Player Matchup

Anubis
Anubis
KeithyDee
Anubis
Level 16
God Stats
26W - 12L
1,500 SR
Queue Stats
101W - 95L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Rashimi
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,168 Elo+
Solo
Freya
Freya
SmolSadSunny
Freya
Level 16
God Stats
13W - 18L
1,316 SR
Queue Stats
39W - 45L
1,269 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lXxOrpheusxXl
Tsukuyomi
Level 17
God Stats
12W - 11L
1,381 SR
Queue Stats
53W - 48L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
toutlemonde
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,354 Elo+

VS

Team Averages
Level 16
1,434 SR
1,326 Elo+
Discordia
Discordia
DreamMoonGama
Discordia
Level 16
God Stats
16W - 7L
1,571 SR
Queue Stats
44W - 34L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Skeet58
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,250 Elo+
Party 1
Bakasura
Bakasura
Snake9419
Bakasura
Level 7
God Stats
1W - 0L
1,199 SR
Queue Stats
3W - 6L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
XnmL
Cthulhu
Level 22
God Stats
8W - 7L
1,483 SR
Queue Stats
20W - 20L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
Zeebezz
Nu Wa
Level 18
God Stats
36W - 29L
1,417 SR
Queue Stats
39W - 38L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KeithyDee
Anubis
18
1 / 10 / 7
11,204
934
8,165
20,934
8,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Rashimi
Jormungandr
19
2 / 9 / 10
12,194
1,016
11,757
26,394
22,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 9 / 5
11,328
944
4,539
17,451
6,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
lXxOrpheusxXl
Tsukuyomi
19
3 / 9 / 7
12,362
1,030
13,705
20,176
7,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
toutlemonde
Kukulkan
17
5 / 6 / 2
12,387
1,032
10,320
11,084
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DreamMoonGama
Discordia
20
3 / 1 / 28
12,806
1,067
17,204
5,352
2,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Skeet58
Kukulkan
19
5 / 3 / 20
12,234
1,020
17,552
10,176
4,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Snake9419
Bakasura
20
21 / 4 / 8
14,676
1,223
18,193
14,671
6,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
XnmL
Cthulhu
20
9 / 2 / 26
14,533
1,211
16,759
22,873
20,241
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Zeebezz
Nu Wa
20
5 / 2 / 30
13,323
1,110
22,477
8,706
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
155
12
Kills
43
43
Deaths
12
31
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Discordia
DreamMoonGama
Discordia
3
1
28
17
L
Anubis
KeithyDee
Anubis
1
10
7
0.45
L
Jormungandr
Rashimi
Jormungandr
2
9
10
0.78
W
Kukulkan
Skeet58
Kukulkan
5
3
20
5
L
1
9
5
0.39
W
Bakasura
Snake9419
Bakasura
21
4
8
6.25
W
Cthulhu
XnmL
Cthulhu
9
2
26
11
W
Nu Wa
Zeebezz
Nu Wa
5
2
30
10
L
Tsukuyomi
lXxOrpheusxXl
Tsukuyomi
3
9
7
0.72
L
Kukulkan
toutlemonde
Kukulkan
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,486
Damage
92,185
96,039
Taken
61,778
48,659
Mitigated
36,790
5,328
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DreamMoonGama
Discordia
17,204
215
0
332
5,352
2,360
0
2,064
3,288
49,651
0
L
Anubis
KeithyDee
Anubis
8,165
894
110
2,368
20,934
8,712
0
13,804
5,746
25,078
0
L
Jormungandr
Rashimi
Jormungandr
11,757
1,672
0
0
26,394
22,966
0
22,081
3,271
39,246
0
W
Kukulkan
Skeet58
Kukulkan
17,552
1,148
0
120
10,176
4,587
0
4,878
5,298
33,412
0
L
4,539
1,453
0
1,062
17,451
6,015
0
11,908
4,973
25,848
0
W
Bakasura
Snake9419
Bakasura
18,193
11,415
0
2,098
14,671
6,638
0
9,535
4,979
0
35,802
W
Cthulhu
XnmL
Cthulhu
16,759
1,623
604
5,557
22,873
20,241
0
13,880
4,730
36,853
0
W
Nu Wa
Zeebezz
Nu Wa
22,477
4,054
198
2,050
8,706
2,964
0
4,424
2,823
30,285
0
L
Tsukuyomi
lXxOrpheusxXl
Tsukuyomi
13,705
3,211
0
69
20,176
7,010
0
16,738
2,575
0
45,143
L
Kukulkan
toutlemonde
Kukulkan
10,320
1,037
603
1,116
11,084
3,956
0
7,816
2,575
33,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,475
Gold Earned
67,572
264
Minions Killed
227
5
Camps Cleared
11
1,136,094
Distance Traveled
1,199,976
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,806
1,067
71
6
3
258,646
0
L
Anubis
11,204
934
37
3
1
199,250
2
L
Jormungandr
12,194
1,016
51
4
0
232,109
0
W
Kukulkan
12,234
1,020
41
3
1
217,537
0
L
Freya
11,328
944
43
4
1
236,891
1
W
Bakasura
14,676
1,223
52
4
6
254,325
0
W
Cthulhu
14,533
1,211
33
3
0
255,218
0
W
Nu Wa
13,323
1,110
30
3
1
214,250
1
L
Tsukuyomi
12,362
1,030
70
6
0
256,079
0
L
Kukulkan
12,387
1,032
63
5
3
211,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role