Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
thegrewy
Neith
Level 68
God Stats
2W - 2L
1,733 SR
Queue Stats
13W - 8L
1,688 Elo+
Party 2
Team Averages
Level 100
1,578 SR
1,563 Elo+

VS

Team Averages
Level 79
1,360 SR
1,484 Elo+
Ne Zha
Ne Zha
Dlamilla11
Ne Zha
Level 68
God Stats
7W - 11L
1,439 SR
Queue Stats
244W - 253L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
MTL_isma10
Sylvanus
Level 66
God Stats
3W - 4L
1,142 SR
Queue Stats
267W - 243L
1,511 Elo+
Party 1
Olorun
Olorun
ShadUB7
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 265L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 0 / 5
7,759
776
8,647
5,149
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
11
3 / 1 / 5
7,317
732
7,428
7,515
2,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
thegrewy
Neith
9
2 / 1 / 7
7,189
719
5,587
4,573
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dlamilla11
Ne Zha
9
2 / 5 / 0
6,514
651
5,908
9,656
3,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MTL_isma10
Sylvanus
9
0 / 3 / 2
6,467
647
2,946
10,705
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
ShadUB7
Olorun
8
0 / 2 / 2
6,022
602
3,147
6,424
2,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
5
7.5
W
Gilgamesh
 
Gilgamesh
3
1
5
5.5
L
Ne Zha
Dlamilla11
Ne Zha
2
5
0
0.4
L
Sylvanus
MTL_isma10
Sylvanus
0
3
2
0.33
L
Olorun
ShadUB7
Olorun
0
2
2
0.5
W
Neith
thegrewy
Neith
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
12,001
17,237
Taken
26,785
8,444
Mitigated
11,209
5,883
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,647
823
0
1,894
5,149
4,141
0
1,486
3,663
36,889
0
W
Gilgamesh
 
Gilgamesh
7,428
1,436
0
2,360
7,515
2,843
0
3,096
4,419
0
20,460
L
Ne Zha
Dlamilla11
Ne Zha
5,908
964
0
1,255
9,656
3,378
0
3,252
6,182
0
20,856
L
Sylvanus
MTL_isma10
Sylvanus
2,946
660
1,044
3,336
10,705
5,495
0
2,532
8,001
12,788
0
L
Olorun
ShadUB7
Olorun
3,147
773
1,239
1,497
6,424
2,336
0
2,463
3,843
18,351
0
W
Neith
thegrewy
Neith
5,587
2,524
0
1,629
4,573
1,460
210
1,539
3,034
0
18,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,265
Gold Earned
19,003
122
Minions Killed
92
0
Camps Cleared
0
525,885
Distance Traveled
490,233
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,759
776
59
6
0
191,143
1
W
Gilgamesh
7,317
732
31
3
0
197,046
2
L
Ne Zha
6,514
651
25
3
0
184,862
0
L
Sylvanus
6,467
647
31
3
0
148,253
0
L
Olorun
6,022
602
36
4
0
157,118
1
W
Neith
7,189
719
32
3
0
137,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role