
DatFoxx
Xing Tian
0
9
1
0.06
L
Susano
6
5
2
1.4
L
2
2
4
2
W
11
0
1
11.5
L
Agni
3
4
1
0.88
W
Ne Zha
Senil
Ne Zha
2
2
9
3.25
W
Izanami
10
3
9
4.83
W
Hercules
Zerror432
Hercules
2
4
0
0.5
L
Danzaburou
a-Niforse-Anator
Danzaburou
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,802
Damage
42,143
57,464
Taken
61,113
24,613
Mitigated
31,254
7,868
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,197
1,933
0
3,043
15,000
11,334
490
5,187
9,673
15,861
0
L
Xing Tian
DatFoxx
Xing Tian
1,922
312
0
305
13,265
6,496
0
4,836
8,429
14,951
0
L
Susano
9,527
2,502
0
2,929
14,019
4,862
0
4,967
9,052
0
50,677
L
7,867
2,969
472
2,529
11,221
7,823
0
1,017
10,204
0
50,949
W
8,775
1,650
1,933
5,227
10,636
4,442
168
1,209
9,335
112,704
0
L
Agni
6,512
899
0
420
8,454
2,595
0
1,233
7,221
43,134
0
W
Ne Zha
Senil
Ne Zha
7,390
3,275
0
6,967
11,900
4,331
0
916
10,934
0
67,600
W
Izanami
13,400
7,744
0
3,207
10,127
4,738
3,848
3,800
6,217
0
108,667
W
Hercules
Zerror432
Hercules
7,381
2,181
0
4,270
13,450
6,409
515
1,453
11,997
0
41,608
L
Danzaburou
a-Niforse-Anator
Danzaburou
1,974
988
0
1,213
10,505
2,837
0
1,919
8,586
0
35,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
52,863
360
Minions Killed
590
0
Camps Cleared
0
1,465,554
Distance Traveled
1,635,704
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,960
623
21
1
0
346,792
5
L
Xing Tian
5,725
358
21
1
0
249,558
0
L
Susano
8,915
557
79
5
0
311,030
5
L
Horus
8,440
528
95
6
0
301,287
1
W
Ra
11,725
733
184
12
0
340,349
0
L
Agni
8,571
536
93
6
0
309,182
2
W
Ne Zha
9,911
619
114
7
0
346,349
1
W
Izanami
12,026
752
182
11
0
280,236
5
W
Hercules
9,241
578
89
6
0
321,978
2
L
Danzaburou
6,775
423
72
5
0
294,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role