Player Matchup

Tiamat
Tiamat
Diegol2304
Tiamat
Level 29
God Stats
2W - 5L
1,391 SR
Queue Stats
144W - 163L
1,329 Elo+
Solo
Cerberus
Cerberus
ILoveRedBull19
Cerberus
Level 28
God Stats
13W - 21L
1,417 SR
Queue Stats
183W - 242L
1,229 Elo+
Solo
Thor
Thor
Jero-Juan-Pro
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,046 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jose__Gamer45
Tsukuyomi
Level 16
God Stats
15W - 28L
1,169 SR
Queue Stats
24W - 42L
1,317 Elo+
Party 1
Ymir
Ymir
cocochano10
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,500 Elo+
Party 1
Team Averages
Level 17
1,395 SR
1,284 Elo+

VS

Team Averages
Level 23
1,429 SR
1,370 Elo+
Serqet
Serqet
Lorn Nightmare
Serqet
Level 26
God Stats
96W - 104L
1,451 SR
Queue Stats
126W - 139L
1,339 Elo+
Solo
Arachne
Arachne
MisterJAY9023
Arachne
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 41L
1,500 Elo+
Solo
Bellona
Bellona
Pope_Alope49
Bellona
Level 24
God Stats
50W - 50L
1,442 SR
Queue Stats
89W - 107L
1,371 Elo+
Party 2
Kali
Kali
STEAKSANDWHICH22
Kali
Level 24
God Stats
24W - 27L
1,315 SR
Queue Stats
71W - 75L
1,279 Elo+
Party 2
Anhur
Anhur
larrow
Anhur
Level 26
God Stats
14W - 15L
1,440 SR
Queue Stats
18W - 18L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Diegol2304
Tiamat
20
9 / 3 / 1
14,589
521
28,926
19,596
14,970
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
17
1 / 7 / 2
11,152
398
4,173
19,902
9,498
14
1 / 11 / 5
10,238
366
4,180
18,222
6,051
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Jose__Gamer45
Tsukuyomi
19
8 / 7 / 4
13,064
467
18,318
19,779
8,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 13 / 0
7,889
282
1,046
17,982
15,399
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 3
15,787
564
7,099
24,659
21,180
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
15
2 / 5 / 3
12,275
438
2,229
16,905
7,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Pope_Alope49
Bellona
20
12 / 6 / 7
15,707
561
27,362
25,345
21,411
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
14 / 4 / 4
15,145
541
17,240
16,910
7,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
larrow
Anhur
20
7 / 1 / 3
14,444
516
10,817
16,258
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
19
Kills
39
41
Deaths
19
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Diegol2304
Tiamat
9
3
1
3.17
L
Cerberus
1
7
2
0.29
L
1
11
5
0.32
L
Tsukuyomi
Jose__Gamer45
Tsukuyomi
8
7
4
1.43
W
4
3
3
1.83
W
Arachne
2
5
3
0.7
W
Bellona
Pope_Alope49
Bellona
12
6
7
2.58
W
14
4
4
4
L
0
13
0
0
W
Anhur
larrow
Anhur
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,643
Damage
64,747
95,481
Taken
100,077
54,584
Mitigated
63,139
10,504
Healing
25,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Diegol2304
Tiamat
28,926
1,359
59
6,530
19,596
14,970
1,280
307
18,405
115,667
0
L
Cerberus
4,173
143
0
1,734
19,902
9,498
179
443
19,077
51,415
0
L
4,180
1,553
0
300
18,222
6,051
198
203
17,971
0
33,633
L
Tsukuyomi
Jose__Gamer45
Tsukuyomi
18,318
2,293
0
1,095
19,779
8,666
298
0
19,779
0
69,200
W
7,099
1,667
0
7,204
24,659
21,180
4,125
4,861
19,528
18,164
110,776
W
Arachne
2,229
1,682
0
4,878
16,905
7,241
699
6,901
9,490
0
41,567
W
Bellona
Pope_Alope49
Bellona
27,362
14,889
429
3,722
25,345
21,411
3,506
8,756
16,241
0
82,827
W
17,240
14,605
0
2,809
16,910
7,122
956
7,090
9,626
0
54,994
L
1,046
580
0
786
17,982
15,399
0
0
17,982
21,966
0
W
Anhur
larrow
Anhur
10,817
4,931
0
6,847
16,258
6,185
6,505
5,025
11,047
0
98,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,932
Gold Earned
73,358
441
Minions Killed
602
0
Camps Cleared
0
2,136,924
Distance Traveled
2,357,558
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,589
521
176
6
0
449,954
0
L
Cerberus
11,152
398
89
3
0
372,609
2
L
Thor
10,238
366
29
1
0
445,726
1
L
Tsukuyomi
13,064
467
120
4
0
561,794
1
W
Serqet
15,787
564
175
6
0
529,788
4
W
Arachne
12,275
438
72
3
0
369,973
0
W
Bellona
15,707
561
122
4
0
492,496
2
W
Kali
15,145
541
88
3
0
479,063
0
L
Ymir
7,889
282
27
1
0
306,841
3
W
Anhur
14,444
516
145
5
0
486,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role