Player Matchup

Danzaburou
Danzaburou
Cleinton
Danzaburou
Level 106
God Stats
0W - 3L
1,522 SR
Queue Stats
16W - 25L
1,446 Elo+
Party 3
Janus
Janus
CodeReddX
Janus
Level 40
God Stats
1W - 3L
1,220 SR
Queue Stats
251W - 278L
1,384 Elo+
Solo
Athena
Athena
Lordzet
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
espluter
Cabrakan
Level 58
God Stats
0W - 1L
1,836 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 3
Mercury
Mercury
musstasa
Mercury
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Team Averages
Level 73
1,516 SR
1,510 Elo+

VS

Team Averages
Level 88
1,560 SR
1,525 Elo+
Merlin
Merlin
BENEDICTO__
Merlin
Level 49
God Stats
7W - 12L
1,471 SR
Queue Stats
442W - 420L
1,612 Elo+
Party 1
Apollo
Apollo
BetoCa30
Apollo
Level 104
God Stats
7W - 15L
1,574 SR
Queue Stats
204W - 198L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChUle_Ta-
Cu Chulainn
Level 142
God Stats
36W - 28L
1,754 SR
Queue Stats
387W - 348L
1,572 Elo+
Party 1
Ymir
Ymir
Kronosboycens
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 2
Arachne
Arachne
evoliun
Arachne
Level 128
God Stats
3W - 2L
1,504 SR
Queue Stats
293W - 271L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cleinton
Danzaburou
11
3 / 4 / 0
7,198
450
3,258
7,381
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
CodeReddX
Janus
11
2 / 8 / 1
6,972
436
5,123
8,698
2,700
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Lordzet
Athena
12
0 / 6 / 3
7,293
456
8,033
14,176
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
espluter
Cabrakan
11
0 / 2 / 4
7,229
452
1,405
7,253
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
musstasa
Mercury
12
3 / 7 / 4
7,670
479
4,225
12,763
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 1 / 7
9,320
583
7,197
4,298
1,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
BetoCa30
Apollo
13
3 / 1 / 9
8,848
553
7,472
6,493
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
ChUle_Ta-
Cu Chulainn
16
6 / 2 / 6
11,062
691
10,071
20,479
10,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 4 / 3
7,148
447
2,394
9,236
5,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
evoliun
Arachne
16
13 / 0 / 6
10,369
648
10,125
9,784
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
27
27
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
7
6.5
W
Apollo
BetoCa30
Apollo
3
1
9
7.5
W
Cu Chulainn
ChUle_Ta-
Cu Chulainn
6
2
6
4.5
L
Danzaburou
Cleinton
Danzaburou
3
4
0
0.75
L
Janus
CodeReddX
Janus
2
8
1
0.31
W
2
4
3
0.88
L
Athena
Lordzet
Athena
0
6
3
0.25
L
Cabrakan
espluter
Cabrakan
0
2
4
1
W
Arachne
evoliun
Arachne
13
0
6
16
L
Mercury
musstasa
Mercury
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
37,259
50,271
Taken
50,290
22,572
Mitigated
24,398
8,355
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,197
296
0
959
4,298
1,525
383
1,399
2,891
52,949
0
W
Apollo
BetoCa30
Apollo
7,472
3,938
0
1,014
6,493
2,006
810
1,641
4,850
0
57,681
W
Cu Chulainn
ChUle_Ta-
Cu Chulainn
10,071
1,639
0
7,601
20,479
10,322
1,079
6,465
13,670
0
56,460
L
Danzaburou
Cleinton
Danzaburou
3,258
617
0
2,073
7,381
2,605
0
604
6,777
0
42,963
L
Janus
CodeReddX
Janus
5,123
456
0
480
8,698
2,700
0
2,622
6,076
32,399
0
W
2,394
562
0
350
9,236
5,905
0
2,807
6,371
15,615
0
L
Athena
Lordzet
Athena
8,033
1,401
0
1,490
14,176
6,232
0
2,223
11,953
39,707
0
L
Cabrakan
espluter
Cabrakan
1,405
394
0
1,089
7,253
6,970
0
2,527
4,726
15,443
0
W
Arachne
evoliun
Arachne
10,125
7,092
0
4,112
9,784
4,640
1,142
1,775
7,947
0
62,971
L
Mercury
musstasa
Mercury
4,225
1,772
0
3,223
12,763
4,065
0
1,615
11,148
0
39,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
46,747
337
Minions Killed
428
0
Camps Cleared
0
1,551,771
Distance Traveled
1,551,719
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,320
583
88
6
0
289,165
2
W
Apollo
8,848
553
109
7
0
282,404
1
W
Cu Chulainn
11,062
691
115
7
0
302,156
0
L
Danzaburou
7,198
450
87
5
0
297,634
5
L
Janus
6,972
436
60
4
0
285,708
3
W
Ymir
7,148
447
30
2
0
282,780
2
L
Athena
7,293
456
84
5
0
282,695
2
L
Cabrakan
7,229
452
35
2
0
338,362
1
W
Arachne
10,369
648
86
5
0
395,214
0
L
Mercury
7,670
479
71
4
0
347,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role