Player Matchup

Aphrodite
Aphrodite
Lunarian-Empress
Aphrodite
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 60L
1,048 Elo+
Solo
Neith
Neith
Pawbz
Neith
Level 25
God Stats
0W - 1L
1,032 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ProdigySmoke
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
SPAZZDUCK3004
Gilgamesh
Level 17
God Stats
0W - 3L
1,241 SR
Queue Stats
24W - 45L
1,164 Elo+
Solo
Vamana
Vamana
Spilex95
Vamana
Level 9
God Stats
71W - 70L
1,388 SR
Queue Stats
122W - 135L
1,316 Elo+
Solo
Team Averages
Level 13
1,332 SR
1,265 Elo+

VS

Team Averages
Level 19
1,352 SR
1,331 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Shae97
Chang'e
Level 27
God Stats
10W - 10L
1,041 SR
Queue Stats
194W - 253L
1,321 Elo+
Solo
Ne Zha
Ne Zha
Swiftcullen
Ne Zha
Level 16
God Stats
4W - 4L
1,267 SR
Queue Stats
16W - 9L
1,248 Elo+
Solo
Gilgamesh
Gilgamesh
deer942hungry
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,237 Elo+
Solo
Hel
Hel
defkyd
Hel
Level 28
God Stats
29W - 20L
1,452 SR
Queue Stats
266W - 293L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
1 / 8 / 5
9,126
913
2,761
9,956
5,453
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pawbz
Neith
16
6 / 4 / 5
11,223
1,122
20,971
16,899
7,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 11 / 8
10,645
1,065
9,987
22,870
26,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SPAZZDUCK3004
Gilgamesh
17
2 / 18 / 9
10,355
1,036
20,632
30,640
16,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
Spilex95
Vamana
14
2 / 2 / 4
9,174
917
2,603
5,935
2,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
17 / 0 / 19
12,767
1,277
26,355
10,790
4,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Shae97
Chang'e
19
6 / 1 / 33
11,732
1,173
11,692
12,644
5,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
17
9 / 7 / 20
12,026
1,203
13,710
13,017
5,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
deer942hungry
Gilgamesh
17
2 / 6 / 25
10,251
1,025
9,295
15,543
12,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
defkyd
Hel
19
9 / 1 / 31
12,481
1,248
19,664
12,445
5,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
171
15
Kills
43
43
Deaths
15
31
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
17
0
19
26.5
L
Aphrodite
1
8
5
0.44
L
Neith
Pawbz
Neith
6
4
5
2.13
L
4
11
8
0.73
L
Gilgamesh
SPAZZDUCK3004
Gilgamesh
2
18
9
0.36
W
Chang'e
Shae97
Chang'e
6
1
33
22.5
L
Vamana
Spilex95
Vamana
2
2
4
2
W
Ne Zha
9
7
20
2.71
W
Gilgamesh
deer942hungry
Gilgamesh
2
6
25
2.42
W
Hel
defkyd
Hel
9
1
31
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,954
Damage
80,716
86,300
Taken
64,439
58,438
Mitigated
33,261
5,469
Healing
26,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,355
16,717
0
3,027
10,790
4,889
0
1,199
9,591
0
48,674
L
Aphrodite
2,761
881
97
1,285
9,956
5,453
0
2,379
7,577
7,776
0
L
Neith
Pawbz
Neith
20,971
9,563
0
2,915
16,899
7,459
0
3,634
13,265
0
49,651
L
9,987
1,207
0
110
22,870
26,298
0
9,132
13,738
22,041
0
L
Gilgamesh
SPAZZDUCK3004
Gilgamesh
20,632
4,415
0
281
30,640
16,703
0
14,020
16,620
0
40,157
W
Chang'e
Shae97
Chang'e
11,692
2,584
5,706
3,795
12,644
5,326
0
3,336
9,308
20,595
0
L
Vamana
Spilex95
Vamana
2,603
1,006
0
781
5,935
2,525
0
2,191
3,744
0
4,377
W
Ne Zha
13,710
8,244
760
776
13,017
5,410
0
2,823
10,194
0
26,725
W
Gilgamesh
deer942hungry
Gilgamesh
9,295
3,871
0
1,423
15,543
12,609
0
3,431
12,112
0
20,316
W
Hel
defkyd
Hel
19,664
3,319
5,874
5,425
12,445
5,027
0
1,959
10,486
42,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,523
Gold Earned
59,257
140
Minions Killed
179
2
Camps Cleared
1
672,742
Distance Traveled
871,156
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,767
1,277
49
5
0
172,626
0
L
Aphrodite
9,126
913
16
2
0
76,289
0
L
Neith
11,223
1,122
60
6
0
182,937
1
L
Ymir
10,645
1,065
30
3
0
141,646
0
L
Gilgamesh
10,355
1,036
28
3
1
183,873
0
W
Chang'e
11,732
1,173
37
4
1
193,980
0
L
Vamana
9,174
917
6
1
1
87,997
0
W
Ne Zha
12,026
1,203
29
3
0
152,264
1
W
Gilgamesh
10,251
1,025
15
2
0
158,139
0
W
Hel
12,481
1,248
49
5
0
194,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role