Player Matchup

Janus
Janus
Silver II
Asdwi
Janus
Silver II
Level 123
God Stats
4W - 3L
1,786 SR
Queue Stats
241W - 247L
1,036 MMR
Party 1
Horus
Horus
Silver I
Card Com3t
Horus
Silver I
Level 159
God Stats
3W - 0L
1,251 SR
Queue Stats
105W - 107L
1,160 MMR
Solo
Thanatos
Thanatos
Silver I
DustBurn90
Thanatos
Silver I
Level 124
God Stats
9W - 12L
1,456 SR
Queue Stats
216W - 224L
1,144 MMR
Solo
Izanami
Izanami
Silver I
HansestadtH
Izanami
Silver I
Level 102
God Stats
23W - 18L
1,519 SR
Queue Stats
142W - 143L
1,165 MMR
Solo
Ymir
Ymir
Gold V
Weedyc
Ymir
Gold V
Level 113
God Stats
69W - 48L
1,622 SR
Queue Stats
579W - 581L
1,273 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,527 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,521 SR
1,233 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
SaphirKing
Aphrodite
Silver I
Level 123
God Stats
16W - 14L
1,381 SR
Queue Stats
400W - 402L
1,136 MMR
Solo
Pele
Pele
Silver I
TarekAym
Pele
Silver I
Level 124
God Stats
35W - 26L
1,614 SR
Queue Stats
228W - 251L
1,119 MMR
Solo
Apollo
Apollo
Bronze III
Veiga__18
Apollo
Bronze III
Level 43
God Stats
2W - 2L
1,558 SR
Queue Stats
3W - 7L
1,352 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
hectorteranr
Kumbhakarna
Silver II
Level 68
God Stats
4W - 12L
1,550 SR
Queue Stats
126W - 126L
1,059 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asdwi
Janus
14
0 / 1 / 2
8,492
531
10,137
5,544
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
13
3 / 0 / 5
8,504
532
4,538
9,038
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
DustBurn90
Thanatos
14
1 / 1 / 4
8,310
519
4,020
11,532
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
HansestadtH
Izanami
15
5 / 0 / 3
9,443
590
8,005
7,563
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Weedyc
Ymir
17
4 / 1 / 1
10,532
658
14,120
12,882
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
DanzaburouSetScyllaGuan YuAthena

VS

Bans
Cu ChulainnNemesisCthulhuAo KuangChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 4 / 0
7,694
481
8,772
14,891
8,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
SaphirKing
Aphrodite
14
2 / 1 / 0
7,880
493
6,372
10,020
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
15
0 / 1 / 0
8,131
508
2,525
12,062
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
Veiga__18
Apollo
12
0 / 3 / 0
6,900
431
3,699
8,695
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
hectorteranr
Kumbhakarna
11
0 / 4 / 1
6,813
426
2,864
13,732
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
3
3
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
Janus
Asdwi
Janus
0
1
2
1
W
Horus
3
0
5
5.5
W
Thanatos
DustBurn90
Thanatos
1
1
4
3
W
Izanami
HansestadtH
Izanami
5
0
3
6.5
L
Aphrodite
SaphirKing
Aphrodite
2
1
0
2
L
Pele
0
1
0
0
L
Apollo
Veiga__18
Apollo
0
3
0
0
W
Ymir
Weedyc
Ymir
4
1
1
4.5
L
Kumbhakarna
hectorteranr
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
24,232
46,559
Taken
59,400
28,311
Mitigated
27,497
26,550
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,772
3,627
0
3,690
14,891
8,270
0
10,546
4,345
0
50,990
W
Janus
Asdwi
Janus
10,137
99
0
1,642
5,544
2,260
105
3,555
1,989
66,825
0
W
Horus
4,538
2,132
1,875
3,623
9,038
7,693
0
2,561
6,477
0
12,731
W
Thanatos
DustBurn90
Thanatos
4,020
1,081
1,073
7,924
11,532
4,370
160
2,167
9,365
0
66,335
W
Izanami
HansestadtH
Izanami
8,005
5,925
0
3,573
7,563
3,239
1,413
953
6,610
0
77,653
L
Aphrodite
SaphirKing
Aphrodite
6,372
151
4,696
7,668
10,020
5,299
0
4,665
5,065
49,171
0
L
Pele
2,525
544
0
4,903
12,062
4,134
0
3,676
8,322
0
64,294
L
Apollo
Veiga__18
Apollo
3,699
2,499
0
2,392
8,695
3,232
232
0
8,695
0
45,817
W
Ymir
Weedyc
Ymir
14,120
4,640
0
6,840
12,882
10,749
0
0
12,882
72,568
2,314
L
Kumbhakarna
hectorteranr
Kumbhakarna
2,864
611
0
1,434
13,732
6,562
79
4,277
9,179
22,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,281
Gold Earned
37,418
571
Minions Killed
472
0
Camps Cleared
0
1,492,202
Distance Traveled
1,496,342
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,694
481
106
7
0
286,104
6
W
Janus
8,492
531
140
9
0
299,697
5
W
Horus
8,504
532
24
2
0
324,011
3
W
Thanatos
8,310
519
102
6
0
323,253
5
W
Izanami
9,443
590
140
9
0
294,455
7
L
Aphrodite
7,880
493
121
8
0
308,255
1
L
Pele
8,131
508
134
8
0
316,036
3
L
Apollo
6,900
431
82
5
0
257,533
4
W
Ymir
10,532
658
165
10
0
250,786
3
L
Kumbhakarna
6,813
426
29
2
0
328,414
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role