Player Matchup

Nemesis
Nemesis
Recoil2746
Nemesis
Level 28
God Stats
7W - 10L
1,389 SR
Queue Stats
89W - 73L
1,490 Elo+
Party 2
Arachne
Arachne
ntinneyjr13
Arachne
Level 78
God Stats
1W - 4L
1,381 SR
Queue Stats
136W - 128L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
shadowblade0504
Cthulhu
Level 94
God Stats
5W - 5L
1,536 SR
Queue Stats
111W - 109L
1,471 Elo+
Party 2
Team Averages
Level 67
1,435 SR
1,479 Elo+

VS

Team Averages
Level 41
1,419 SR
1,451 Elo+
Tiamat
Tiamat
Sirblah23
Tiamat
Level 45
God Stats
23W - 21L
1,564 SR
Queue Stats
410W - 422L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
d1gdoug
Gilgamesh
Level 67
God Stats
6W - 5L
1,424 SR
Queue Stats
69W - 48L
1,579 Elo+
Party 1
Apollo
Apollo
wtchmelose
Apollo
Level 12
God Stats
6W - 9L
1,267 SR
Queue Stats
24W - 32L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Recoil2746
Nemesis
15
1 / 6 / 5
12,859
536
3,471
21,274
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
ntinneyjr13
Arachne
18
7 / 4 / 4
15,905
663
12,228
24,019
12,907
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
3 / 1 / 8
15,497
646
20,611
36,974
31,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sirblah23
Tiamat
19
7 / 4 / 2
15,341
639
32,147
16,084
13,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
d1gdoug
Gilgamesh
17
3 / 4 / 6
14,345
598
25,001
21,765
19,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
wtchmelose
Apollo
14
1 / 3 / 5
12,565
524
7,209
10,779
3,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
11
11
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Recoil2746
Nemesis
1
6
5
0.58
W
Tiamat
Sirblah23
Tiamat
7
4
2
2
W
Gilgamesh
d1gdoug
Gilgamesh
3
4
6
1.5
L
Arachne
ntinneyjr13
Arachne
7
4
4
2.25
L
3
1
8
7
W
Apollo
wtchmelose
Apollo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,310
Damage
64,357
82,267
Taken
48,628
54,156
Mitigated
37,124
37,603
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Recoil2746
Nemesis
3,471
1,455
897
3,885
21,274
9,265
0
9,817
10,907
0
42,668
W
Tiamat
Sirblah23
Tiamat
32,147
2,429
0
6,589
16,084
13,756
941
6,870
9,214
108,376
0
W
Gilgamesh
d1gdoug
Gilgamesh
25,001
5,639
0
4,311
21,765
19,383
827
8,192
13,573
948
83,271
L
Arachne
ntinneyjr13
Arachne
12,228
7,359
759
11,045
24,019
12,907
616
9,129
14,470
0
84,261
L
20,611
954
2,226
18,791
36,974
31,984
380
13,458
22,648
81,107
0
W
Apollo
wtchmelose
Apollo
7,209
4,424
0
1,856
10,779
3,985
2,177
5,885
4,894
0
30,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
42,251
310
Minions Killed
286
0
Camps Cleared
0
1,306,604
Distance Traveled
1,289,578
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,859
536
70
3
0
437,667
2
W
Tiamat
15,341
639
144
6
0
434,065
3
W
Gilgamesh
14,345
598
111
5
0
449,005
2
L
Arachne
15,905
663
113
5
0
440,965
1
L
Cthulhu
15,497
646
127
5
0
427,972
4
W
Apollo
12,565
524
31
1
0
406,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role