Player Matchup

Sobek
Sobek
Arkyona
Sobek
Level 7
God Stats
0W - 3L
1,183 SR
Queue Stats
3W - 8L
986 Elo+
Solo
Mercury
Mercury
BlueBomber646
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 83L
1,225 Elo+
Solo
Ymir
Ymir
druidman99
Ymir
Level 17
God Stats
1W - 3L
1,672 SR
Queue Stats
14W - 23L
1,384 Elo+
Solo
Team Averages
Level 31
1,452 SR
1,198 Elo+

VS

Team Averages
Level 18
1,353 SR
1,013 Elo+
Cupid
Cupid
AnaHargreeves
Cupid
Level 15
God Stats
3W - 8L
1,268 SR
Queue Stats
5W - 23L
894 Elo+
Party 1
Skadi
Skadi
YoungColt69
Skadi
Level 29
God Stats
34W - 35L
1,291 SR
Queue Stats
39W - 42L
1,222 Elo+
Solo
Ares
Ares
cyn_hj
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 27L
924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arkyona
Sobek
11
1 / 3 / 5
8,393
699
8,231
15,191
18,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
11
5 / 5 / 1
8,725
727
7,155
11,529
4,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 7 / 3
6,893
574
96
7,709
2,942

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 7
9,062
755
4,033
6,783
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 1 / 4
9,400
783
14,667
7,708
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
cyn_hj
Ares
11
3 / 2 / 8
8,819
735
5,637
11,177
8,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
13
15
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Sobek
Arkyona
Sobek
1
3
5
1.17
L
Mercury
5
5
1
1.1
W
6
1
4
8
W
Ares
cyn_hj
Ares
3
2
8
3.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,482
Damage
24,337
34,429
Taken
25,668
25,913
Mitigated
14,781
4,590
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,033
3,386
902
1,534
6,783
2,951
1,560
1,911
4,872
0
19,825
L
Sobek
Arkyona
Sobek
8,231
1,460
0
3,942
15,191
18,443
0
2,416
12,775
19,617
0
L
Mercury
7,155
2,098
0
648
11,529
4,528
0
1,941
9,588
0
29,764
W
14,667
9,595
0
570
7,708
3,410
1,192
2,313
5,395
0
54,506
W
Ares
cyn_hj
Ares
5,637
1,874
612
1,344
11,177
8,420
367
4,457
6,720
16,587
0
L
96
96
0
0
7,709
2,942
0
1,324
6,385
6,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
27,281
73
Minions Killed
114
0
Camps Cleared
0
550,436
Distance Traveled
653,563
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,062
755
33
3
0
204,160
0
L
Sobek
8,393
699
22
2
0
226,063
1
L
Mercury
8,725
727
48
4
0
225,880
1
W
Skadi
9,400
783
66
6
0
222,107
0
W
Ares
8,819
735
15
1
0
227,296
1
L
Ymir
6,893
574
3
0
0
98,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role