Player Matchup

Bacchus
Bacchus
AllinStalin
Bacchus
Level 8
God Stats
4W - 6L
1,124 SR
Queue Stats
5W - 6L
964 Elo+
Party 1
Kukulkan
Kukulkan
Bulldozer7
Kukulkan
Level 18
God Stats
17W - 7L
1,636 SR
Queue Stats
30W - 34L
1,416 Elo+
Solo
Ne Zha
Ne Zha
DaftDuck
Ne Zha
Level 27
God Stats
7W - 6L
1,485 SR
Queue Stats
124W - 120L
1,478 Elo+
Solo
Cernunnos
Cernunnos
Remmo
Cernunnos
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 20L
1,423 Elo+
Party 1
Mulan
Mulan
Tkaay
Mulan
Level 12
God Stats
2W - 1L
1,785 SR
Queue Stats
31W - 30L
1,353 Elo+
Party 1
Team Averages
Level 35
1,506 SR
1,327 Elo+

VS

Team Averages
Level 23
1,614 SR
1,396 Elo+
Merlin
Merlin
AterDeus
Merlin
Level 29
God Stats
17W - 14L
1,573 SR
Queue Stats
69W - 71L
1,469 Elo+
Solo
Apollo
Apollo
Bydual21
Apollo
Level 7
God Stats
3W - 3L
1,542 SR
Queue Stats
6W - 6L
1,483 Elo+
Party 2
Bellona
Bellona
TypicalEzva
Bellona
Level 26
God Stats
8W - 5L
1,814 SR
Queue Stats
168W - 175L
1,423 Elo+
Solo
Skadi
Skadi
l_RuSh_Lxgxnd_l
Skadi
Level 23
God Stats
3W - 4L
1,639 SR
Queue Stats
34W - 42L
1,332 Elo+
Party 2
Mercury
Mercury
stephehIE
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 153L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AllinStalin
Bacchus
11
0 / 2 / 13
7,573
583
3,299
8,801
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Bulldozer7
Kukulkan
12
0 / 2 / 0
7,387
568
2,302
4,349
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DaftDuck
Ne Zha
13
1 / 2 / 4
7,575
583
2,489
9,585
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Remmo
Cernunnos
13
16 / 1 / 0
8,959
689
10,276
7,170
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Tkaay
Mulan
12
4 / 1 / 0
7,363
566
5,402
7,654
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AterDeus
Merlin
14
6 / 1 / 1
8,239
634
7,057
5,872
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Bydual21
Apollo
9
2 / 8 / 1
5,589
430
2,939
8,234
2,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
TypicalEzva
Bellona
11
0 / 4 / 1
6,245
480
3,313
7,415
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 7 / 0
4,505
347
1,719
6,915
1,286
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
stephehIE
Mercury
6
0 / 5 / 0
4,893
376
619
9,475
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
8
8
Deaths
25
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AllinStalin
Bacchus
0
2
13
3.25
L
Merlin
AterDeus
Merlin
6
1
1
6.5
W
Kukulkan
Bulldozer7
Kukulkan
0
2
0
0
L
Apollo
Bydual21
Apollo
2
8
1
0.31
W
Ne Zha
DaftDuck
Ne Zha
1
2
4
1.5
W
Cernunnos
Remmo
Cernunnos
16
1
0
16
W
Mulan
Tkaay
Mulan
4
1
0
4
L
Bellona
TypicalEzva
Bellona
0
4
1
0.13
L
0
7
0
0
L
Mercury
stephehIE
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,768
Damage
15,647
37,559
Taken
37,911
18,609
Mitigated
12,250
14,217
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AllinStalin
Bacchus
3,299
379
0
2,704
8,801
6,546
551
999
7,742
16,328
0
L
Merlin
AterDeus
Merlin
7,057
896
0
2,328
5,872
1,906
0
1,701
3,936
35,976
0
W
Kukulkan
Bulldozer7
Kukulkan
2,302
224
0
0
4,349
1,433
1,030
2,405
1,608
37,009
0
L
Apollo
Bydual21
Apollo
2,939
1,479
0
1,250
8,234
2,139
0
2,656
5,528
0
13,093
W
Ne Zha
DaftDuck
Ne Zha
2,489
1,101
0
5,713
9,585
2,893
551
812
8,599
0
48,118
W
Cernunnos
Remmo
Cernunnos
10,276
4,951
0
2,063
7,170
3,042
1,959
1,063
5,991
0
53,132
W
Mulan
Tkaay
Mulan
5,402
675
0
3,737
7,654
4,695
223
1,022
6,187
0
25,363
L
Bellona
TypicalEzva
Bellona
3,313
832
0
2,055
7,415
4,529
431
0
7,090
0
31,153
L
1,719
834
0
65
6,915
1,286
0
906
6,009
0
12,552
L
Mercury
stephehIE
Mercury
619
308
0
1,703
9,475
2,390
0
78
9,397
0
14,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
29,471
346
Minions Killed
227
0
Camps Cleared
0
1,066,395
Distance Traveled
1,021,564
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,573
583
20
2
0
221,939
0
L
Merlin
8,239
634
80
6
0
211,508
2
W
Kukulkan
7,387
568
81
6
0
201,625
0
L
Apollo
5,589
430
18
1
0
204,092
0
W
Ne Zha
7,575
583
97
7
0
223,567
1
W
Cernunnos
8,959
689
90
7
0
207,156
0
W
Mulan
7,363
566
58
4
0
212,108
0
L
Bellona
6,245
480
71
5
0
255,432
4
L
Skadi
4,505
347
20
2
0
182,862
0
L
Mercury
4,893
376
38
3
0
167,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role