Player Matchup

Athena
Athena
EIiana
Athena
Level 24
God Stats
5W - 3L
1,599 SR
Queue Stats
205W - 191L
1,506 Elo+
Solo
Sol
Sol
Laaang
Sol
Level 21
God Stats
7W - 10L
1,500 SR
Queue Stats
206W - 191L
1,239 Elo+
Solo
Zeus
Zeus
Lennoxaes
Zeus
Level 8
God Stats
87W - 62L
1,674 SR
Queue Stats
109W - 96L
1,437 Elo+
Solo
Danzaburou
Danzaburou
nizamsabian
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,353 Elo+
Solo
Hades
Hades
thehungest
Hades
Level 17
God Stats
30W - 20L
1,477 SR
Queue Stats
38W - 33L
1,390 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,385 Elo+

VS

Team Averages
Level 12
1,397 SR
1,428 Elo+
Thor
Thor
BreadNotOnYT
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
F1NGERBANGBANG
Izanami
Level 27
God Stats
46W - 34L
1,544 SR
Queue Stats
104W - 95L
1,476 Elo+
Solo
Heimdallr
Heimdallr
RageNCur
Heimdallr
Level 18
God Stats
1W - 3L
1,301 SR
Queue Stats
2W - 9L
1,354 Elo+
Party 1
Yemoja
Yemoja
Roromoutt
Yemoja
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Nox
Nox
Vexlanei
Nox
Level 10
God Stats
55W - 51L
1,139 SR
Queue Stats
400W - 406L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EIiana
Athena
17
4 / 1 / 23
10,582
962
14,072
11,907
15,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Laaang
Sol
18
9 / 1 / 22
12,026
1,093
15,144
7,283
3,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
17
9 / 3 / 16
10,993
999
16,604
8,209
3,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
nizamsabian
Danzaburou
17
2 / 3 / 24
10,924
993
6,386
7,938
3,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
19
16 / 1 / 17
13,419
1,220
21,621
11,774
7,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 3
9,284
844
4,690
16,803
5,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 10 / 1
11,174
1,016
19,938
19,446
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
RageNCur
Heimdallr
15
1 / 9 / 3
9,399
854
4,007
17,912
5,218
Yemoja
Roromoutt
Yemoja
17
1 / 7 / 5
11,313
1,028
3,409
15,302
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 6
10,406
946
9,825
10,374
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
27
40
Kills
9
9
Deaths
40
102
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
Athena
EIiana
Athena
4
1
23
15.5
L
5
10
1
0.55
W
Sol
Laaang
Sol
9
1
22
20
W
Zeus
9
3
16
5.67
L
Heimdallr
RageNCur
Heimdallr
1
9
3
0.28
L
Yemoja
Roromoutt
Yemoja
1
7
5
0.5
L
2
2
6
2.5
W
Danzaburou
nizamsabian
Danzaburou
2
3
24
4.67
W
Hades
16
1
17
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,827
Damage
41,869
47,111
Taken
79,837
32,478
Mitigated
31,805
7,145
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,690
1,422
0
0
16,803
5,590
0
14,099
2,704
0
16,650
W
Athena
EIiana
Athena
14,072
3,955
0
0
11,907
15,590
0
3,480
8,427
19,283
0
L
19,938
16,511
0
169
19,446
6,402
0
15,846
3,600
0
43,252
W
Sol
Laaang
Sol
15,144
5,651
0
1,911
7,283
3,070
0
1,790
5,493
36,971
0
W
Zeus
16,604
4,675
0
0
8,209
3,047
0
3,248
4,961
35,991
0
L
Heimdallr
RageNCur
Heimdallr
4,007
1,644
0
2
17,912
5,218
0
15,603
2,309
0
9,786
L
Yemoja
Roromoutt
Yemoja
3,409
1,406
714
818
15,302
11,406
0
12,718
2,584
9,746
0
L
9,825
1,063
0
428
10,374
3,189
0
9,175
1,199
23,900
0
W
Danzaburou
nizamsabian
Danzaburou
6,386
2,269
0
1,110
7,938
3,567
0
1,645
6,293
0
13,393
W
Hades
21,621
3,180
756
3,368
11,774
7,204
0
3,071
8,703
36,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,944
Gold Earned
51,576
173
Minions Killed
124
1
Camps Cleared
2
1,071,285
Distance Traveled
872,661
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,284
844
17
2
2
158,076
1
W
Athena
10,582
962
6
1
0
261,083
1
L
Izanami
11,174
1,016
51
5
0
184,283
0
W
Sol
12,026
1,093
61
6
1
203,723
0
W
Zeus
10,993
999
46
4
0
199,029
0
L
Heimdallr
9,399
854
10
1
0
186,490
1
L
Yemoja
11,313
1,028
12
1
0
147,674
0
L
Nox
10,406
946
34
3
0
196,138
0
W
Danzaburou
10,924
993
20
2
0
174,195
0
W
Hades
13,419
1,220
40
4
0
233,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role