Player Matchup

Aphrodite
Aphrodite
Silver II
ALEX64MER01
Aphrodite
Silver II
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 55L
1,085 MMR
Solo
Thanatos
Thanatos
Bronze III
Anymels
Thanatos
Bronze III
Level 87
God Stats
3W - 2L
1,630 SR
Queue Stats
75W - 85L
1,051 MMR
Party 1
Achilles
Achilles
Silver I
R1chHard1816
Achilles
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver V
itachi1331
Rama
Silver V
Level 109
God Stats
3W - 8L
1,406 SR
Queue Stats
69W - 80L
1,142 MMR
Party 1
Tiamat
Tiamat
Silver II
xXDARKILLEDXx
Tiamat
Silver II
Level 114
God Stats
3W - 1L
1,829 SR
Queue Stats
37W - 49L
1,207 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,573 SR
1,197 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,536 SR
1,115 MMR
Ao Kuang
Ao Kuang
Silver I
AlberttWesker
Ao Kuang
Silver I
Level 146
God Stats
7W - 7L
1,539 SR
Queue Stats
488W - 511L
1,102 MMR
Solo
Medusa
Medusa
Bronze I
NtoxHalfrican
Medusa
Bronze I
Level 123
God Stats
4W - 7L
1,211 SR
Queue Stats
32W - 51L
1,060 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
SiKHaZe
Tsukuyomi
Gold V
Level 109
God Stats
8W - 9L
1,582 SR
Queue Stats
79W - 84L
1,209 MMR
Solo
King Arthur
King Arthur
Silver I
TheKoolKat
King Arthur
Silver I
Level 107
God Stats
24W - 17L
1,688 SR
Queue Stats
312W - 311L
1,139 MMR
Solo
Guan Yu
Guan Yu
Silver I
xxxPowerPoint
Guan Yu
Silver I
Level 79
God Stats
9W - 13L
1,662 SR
Queue Stats
117W - 141L
1,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALEX64MER01
Aphrodite
19
4 / 5 / 17
13,809
531
17,336
19,194
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Anymels
Thanatos
20
5 / 4 / 17
13,927
536
9,028
18,318
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
R1chHard1816
Achilles
20
3 / 5 / 8
13,879
534
13,848
23,743
26,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 1 / 11
16,193
623
22,951
17,547
7,952
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 4 / 13
15,919
612
32,991
20,971
17,054
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetAthenaApolloDanzaburouScylla

VS

Bans
CupidKhepriAnhurCabrakanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlberttWesker
Ao Kuang
16
1 / 9 / 4
10,606
408
8,766
22,922
9,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
1 / 7 / 3
12,096
465
10,911
20,201
8,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SiKHaZe
Tsukuyomi
19
5 / 10 / 1
12,545
483
10,307
22,624
12,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TheKoolKat
King Arthur
20
7 / 2 / 0
13,624
524
18,227
30,883
27,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
17
5 / 9 / 6
11,944
459
11,120
25,500
25,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
37
Kills
19
19
Deaths
37
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ALEX64MER01
Aphrodite
4
5
17
2.5
L
Ao Kuang
AlberttWesker
Ao Kuang
1
9
4
0.33
W
Thanatos
Anymels
Thanatos
5
4
17
3.38
L
1
7
3
0.36
W
Achilles
R1chHard1816
Achilles
3
5
8
1.4
L
Tsukuyomi
SiKHaZe
Tsukuyomi
5
10
1
0.55
L
King Arthur
TheKoolKat
King Arthur
7
2
0
3.5
W
11
1
11
16.5
W
14
4
13
5.13
L
Guan Yu
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,154
Damage
59,331
99,773
Taken
122,130
68,988
Mitigated
83,894
58,882
Healing
31,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ALEX64MER01
Aphrodite
17,336
3,010
6,901
9,906
19,194
8,788
1,730
3,035
16,159
64,235
0
L
Ao Kuang
AlberttWesker
Ao Kuang
8,766
1,709
0
4,421
22,922
9,524
0
13,474
9,130
54,311
4,252
W
Thanatos
Anymels
Thanatos
9,028
1,963
0
17,244
18,318
8,330
745
2,546
15,772
0
82,692
L
10,911
4,957
0
3,806
20,201
8,505
700
3,846
16,313
0
102,572
W
Achilles
R1chHard1816
Achilles
13,848
5,652
0
3,882
23,743
26,864
883
1,012
22,731
0
92,313
L
Tsukuyomi
SiKHaZe
Tsukuyomi
10,307
2,603
0
4,946
22,624
12,666
0
8,756
13,604
0
86,928
L
King Arthur
TheKoolKat
King Arthur
18,227
1,929
0
10,010
30,883
27,835
0
9,788
20,889
74
96,231
W
22,951
20,075
0
10,306
17,547
7,952
4,389
1,240
16,307
0
154,264
W
32,991
3,415
1,637
9,006
20,971
17,054
1,560
2,283
18,688
120,842
0
L
Guan Yu
11,120
868
1,306
6,531
25,500
25,364
0
13,425
11,867
148
41,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,727
Gold Earned
60,815
711
Minions Killed
674
0
Camps Cleared
0
2,530,885
Distance Traveled
2,379,353
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,809
531
89
3
0
468,671
5
L
Ao Kuang
10,606
408
119
5
0
447,445
6
W
Thanatos
13,927
536
129
5
0
516,593
8
L
Medusa
12,096
465
168
6
0
439,652
4
W
Achilles
13,879
534
128
5
0
522,932
5
L
Tsukuyomi
12,545
483
154
6
0
495,607
2
L
King Arthur
13,624
524
170
7
0
524,349
2
W
Rama
16,193
623
196
8
0
504,796
11
W
Tiamat
15,919
612
169
7
0
517,893
9
L
Guan Yu
11,944
459
63
2
0
472,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role