Player Matchup

Gilgamesh
Gilgamesh
BiGBoiiAnbu
Gilgamesh
Level 85
God Stats
36W - 21L
1,681 SR
Queue Stats
259W - 241L
1,545 Elo+
Party 1
Thanatos
Thanatos
StankMan08
Thanatos
Level 18
God Stats
24W - 5L
1,729 SR
Queue Stats
200W - 146L
1,575 Elo+
Party 1
Anhur
Anhur
chiesmarty
Anhur
Level 87
God Stats
16W - 10L
1,620 SR
Queue Stats
283W - 263L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
juniorwestuchiha
Nu Wa
Level 97
God Stats
9W - 11L
1,508 SR
Queue Stats
175W - 182L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
mixelspokemon1
Cthulhu
Level 67
God Stats
55W - 41L
1,607 SR
Queue Stats
261W - 230L
1,468 Elo+
Party 1
Team Averages
Level 71
1,629 SR
1,516 Elo+

VS

Team Averages
Level 63
1,459 SR
1,445 Elo+
Ymir
Ymir
Bionic Audio702
Ymir
Level 17
God Stats
1W - 3L
1,454 SR
Queue Stats
9W - 7L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
HAAKAME PRO
Baron Samedi
Level 87
God Stats
1W - 3L
1,318 SR
Queue Stats
64W - 56L
1,444 Elo+
Party 2
Loki
Loki
HIFO KING
Loki
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 65L
1,439 Elo+
Party 2
Rama
Rama
OskinlessO
Rama
Level 69
God Stats
1W - 3L
1,339 SR
Queue Stats
72W - 65L
1,399 Elo+
Party 2
Vamana
Vamana
TongaGamer62
Vamana
Level 61
God Stats
1W - 1L
1,681 SR
Queue Stats
38W - 53L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiGBoiiAnbu
Gilgamesh
12
1 / 1 / 2
6,780
522
1,737
6,887
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
StankMan08
Thanatos
14
8 / 1 / 0
8,400
646
6,321
8,180
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
4 / 0 / 2
7,066
544
4,218
6,625
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 0 / 1
7,848
604
6,471
6,518
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 5
6,739
518
3,556
6,546
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,740
365
2,870
8,081
2,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
HAAKAME PRO
Baron Samedi
11
1 / 5 / 0
6,158
474
4,885
8,717
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
7
0 / 5 / 0
5,133
395
3,487
7,357
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
6,125
471
2,411
6,928
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
12
2 / 1 / 0
7,071
544
5,113
5,276
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
3
3
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BiGBoiiAnbu
Gilgamesh
1
1
2
2
L
0
4
0
0
L
Baron Samedi
HAAKAME PRO
Baron Samedi
1
5
0
0.2
L
Loki
0
5
0
0
L
0
1
0
0
W
Thanatos
StankMan08
Thanatos
8
1
0
8
L
Vamana
2
1
0
2
W
Anhur
4
0
2
5
W
3
0
1
3.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
18,766
34,756
Taken
36,359
13,474
Mitigated
11,339
17,846
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BiGBoiiAnbu
Gilgamesh
1,737
447
0
2,106
6,887
3,933
0
0
6,887
0
32,357
L
2,870
494
0
0
8,081
2,068
0
2,272
5,767
7,823
0
L
Baron Samedi
HAAKAME PRO
Baron Samedi
4,885
299
0
2,097
8,717
2,723
177
3,572
5,012
41,331
0
L
Loki
3,487
743
0
1,771
7,357
1,404
0
1,467
5,816
0
20,283
L
2,411
1,932
0
3,579
6,928
1,505
0
1,982
4,904
0
41,343
W
Thanatos
StankMan08
Thanatos
6,321
3,123
0
8,128
8,180
2,929
0
645
7,495
0
51,899
L
Vamana
5,113
1,362
0
1,502
5,276
3,639
63
401
4,833
0
40,362
W
Anhur
4,218
2,159
0
2,536
6,625
1,751
0
1,315
5,310
0
38,379
W
6,471
2,804
0
2,827
6,518
2,105
520
3,022
3,144
52,137
0
W
3,556
221
91
2,158
6,546
2,756
0
1,804
4,165
31,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
29,227
388
Minions Killed
289
0
Camps Cleared
0
1,325,419
Distance Traveled
1,252,455
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,780
522
68
5
0
271,904
4
L
Ymir
4,740
365
15
1
0
247,557
1
L
Baron Samedi
6,158
474
72
6
0
212,796
0
L
Loki
5,133
395
41
3
0
287,346
2
L
Rama
6,125
471
83
6
0
234,671
1
W
Thanatos
8,400
646
98
8
0
289,573
1
L
Vamana
7,071
544
78
6
0
270,085
2
W
Anhur
7,066
544
74
6
0
243,717
2
W
Nu Wa
7,848
604
96
7
0
248,104
3
W
Cthulhu
6,739
518
52
4
0
272,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role