Player Matchup

Neith
Neith
Anubis-190
Neith
Level 12
God Stats
0W - 2L
1,550 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
FunkierLime
Cthulhu
Level 11
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Kiki Tenshou
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 10
1,599 SR
1,514 Elo+

VS

Team Averages
Level 54
1,509 SR
1,450 Elo+
Discordia
Discordia
Silver-Knights-
Discordia
Level 21
God Stats
2W - 8L
1,317 SR
Queue Stats
32W - 33L
1,523 Elo+
Party 1
Anhur
Anhur
Soda_Can1
Anhur
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 215L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
TaTTz211
Gilgamesh
Level 47
God Stats
12W - 6L
1,710 SR
Queue Stats
120W - 126L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 4 / 2
9,768
611
9,879
9,806
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
FunkierLime
Cthulhu
11
2 / 10 / 0
9,223
576
6,480
21,845
16,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
10
0 / 11 / 2
8,315
520
2,351
20,781
14,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Silver-Knights-
Discordia
15
6 / 2 / 18
11,484
718
11,843
7,202
2,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Soda_Can1
Anhur
15
10 / 1 / 13
12,205
763
17,607
12,328
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TaTTz211
Gilgamesh
15
9 / 1 / 10
11,636
727
15,111
12,627
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
25
25
Deaths
4
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
2
0.5
L
Cthulhu
FunkierLime
Cthulhu
2
10
0
0.2
L
Yemoja
0
11
2
0.09
W
Discordia
Silver-Knights-
Discordia
6
2
18
7.5
W
Anhur
Soda_Can1
Anhur
10
1
13
16.5
W
Gilgamesh
TaTTz211
Gilgamesh
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,710
Damage
44,561
52,432
Taken
32,157
35,914
Mitigated
17,150
2,653
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,879
4,574
0
1,772
9,806
4,533
0
2,801
6,855
0
44,997
L
Cthulhu
FunkierLime
Cthulhu
6,480
917
0
210
21,845
16,545
0
5,040
16,560
18,277
0
L
Yemoja
2,351
686
414
257
20,781
14,836
0
4,361
16,170
14,664
0
W
Discordia
Silver-Knights-
Discordia
11,843
1,358
0
1,822
7,202
2,675
325
2,843
4,309
34,368
0
W
Anhur
Soda_Can1
Anhur
17,607
11,966
0
1,370
12,328
4,828
2,121
3,973
8,080
0
65,579
W
Gilgamesh
TaTTz211
Gilgamesh
15,111
4,610
1,191
3,328
12,627
9,647
245
2,355
10,172
0
54,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
35,325
94
Minions Killed
171
0
Camps Cleared
0
645,038
Distance Traveled
906,544
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,768
611
66
4
0
182,996
1
L
Cthulhu
9,223
576
17
1
0
251,742
0
L
Yemoja
8,315
520
11
1
0
210,300
7
W
Discordia
11,484
718
46
3
0
281,893
0
W
Anhur
12,205
763
66
4
0
283,008
2
W
Gilgamesh
11,636
727
59
4
0
341,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role