Player Matchup

Cthulhu
Cthulhu
Hellmrik
Cthulhu
Level 18
God Stats
18W - 7L
1,810 SR
Queue Stats
217W - 169L
1,531 Elo+
Party 2
Izanami
Izanami
Sensata
Izanami
Level 21
God Stats
7W - 6L
1,705 SR
Queue Stats
199W - 200L
1,526 Elo+
Solo
Hel
Hel
THOBH
Hel
Level 18
God Stats
3W - 4L
1,563 SR
Queue Stats
75W - 74L
1,502 Elo+
Solo
Jing Wei
Jing Wei
VERMICIDDA
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 147L
1,561 Elo+
Party 2
The Morrigan
The Morrigan
jxlolx
The Morrigan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,616 SR
1,524 Elo+

VS

Team Averages
Level 33
1,538 SR
1,500 Elo+
Artemis
Artemis
ThaisPlicado
Artemis
Level 24
God Stats
24W - 12L
1,637 SR
Queue Stats
165W - 68L
1,623 Elo+
Solo
Zeus
Zeus
XineloVirado
Zeus
Level 28
God Stats
2W - 0L
1,515 SR
Queue Stats
66W - 63L
1,556 Elo+
Solo
Merlin
Merlin
chicanow
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,428 Elo+
Solo
Thor
Thor
claram-freire
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
gatobananado57
King Arthur
Level 87
God Stats
6W - 5L
1,540 SR
Queue Stats
30W - 34L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hellmrik
Cthulhu
20
4 / 6 / 25
13,807
1,062
18,019
24,796
31,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Sensata
Izanami
20
9 / 9 / 10
14,297
1,100
10,486
24,618
9,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
THOBH
Hel
19
4 / 7 / 17
13,014
1,001
11,357
22,139
9,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
VERMICIDDA
Jing Wei
20
7 / 10 / 18
13,900
1,069
19,299
21,880
8,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
jxlolx
The Morrigan
20
6 / 10 / 14
13,579
1,045
20,537
17,050
7,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ThaisPlicado
Artemis
20
17 / 5 / 14
16,766
1,290
38,275
18,408
14,743
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 4 / 5
15,802
1,216
23,457
12,258
4,301
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
chicanow
Merlin
20
5 / 1 / 22
13,868
1,067
19,244
8,580
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 14 / 13
11,825
910
2,350
19,031
7,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
gatobananado57
King Arthur
20
5 / 6 / 26
14,427
1,110
22,739
27,410
27,890
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
122
30
Kills
42
42
Deaths
30
84
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hellmrik
Cthulhu
4
6
25
2.75
L
Izanami
Sensata
Izanami
9
9
10
1.56
L
Hel
THOBH
Hel
4
7
17
1.79
W
Artemis
ThaisPlicado
Artemis
17
5
14
4.8
L
Jing Wei
VERMICIDDA
Jing Wei
7
10
18
1.6
W
15
4
5
4.38
W
Merlin
chicanow
Merlin
5
1
22
16
W
0
14
13
0.46
W
King Arthur
gatobananado57
King Arthur
5
6
26
3
L
The Morrigan
jxlolx
The Morrigan
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,698
Damage
106,065
110,483
Taken
85,687
65,839
Mitigated
57,838
21,730
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hellmrik
Cthulhu
18,019
861
2,192
2,559
24,796
31,651
0
11,344
13,233
42,532
0
L
Izanami
Sensata
Izanami
10,486
7,736
694
1,202
24,618
9,280
0
10,337
14,053
0
35,735
L
Hel
THOBH
Hel
11,357
300
8,594
5,736
22,139
9,189
0
6,208
15,735
26,238
0
W
Artemis
ThaisPlicado
Artemis
38,275
25,674
0
4,740
18,408
14,743
0
8,384
10,012
0
59,735
L
Jing Wei
VERMICIDDA
Jing Wei
19,299
16,481
242
242
21,880
8,613
0
9,309
12,343
0
32,564
W
23,457
2,067
0
630
12,258
4,301
0
7,396
4,850
56,106
0
W
Merlin
chicanow
Merlin
19,244
369
0
0
8,580
3,227
0
6,493
2,063
58,149
0
W
2,350
1,626
0
0
19,031
7,677
0
9,870
8,832
0
9,267
W
King Arthur
gatobananado57
King Arthur
22,739
3,339
0
0
27,410
27,890
0
14,660
12,750
2,388
42,801
L
The Morrigan
jxlolx
The Morrigan
20,537
5,617
0
269
17,050
7,106
0
5,872
10,554
40,867
3,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,597
Gold Earned
72,688
231
Minions Killed
267
6
Camps Cleared
11
1,295,257
Distance Traveled
1,113,189
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,807
1,062
45
3
0
302,008
0
L
Izanami
14,297
1,100
71
5
1
252,174
0
L
Hel
13,014
1,001
35
3
0
260,057
0
W
Artemis
16,766
1,290
38
3
9
238,962
1
L
Jing Wei
13,900
1,069
24
2
1
256,305
0
W
Zeus
15,802
1,216
84
6
0
214,416
0
W
Merlin
13,868
1,067
68
5
0
242,857
2
W
Thor
11,825
910
17
1
1
167,572
0
W
King Arthur
14,427
1,110
60
5
1
249,382
0
L
The Morrigan
13,579
1,045
56
4
4
224,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role