Player Matchup

Bastet
Bastet
Silver I
DagoTheBabo
Bastet
Silver I
Level 160
God Stats
235W - 168L
1,641 SR
Queue Stats
639W - 664L
1,175 MMR
Solo
Chang'e
Chang'e
Silver III
FantomJedi
Chang'e
Silver III
Level 48
God Stats
0W - 1L
1,252 SR
Queue Stats
125W - 145L
1,178 MMR
Party 1
Neith
Neith
Silver II
KiNGONEHIT61
Neith
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,335 MMR
Party 2
Xing Tian
Xing Tian
Silver III
PRIME__CJ
Xing Tian
Silver III
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 220L
1,004 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
silent_death2008
Sun Wukong
Silver IV
Level 62
God Stats
1W - 2L
1,203 SR
Queue Stats
61W - 82L
1,308 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,419 SR
1,200 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,658 SR
1,193 MMR
Anhur
Anhur
Silver II
FiFouY17
Anhur
Silver II
Level 118
God Stats
7W - 6L
1,609 SR
Queue Stats
103W - 114L
1,292 MMR
Party 3
Merlin
Merlin
Silver II
GoldenGod95
Merlin
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 107L
1,113 MMR
Party 4
Cu Chulainn
Cu Chulainn
Gold IV
RealToshiro-
Cu Chulainn
Gold IV
Level 158
God Stats
35W - 23L
1,762 SR
Queue Stats
696W - 676L
1,236 MMR
Solo
Tiamat
Tiamat
Silver I
TheImplication99
Tiamat
Silver I
Level 145
God Stats
10W - 10L
1,569 SR
Queue Stats
173W - 171L
1,113 MMR
Party 4
Nemesis
Nemesis
Silver III
vinssey103
Nemesis
Silver III
Level 88
God Stats
7W - 7L
1,848 SR
Queue Stats
30W - 37L
1,210 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
2 / 5 / 1
12,683
437
11,004
22,045
8,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
FantomJedi
Chang'e
17
1 / 11 / 3
11,310
390
15,311
31,549
12,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 1
13,619
470
24,720
26,051
10,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
PRIME__CJ
Xing Tian
19
3 / 4 / 5
13,137
453
12,984
33,454
32,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
silent_death2008
Sun Wukong
20
3 / 8 / 4
12,979
448
22,131
34,047
35,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CthulhuIzanamiKing ArthurDanzaburouYmir

VS

Bans
AthenaScyllaAphroditeHeraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FiFouY17
Anhur
20
6 / 3 / 6
18,264
630
16,249
23,560
11,410
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
5 / 3 / 7
15,854
547
23,527
19,363
9,823
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
RealToshiro-
Cu Chulainn
20
10 / 3 / 8
17,991
620
29,774
43,297
45,415
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 4 / 10
16,201
559
31,983
22,167
18,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
vinssey103
Nemesis
20
6 / 0 / 9
16,423
566
12,220
23,708
17,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
13
Kills
34
34
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
5
1
0.5
L
Chang'e
FantomJedi
Chang'e
1
11
3
0.23
W
Anhur
FiFouY17
Anhur
6
3
6
3
W
Merlin
5
3
7
2.83
L
4
6
1
0.75
L
Xing Tian
PRIME__CJ
Xing Tian
3
4
5
1.38
W
Cu Chulainn
RealToshiro-
Cu Chulainn
10
3
8
4.67
W
7
4
10
3
L
Sun Wukong
silent_death2008
Sun Wukong
3
8
4
0.63
W
Nemesis
vinssey103
Nemesis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,150
Damage
113,753
147,146
Taken
132,095
100,640
Mitigated
103,222
43,124
Healing
55,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,004
2,576
0
6,642
22,045
8,853
2,234
6,287
15,536
0
105,656
L
Chang'e
FantomJedi
Chang'e
15,311
1,058
1,981
9,964
31,549
12,285
150
14,648
16,479
70,637
0
W
Anhur
FiFouY17
Anhur
16,249
10,944
0
11,055
23,560
11,410
2,942
4,745
18,815
0
151,168
W
Merlin
23,527
600
621
6,072
19,363
9,823
794
3,939
15,424
115,466
0
L
24,720
11,104
0
11,252
26,051
10,972
146
7,703
18,302
0
108,488
L
Xing Tian
PRIME__CJ
Xing Tian
12,984
450
0
5,229
33,454
32,753
0
15,825
16,937
46,586
0
W
Cu Chulainn
RealToshiro-
Cu Chulainn
29,774
3,899
0
15,732
43,297
45,415
772
10,873
32,424
16,466
113,342
W
31,983
3,280
894
9,176
22,167
18,815
3,007
4,614
17,553
108,782
0
L
Sun Wukong
silent_death2008
Sun Wukong
22,131
5,758
0
8,056
34,047
35,777
52
14,020
19,679
0
95,007
W
Nemesis
vinssey103
Nemesis
12,220
3,802
0
12,394
23,708
17,759
4,773
4,829
18,879
0
118,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,728
Gold Earned
84,733
687
Minions Killed
854
0
Camps Cleared
0
2,597,705
Distance Traveled
2,828,970
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,683
437
165
6
0
543,820
2
L
Chang'e
11,310
390
123
4
0
492,931
0
W
Anhur
18,264
630
191
7
0
508,217
6
W
Merlin
15,854
547
169
6
0
554,269
6
L
Neith
13,619
470
177
6
0
460,304
3
L
Xing Tian
13,137
453
81
3
0
612,612
11
W
Cu Chulainn
17,991
620
198
7
0
525,994
2
W
Tiamat
16,201
559
137
5
0
563,956
9
L
Sun Wukong
12,979
448
141
5
0
488,038
0
W
Nemesis
16,423
566
159
5
0
676,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role