Player Matchup

Pele
Pele
DubstepThor
Pele
Level 14
God Stats
2W - 3L
1,402 SR
Queue Stats
72W - 95L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Gaijin1
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,465 Elo+
Solo
Tyr
Tyr
Vivimortes
Tyr
Level 20
God Stats
0W - 2L
1,335 SR
Queue Stats
168W - 146L
1,483 Elo+
Solo
Freya
Freya
olki1koli
Freya
Level 28
God Stats
2W - 2L
1,328 SR
Queue Stats
113W - 114L
1,505 Elo+
Solo
Neith
Neith
uekiLyon
Neith
Level 5
God Stats
12W - 15L
1,293 SR
Queue Stats
168W - 156L
1,321 Elo+
Solo
Team Averages
Level 14
1,371 SR
1,423 Elo+

VS

Team Averages
Level 20
1,578 SR
1,421 Elo+
Nox
Nox
Huyarik
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Midnightanubis
Freya
Level 27
God Stats
2W - 1L
1,497 SR
Queue Stats
95W - 70L
1,514 Elo+
Solo
Loki
Loki
Pahan4ik1
Loki
Level 24
God Stats
3W - 0L
1,703 SR
Queue Stats
6W - 6L
1,345 Elo+
Solo
Bellona
Bellona
SOREXWTF
Bellona
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Санчеуз
Cthulhu
Level 11
God Stats
10W - 5L
1,690 SR
Queue Stats
44W - 49L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,469
947
3,582
15,235
6,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Gaijin1
Danzaburou
15
1 / 6 / 3
9,253
925
8,670
12,078
4,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 2
8,813
881
6,288
22,297
19,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Freya
olki1koli
Freya
15
3 / 8 / 2
9,313
931
13,999
18,248
6,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
uekiLyon
Neith
13
0 / 1 / 2
8,276
828
5,040
6,512
2,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

150

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
3 / 0 / 14
9,946
995
10,883
4,509
1,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 0 / 13
11,939
1,194
23,841
9,135
3,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
17
6 / 1 / 12
10,570
1,057
10,544
5,130
2,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
SOREXWTF
Bellona
17
5 / 0 / 15
10,734
1,073
13,751
11,290
9,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 4 / 19
10,464
1,046
8,845
13,046
14,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
5
Kills
27
27
Deaths
5
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Danzaburou
Gaijin1
Danzaburou
1
6
3
0.42
W
Nox
3
0
14
10
W
10
0
13
16.5
W
Loki
6
1
12
12
W
Bellona
SOREXWTF
Bellona
5
0
15
12.5
L
0
4
2
0.25
L
Freya
olki1koli
Freya
3
8
2
0.5
L
Neith
uekiLyon
Neith
0
1
2
1
W
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,579
Damage
67,864
74,370
Taken
43,110
39,626
Mitigated
31,458
7,484
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,582
637
0
505
15,235
6,037
0
6,960
8,275
0
34,592
L
Danzaburou
Gaijin1
Danzaburou
8,670
3,282
0
1,179
12,078
4,654
0
8,340
3,738
0
24,249
W
Nox
10,883
780
0
0
4,509
1,887
0
1,964
2,545
19,802
0
W
23,841
7,926
0
4,440
9,135
3,814
0
3,744
5,391
38,736
0
W
Loki
10,544
1,441
0
0
5,130
2,097
0
702
4,428
0
28,897
W
Bellona
SOREXWTF
Bellona
13,751
3,736
0
880
11,290
9,566
0
3,019
8,271
0
29,136
L
6,288
1,845
0
967
22,297
19,635
0
12,268
10,029
0
19,692
L
Freya
olki1koli
Freya
13,999
4,224
507
2,539
18,248
6,823
0
11,760
6,488
22,232
0
L
Neith
uekiLyon
Neith
5,040
1,802
443
1,344
6,512
2,477
0
4,241
2,271
0
9,921
W
8,845
305
638
0
13,046
14,094
0
4,570
8,476
23,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
53,653
163
Minions Killed
155
4
Camps Cleared
9
895,133
Distance Traveled
1,053,320
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,469
947
65
7
0
180,346
0
L
Danzaburou
9,253
925
43
4
0
168,928
0
W
Nox
9,946
995
24
2
1
209,417
0
W
Freya
11,939
1,194
25
3
4
210,578
1
W
Loki
10,570
1,057
30
3
3
229,670
3
W
Bellona
10,734
1,073
34
3
0
218,183
0
L
Tyr
8,813
881
29
3
2
193,487
0
L
Freya
9,313
931
7
1
2
180,295
1
L
Neith
8,276
828
19
2
0
172,077
1
W
Cthulhu
10,464
1,046
42
4
1
185,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role