Player Matchup

Neith
Neith
DGFZ
Neith
Level 7
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 2
Loki
Loki
Hein_ZZel
Loki
Level 7
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 2
Yemoja
Yemoja
NXGPANTEON
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,210 Elo+
Solo
Bellona
Bellona
TKilller
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
jrodriguess_x
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 6
1,393 SR
1,308 Elo+

VS

Team Averages
Level 18
1,608 SR
1,409 Elo+
Neith
Neith
Boriszin
Neith
Level 4
God Stats
2W - 1L
1,474 SR
Queue Stats
3W - 1L
1,503 Elo+
Party 1
Persephone
Persephone
Gertruda
Persephone
Level 17
God Stats
2W - 0L
1,712 SR
Queue Stats
16W - 23L
1,354 Elo+
Party 1
Yemoja
Yemoja
GraziZeyrek
Yemoja
Level 27
God Stats
60W - 60L
1,507 SR
Queue Stats
76W - 95L
1,422 Elo+
Party 1
Bacchus
Bacchus
KempachiBR
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,377 Elo+
Party 1
Ra
Ra
Quire
Ra
Level 17
God Stats
4W - 2L
1,845 SR
Queue Stats
15W - 18L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DGFZ
Neith
15
3 / 8 / 1
9,765
977
11,750
16,621
5,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
0 / 6 / 2
8,485
849
3,072
15,749
6,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
NXGPANTEON
Yemoja
15
1 / 7 / 3
9,156
916
8,069
13,325
5,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
TKilller
Bellona
15
1 / 11 / 4
9,042
904
4,984
21,491
15,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 13 / 1
8,597
860
966
22,310
9,497
Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boriszin
Neith
18
13 / 1 / 21
11,713
1,171
22,699
4,963
2,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Gertruda
Persephone
18
4 / 1 / 28
10,908
1,091
12,836
9,398
3,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
18
5 / 0 / 29
11,625
1,163
9,484
4,576
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
KempachiBR
Bacchus
19
18 / 1 / 21
12,652
1,265
20,743
9,942
12,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
17
5 / 2 / 23
10,482
1,048
13,142
6,350
2,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
167
5
Kills
45
45
Deaths
5
11
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Neith
Boriszin
Neith
13
1
21
23.5
L
Neith
DGFZ
Neith
3
8
1
0.44
W
Persephone
Gertruda
Persephone
4
1
28
18
W
Yemoja
5
0
29
19.5
L
Loki
0
6
2
0.17
W
Bacchus
KempachiBR
Bacchus
18
1
21
28.5
L
Yemoja
NXGPANTEON
Yemoja
1
7
3
0.36
W
Ra
5
2
23
8.25
L
Bellona
TKilller
Bellona
1
11
4
0.27
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,841
Damage
78,904
89,496
Taken
35,229
42,982
Mitigated
25,532
3,274
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Boriszin
Neith
22,699
16,350
0
1,887
4,963
2,106
0
1,274
3,689
0
37,956
L
Neith
DGFZ
Neith
11,750
5,828
0
736
16,621
5,921
0
12,710
3,911
0
40,201
W
Persephone
Gertruda
Persephone
12,836
2,791
68
1,914
9,398
3,545
0
1,951
7,447
27,067
0
W
Yemoja
9,484
1,010
1,536
1,330
4,576
4,231
0
1,951
2,625
22,349
0
L
Loki
3,072
241
0
0
15,749
6,037
0
11,464
4,285
0
12,371
W
Bacchus
KempachiBR
Bacchus
20,743
3,966
0
218
9,942
12,839
0
2,484
7,058
30,416
0
L
Yemoja
NXGPANTEON
Yemoja
8,069
1,155
246
1,901
13,325
5,565
0
8,018
5,307
20,687
0
W
Ra
13,142
2,038
1,183
858
6,350
2,811
0
1,472
4,878
33,480
0
L
Bellona
TKilller
Bellona
4,984
2,157
0
391
21,491
15,962
0
11,871
9,620
150
10,883
L
966
398
0
0
22,310
9,497
0
12,142
10,168
18,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
57,380
145
Minions Killed
181
3
Camps Cleared
4
641,576
Distance Traveled
776,104
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,713
1,171
32
3
1
112,707
1
L
Neith
9,765
977
72
7
1
158,181
0
W
Persephone
10,908
1,091
41
4
0
145,575
0
W
Yemoja
11,625
1,163
26
3
1
187,142
2
L
Loki
8,485
849
15
2
0
183,847
0
W
Bacchus
12,652
1,265
25
3
2
181,322
1
L
Yemoja
9,156
916
22
2
2
115,801
3
W
Ra
10,482
1,048
57
6
0
149,358
1
L
Bellona
9,042
904
5
1
0
99,628
0
L
Ymir
8,597
860
31
3
0
84,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role