Player Matchup

Scylla
Scylla
IamWARcow
Scylla
Level 25
God Stats
14W - 15L
1,575 SR
Queue Stats
71W - 73L
1,498 Elo+
Party 3
Sylvanus
Sylvanus
MidNaitas
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,737 Elo+
Party 2
Bakasura
Bakasura
SinGiD
Bakasura
Level 102
God Stats
11W - 7L
1,804 SR
Queue Stats
89W - 75L
1,501 Elo+
Party 2
Neith
Neith
Tadisslo
Neith
Level 12
God Stats
4W - 5L
1,507 SR
Queue Stats
8W - 11L
1,737 Elo+
Party 2
Amaterasu
Amaterasu
snoggin0noggin
Amaterasu
Level 16
God Stats
7W - 3L
1,656 SR
Queue Stats
35W - 43L
1,392 Elo+
Party 3
Team Averages
Level 33
1,608 SR
1,573 Elo+

VS

Team Averages
Level 28
1,554 SR
1,597 Elo+
Ares
Ares
JeanBy2002
Ares
Level 7
God Stats
1W - 1L
1,233 SR
Queue Stats
3W - 1L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
WizzardDes321
Cernunnos
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 51L
1,683 Elo+
Party 1
King Arthur
King Arthur
WusselRestbr00k
King Arthur
Level 27
God Stats
1W - 2L
1,740 SR
Queue Stats
12W - 16L
1,501 Elo+
Solo
Discordia
Discordia
XZONEX9
Discordia
Level 66
God Stats
115W - 92L
1,592 SR
Queue Stats
279W - 252L
1,572 Elo+
Party 1
Thor
Thor
lanzatugaaa
Thor
Level 26
God Stats
3W - 1L
1,704 SR
Queue Stats
11W - 4L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IamWARcow
Scylla
17
3 / 15 / 8
11,059
425
16,482
23,941
9,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
MidNaitas
Sylvanus
14
0 / 11 / 4
9,249
356
5,876
18,090
14,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
SinGiD
Bakasura
20
13 / 10 / 4
15,140
582
24,954
26,400
15,465
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Tadisslo
Neith
16
0 / 11 / 9
10,378
399
8,422
15,835
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
snoggin0noggin
Amaterasu
19
5 / 3 / 5
12,923
497
9,148
16,294
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 14
13,271
510
10,499
18,916
19,970
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
WizzardDes321
Cernunnos
20
17 / 1 / 9
18,921
728
27,645
26,599
13,078
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
WusselRestbr00k
King Arthur
18
8 / 4 / 18
13,825
532
14,258
27,600
22,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
XZONEX9
Discordia
20
15 / 3 / 8
15,348
590
18,246
17,984
7,390
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 7 / 17
14,501
558
10,223
20,674
10,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
21
Kills
50
50
Deaths
21
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
IamWARcow
Scylla
3
15
8
0.47
W
4
6
14
1.83
L
Sylvanus
MidNaitas
Sylvanus
0
11
4
0.18
L
Bakasura
SinGiD
Bakasura
13
10
4
1.5
L
Neith
Tadisslo
Neith
0
11
9
0.41
W
Cernunnos
WizzardDes321
Cernunnos
17
1
9
21.5
W
King Arthur
WusselRestbr00k
King Arthur
8
4
18
4.25
W
Discordia
XZONEX9
Discordia
15
3
8
6.33
W
6
7
17
2.07
L
Amaterasu
snoggin0noggin
Amaterasu
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,882
Damage
80,871
100,560
Taken
111,773
53,872
Mitigated
72,763
14,773
Healing
37,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
IamWARcow
Scylla
16,482
1,284
0
2,760
23,941
9,329
0
9,555
13,904
64,149
0
W
10,499
1,039
0
763
18,916
19,970
944
3,181
13,419
34,974
0
L
Sylvanus
MidNaitas
Sylvanus
5,876
1,742
214
1,788
18,090
14,388
308
5,886
12,110
29,276
6,503
L
Bakasura
SinGiD
Bakasura
24,954
16,498
0
4,037
26,400
15,465
0
6,899
19,334
0
83,438
L
Neith
Tadisslo
Neith
8,422
3,816
0
1,745
15,835
6,073
632
2,518
13,086
0
41,602
W
Cernunnos
WizzardDes321
Cernunnos
27,645
20,501
0
17,339
26,599
13,078
5,542
4,853
21,117
0
192,631
W
King Arthur
WusselRestbr00k
King Arthur
14,258
2,484
0
8,551
27,600
22,066
882
3,104
23,517
0
62,014
W
Discordia
XZONEX9
Discordia
18,246
1,632
451
7,357
17,984
7,390
2,624
4,804
12,100
103,120
0
W
10,223
2,218
0
3,442
20,674
10,259
2,873
5,209
14,670
0
76,144
L
Amaterasu
snoggin0noggin
Amaterasu
9,148
3,099
0
4,229
16,294
8,617
0
5,440
10,684
0
46,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,749
Gold Earned
75,866
412
Minions Killed
718
0
Camps Cleared
0
2,031,688
Distance Traveled
2,398,836
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,059
425
63
2
0
379,447
2
W
Ares
13,271
510
40
2
0
474,413
0
L
Sylvanus
9,249
356
59
2
0
323,543
2
L
Bakasura
15,140
582
147
6
0
483,662
0
L
Neith
10,378
399
66
3
0
335,561
6
W
Cernunnos
18,921
728
264
10
0
489,517
3
W
King Arthur
13,825
532
99
4
0
501,193
4
W
Discordia
15,348
590
189
7
0
484,956
2
W
Thor
14,501
558
126
5
0
448,757
4
L
Amaterasu
12,923
497
77
3
0
509,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role