Player Matchup

Ullr
Ullr
TheLordPopo
Ullr
Level 126
God Stats
9W - 8L
1,554 SR
Queue Stats
131W - 106L
1,702 Elo+
Party 1
Sylvanus
Sylvanus
WhoBice
Sylvanus
Level 159
God Stats
9W - 9L
1,503 SR
Queue Stats
496W - 455L
1,648 Elo+
Party 2
Yemoja
Yemoja
XavierKain
Yemoja
Level 153
God Stats
3W - 3L
1,250 SR
Queue Stats
55W - 54L
1,592 Elo+
Party 1
Apollo
Apollo
YuhPj
Apollo
Level 100
God Stats
69W - 51L
1,679 SR
Queue Stats
336W - 280L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
dslam27
Gilgamesh
Level 146
God Stats
22W - 13L
1,740 SR
Queue Stats
245W - 220L
1,692 Elo+
Party 1
Team Averages
Level 137
1,545 SR
1,650 Elo+

VS

Team Averages
Level 141
1,496 SR
1,642 Elo+
Ymir
Ymir
AzuriteCero96
Ymir
Level 148
God Stats
13W - 10L
1,668 SR
Queue Stats
201W - 162L
1,636 Elo+
Party 3
Izanami
Izanami
ChiraqStar
Izanami
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
51W - 37L
1,649 Elo+
Party 3
Chang'e
Chang'e
NotYoWaifu
Chang'e
Level 144
God Stats
4W - 4L
1,626 SR
Queue Stats
208W - 170L
1,619 Elo+
Party 3
Danzaburou
Danzaburou
Silvy02
Danzaburou
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
154W - 163L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
Topazu Tiger
Sun Wukong
Level 143
God Stats
1W - 4L
1,401 SR
Queue Stats
361W - 353L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 1
11,330
453
6,792
15,545
6,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
WhoBice
Sylvanus
16
0 / 8 / 3
9,800
392
9,849
19,797
19,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
XavierKain
Yemoja
16
1 / 6 / 1
9,566
383
7,362
16,488
7,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
YuhPj
Apollo
20
2 / 3 / 2
13,992
560
6,044
15,466
6,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
dslam27
Gilgamesh
20
5 / 5 / 0
12,206
488
17,873
25,163
14,327
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 19
13,666
547
7,923
17,721
24,588
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ChiraqStar
Izanami
19
2 / 4 / 5
12,938
518
11,217
15,235
9,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
NotYoWaifu
Chang'e
20
10 / 1 / 7
15,450
618
18,924
20,145
10,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Silvy02
Danzaburou
20
3 / 3 / 9
15,549
622
13,583
18,018
7,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Topazu Tiger
Sun Wukong
20
9 / 0 / 9
15,442
618
13,530
20,018
13,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
8
Kills
26
26
Deaths
8
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
0
19
11.5
W
Izanami
ChiraqStar
Izanami
2
4
5
1.13
W
Chang'e
NotYoWaifu
Chang'e
10
1
7
13.5
W
Danzaburou
Silvy02
Danzaburou
3
3
9
2.5
L
0
4
1
0.13
W
Sun Wukong
Topazu Tiger
Sun Wukong
9
0
9
13.5
L
Sylvanus
WhoBice
Sylvanus
0
8
3
0.19
L
Yemoja
XavierKain
Yemoja
1
6
1
0.25
L
Apollo
YuhPj
Apollo
2
3
2
1
L
Gilgamesh
dslam27
Gilgamesh
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,920
Damage
65,177
92,459
Taken
91,137
54,401
Mitigated
65,640
18,974
Healing
45,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,923
998
0
800
17,721
24,588
650
3,645
13,905
24,995
0
W
Izanami
ChiraqStar
Izanami
11,217
5,386
0
4,414
15,235
9,681
2,688
1,545
13,616
0
79,013
W
Chang'e
NotYoWaifu
Chang'e
18,924
1,048
6,960
13,563
20,145
10,606
245
5,617
14,209
146,900
0
W
Danzaburou
Silvy02
Danzaburou
13,583
8,503
0
8,443
18,018
7,661
123
3,048
14,866
0
141,407
L
6,792
2,685
0
24
15,545
6,522
305
5,234
10,311
0
96,315
W
Sun Wukong
Topazu Tiger
Sun Wukong
13,530
3,355
0
10,883
20,018
13,104
3,699
2,439
17,534
0
128,635
L
Sylvanus
WhoBice
Sylvanus
9,849
957
1,052
3,640
19,797
19,921
257
6,713
12,924
51,920
10,861
L
Yemoja
XavierKain
Yemoja
7,362
149
1,062
919
16,488
7,433
0
6,964
9,444
48,210
0
L
Apollo
YuhPj
Apollo
6,044
4,873
0
6,774
15,466
6,198
1,150
2,623
12,843
0
112,522
L
Gilgamesh
dslam27
Gilgamesh
17,873
5,879
0
5,503
25,163
14,327
285
5,313
19,610
0
86,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
73,045
728
Minions Killed
811
0
Camps Cleared
0
2,121,414
Distance Traveled
2,331,852
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,666
547
23
1
0
492,804
9
W
Izanami
12,938
518
138
6
0
359,288
3
W
Chang'e
15,450
618
249
10
0
493,074
7
W
Danzaburou
15,549
622
204
8
0
447,752
7
L
Ullr
11,330
453
164
7
0
459,946
3
W
Sun Wukong
15,442
618
197
8
0
538,934
3
L
Sylvanus
9,800
392
97
4
0
326,895
1
L
Yemoja
9,566
383
95
4
0
408,705
1
L
Apollo
13,992
560
237
9
0
450,011
12
L
Gilgamesh
12,206
488
135
5
0
475,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role