Player Matchup

Anhur
Anhur
AfuriNikeDardz
Anhur
Level 15
God Stats
3W - 2L
1,476 SR
Queue Stats
14W - 13L
1,607 Elo+
Party 1
Thanatos
Thanatos
Babboy32
Thanatos
Level 35
God Stats
2W - 1L
1,696 SR
Queue Stats
62W - 47L
1,655 Elo+
Party 2
Kuzenbo
Kuzenbo
Foeniyx
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,559 Elo+
Party 1
King Arthur
King Arthur
LoonyHS
King Arthur
Level 25
God Stats
2W - 1L
1,806 SR
Queue Stats
62W - 54L
1,650 Elo+
Party 2
Tiamat
Tiamat
Xephyr1
Tiamat
Level 28
God Stats
8W - 10L
1,726 SR
Queue Stats
154W - 136L
1,696 Elo+
Solo
Team Averages
Level 24
1,641 SR
1,633 Elo+

VS

Team Averages
Level 30
1,470 SR
1,550 Elo+
Ymir
Ymir
BigasX
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GioPagliA
Janus
Level 85
God Stats
4W - 4L
1,244 SR
Queue Stats
121W - 94L
1,559 Elo+
Party 3
Sobek
Sobek
KUWEIHONGYE
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,489 Elo+
Solo
Mulan
Mulan
L0aderb0t
Mulan
Level 28
God Stats
2W - 1L
1,607 SR
Queue Stats
199W - 123L
1,701 Elo+
Solo
Artemis
Artemis
P1P1NOILBREVE
Artemis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
7,989
499
9,130
12,349
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Babboy32
Thanatos
12
3 / 5 / 2
7,242
453
4,083
12,148
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Foeniyx
Kuzenbo
11
2 / 6 / 6
7,447
465
6,036
13,268
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
LoonyHS
King Arthur
12
0 / 6 / 2
6,429
402
3,979
14,383
7,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Xephyr1
Tiamat
15
3 / 1 / 2
8,897
556
9,913
9,101
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigasX
Ymir
14
3 / 0 / 12
8,426
527
9,783
10,133
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
GioPagliA
Janus
14
5 / 1 / 4
8,410
526
7,845
6,752
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 5
5,963
373
1,746
15,596
10,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
L0aderb0t
Mulan
16
12 / 3 / 3
9,927
620
17,432
14,121
10,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
14
5 / 3 / 4
8,811
551
9,101
11,051
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
25
25
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Thanatos
Babboy32
Thanatos
3
5
2
0.8
W
Ymir
BigasX
Ymir
3
0
12
9
L
Kuzenbo
Foeniyx
Kuzenbo
2
6
6
0.83
W
Janus
GioPagliA
Janus
5
1
4
7
W
0
7
5
0.36
W
Mulan
L0aderb0t
Mulan
12
3
3
4.5
L
King Arthur
LoonyHS
King Arthur
0
6
2
0.17
W
Artemis
5
3
4
2.33
L
Tiamat
Xephyr1
Tiamat
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
45,907
61,249
Taken
57,653
34,192
Mitigated
31,483
19,670
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,130
4,856
0
2,418
12,349
3,885
0
2,625
9,649
0
40,808
L
Thanatos
Babboy32
Thanatos
4,083
1,048
0
8,428
12,148
4,273
0
3,351
8,797
0
35,220
W
Ymir
BigasX
Ymir
9,783
2,093
58
4,498
10,133
4,890
225
3,765
6,314
50,195
0
L
Kuzenbo
Foeniyx
Kuzenbo
6,036
2,558
0
2,474
13,268
12,448
0
5,972
7,108
16,162
0
W
Janus
GioPagliA
Janus
7,845
493
0
454
6,752
2,177
0
2,669
3,923
52,174
0
W
1,746
343
270
1,726
15,596
10,776
0
3,224
12,194
10,146
0
W
Mulan
L0aderb0t
Mulan
17,432
3,075
0
5,005
14,121
10,175
1,503
2,585
11,400
0
71,501
L
King Arthur
LoonyHS
King Arthur
3,979
354
0
2,656
14,383
7,478
0
3,195
11,148
0
26,564
W
Artemis
9,101
4,317
0
3,883
11,051
3,465
565
3,114
7,873
0
57,137
L
Tiamat
Xephyr1
Tiamat
9,913
850
0
3,694
9,101
6,108
152
3,756
5,173
54,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
41,537
316
Minions Killed
466
0
Camps Cleared
0
1,393,935
Distance Traveled
1,397,477
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,989
499
67
4
0
240,469
2
L
Thanatos
7,242
453
69
4
0
296,724
2
W
Ymir
8,426
527
87
5
0
290,025
6
L
Kuzenbo
7,447
465
15
1
0
288,896
4
W
Janus
8,410
526
140
9
0
291,979
3
W
Sobek
5,963
373
17
1
0
252,509
5
W
Mulan
9,927
620
120
8
0
294,530
3
L
King Arthur
6,429
402
47
3
0
272,056
0
W
Artemis
8,811
551
102
6
0
268,434
4
L
Tiamat
8,897
556
118
7
0
295,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role