Player Matchup

Fafnir
Fafnir
I Madness I
Fafnir
Level 127
God Stats
2W - 1L
1,575 SR
Queue Stats
15W - 14L
1,300 Elo+
Party 1
Rama
Rama
JokersLegacy369
Rama
Level 121
God Stats
6W - 8L
1,586 SR
Queue Stats
120W - 96L
1,423 Elo+
Solo
Loki
Loki
LEROUXkiller
Loki
Level 76
God Stats
7W - 5L
1,556 SR
Queue Stats
177W - 173L
1,361 Elo+
Solo
Tiamat
Tiamat
Oryxs Grandma
Tiamat
Level 83
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 0L
1,684 Elo+
Solo
Bellona
Bellona
oxidopamine
Bellona
Level 112
God Stats
2W - 0L
1,717 SR
Queue Stats
11W - 11L
1,249 Elo+
Party 1
Team Averages
Level 104
1,626 SR
1,403 Elo+

VS

Team Averages
Level 107
1,472 SR
1,411 Elo+
Chiron
Chiron
Ceo Of Salt
Chiron
Level 38
God Stats
1W - 2L
1,534 SR
Queue Stats
48W - 51L
1,346 Elo+
Solo
King Arthur
King Arthur
Eleplex
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
RedneckMunchBox
Hachiman
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,413 Elo+
Solo
Kukulkan
Kukulkan
That Man Diesel
Kukulkan
Level 104
God Stats
24W - 27L
1,546 SR
Queue Stats
24W - 29L
1,417 Elo+
Solo
Thanatos
Thanatos
ryandris1
Thanatos
Level 156
God Stats
4W - 7L
1,279 SR
Queue Stats
255W - 264L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 1 / 7
9,412
784
5,329
13,306
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 2 / 4
10,523
877
8,186
8,678
3,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 7
9,790
816
7,527
11,567
6,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 6
9,560
797
9,696
10,196
7,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
oxidopamine
Bellona
17
8 / 3 / 7
11,418
952
13,791
13,215
15,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 1 / 4
9,343
779
8,596
6,677
2,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Eleplex
King Arthur
14
3 / 7 / 4
9,274
773
11,024
14,374
12,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
14
0 / 5 / 5
7,681
640
9,102
12,356
4,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
14
0 / 3 / 4
8,040
670
4,945
6,544
2,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ryandris1
Thanatos
15
3 / 7 / 2
9,139
762
5,905
11,852
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
23
Kills
9
9
Deaths
23
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
1
4
5
L
King Arthur
Eleplex
King Arthur
3
7
4
0.71
W
Fafnir
1
1
7
4.5
W
7
2
4
4.5
W
4
3
7
2.5
W
3
0
6
6
L
Hachiman
0
5
5
0.5
L
Kukulkan
0
3
4
0.67
W
Bellona
oxidopamine
Bellona
8
3
7
3.83
L
Thanatos
ryandris1
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,529
Damage
39,572
56,962
Taken
51,803
48,568
Mitigated
29,537
13,306
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,596
2,361
1,699
2,661
6,677
2,641
1
3,473
3,079
0
32,657
L
King Arthur
Eleplex
King Arthur
11,024
1,182
0
0
14,374
12,225
0
3,536
10,689
0
23,051
W
Fafnir
5,329
1,769
0
3,895
13,306
15,151
76
1,628
11,678
18,555
0
W
8,186
6,039
0
0
8,678
3,938
1,666
1,473
7,205
0
28,572
W
7,527
3,297
588
3,193
11,567
6,926
2,243
1,046
10,521
0
32,305
W
9,696
1,940
0
2,756
10,196
7,492
503
759
9,437
33,113
0
L
Hachiman
9,102
4,182
0
1,916
12,356
4,661
0
3,921
8,335
0
30,470
L
Kukulkan
4,945
381
0
0
6,544
2,932
557
706
5,813
30,906
0
W
Bellona
oxidopamine
Bellona
13,791
4,964
0
2,874
13,215
15,061
11
1,104
12,111
0
38,939
L
Thanatos
ryandris1
Thanatos
5,905
1,506
0
4,607
11,852
7,078
0
3,784
7,968
0
20,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,703
Gold Earned
43,477
251
Minions Killed
254
10
Camps Cleared
7
1,128,963
Distance Traveled
1,013,575
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,343
779
70
6
0
228,219
3
L
King Arthur
9,274
773
21
2
0
228,980
0
W
Fafnir
9,412
784
29
2
0
227,970
4
W
Rama
10,523
877
49
4
1
216,787
0
W
Loki
9,790
816
51
4
3
225,824
4
W
Tiamat
9,560
797
67
6
3
226,556
0
L
Hachiman
7,681
640
54
5
1
180,495
0
L
Kukulkan
8,040
670
66
6
0
183,833
0
W
Bellona
11,418
952
55
5
3
231,826
0
L
Thanatos
9,139
762
43
4
6
192,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role